Merge branch 'feature/camera-worker' into feature/camera-manager

This commit is contained in:
2025-10-12 19:31:28 +02:00

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@@ -5,11 +5,7 @@ import cv2
from .base_camera import BaseCamera
class CameraController(QObject):
"""
A QObject worker for handling camera operations in a separate thread.
This object should be moved to a QThread.
"""
class CameraWorker(QObject):
frame_ready = Signal(QPixmap)
photo_ready = Signal(QPixmap)
error_occurred = Signal(str)
@@ -24,11 +20,8 @@ class CameraController(QObject):
self._camera_mutex = QMutex()
@Slot()
def run(self):
"""
Initializes resources in the worker thread.
This should be connected to the QThread.started signal.
"""
def initialize_worker(self):
"""Initializes the timer in the worker's thread."""
self.timer = QTimer()
self.timer.timeout.connect(self._update_frame)
@@ -68,23 +61,20 @@ class CameraController(QObject):
@Slot()
def start_stream(self):
with QMutexLocker(self._camera_mutex):
if not self.is_connected or self.is_streaming or self.timer is None:
return
if not self.is_connected or self.is_streaming or self.timer is None:
return
self.is_streaming = True
self.timer.setInterval(int(1000 / self.fps))
self.timer.start()
self.is_streaming = True
self.timer.setInterval(int(1000 / self.fps))
self.timer.start()
@Slot()
def stop_stream(self) -> None:
with QMutexLocker(self._camera_mutex):
if not self.is_streaming or self.timer is None:
return
if self.is_streaming and self.timer is not None:
self.is_streaming = False
self.timer.stop()
@Slot()
def _update_frame(self) -> None:
# This method is called by the timer, which is in the same thread.
# A mutex is still good practice for accessing the shared camera object.
@@ -107,4 +97,65 @@ class CameraController(QObject):
qimg = QImage(rgb_image.data, w, h, ch * w, QImage.Format.Format_RGB888)
pixmap = QPixmap.fromImage(qimg)
self.frame_ready.emit(pixmap)
def isConnected(self):
return self.is_connected
class CameraController(QObject):
frame_ready = Signal(QPixmap)
photo_ready = Signal(QPixmap)
error_occurred = Signal(str)
# Signals to command the worker
_set_camera_requested = Signal(BaseCamera, int)
_start_camera_requested = Signal()
_stop_camera_requested = Signal()
_start_stream_requested = Signal()
_stop_stream_requested = Signal()
def __init__(self, parent: QObject | None = None) -> None:
super().__init__(parent)
self._thread = QThread()
self._worker = CameraWorker()
self._worker.moveToThread(self._thread)
# Connect worker signals to controller signals
self._worker.frame_ready.connect(self.frame_ready)
self._worker.photo_ready.connect(self.photo_ready)
self._worker.error_occurred.connect(self.error_occurred)
# Connect controller's command signals to worker's slots
self._set_camera_requested.connect(self._worker.set_camera)
self._start_camera_requested.connect(self._worker.start_camera)
self._stop_camera_requested.connect(self._worker.stop_camera)
self._start_stream_requested.connect(self._worker.start_stream)
self._stop_stream_requested.connect(self._worker.stop_stream)
# Initialize worker when thread starts
self._thread.started.connect(self._worker.initialize_worker)
self._thread.start()
def stop(self):
self._thread.quit()
self._thread.wait()
def set_camera(self, camera: BaseCamera, fps: int = 15) -> None:
self._set_camera_requested.emit(camera, fps)
def start_camera(self) -> None:
self._start_camera_requested.emit()
def stop_camera(self) -> None:
self._stop_camera_requested.emit()
def start_stream(self):
self._start_stream_requested.emit()
def stop_stream(self) -> None:
self._stop_stream_requested.emit()
def is_connected(self):
return self._worker.isConnected()