32 lines
746 B
C++
32 lines
746 B
C++
//Server
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#include <SocketLibrary/SocketLibrary.h>
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using namespace SocketLibrary;
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int main()
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{
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if (Network::Initialize() == true)
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{
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Log::Print("[SERVER] Winsok zostal zainicjolizowany. Mozemy dzialac.");
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Socket socket;
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if (socket.Create() == Result::Success)
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{
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Log::Print("[SERVER] Utworzylem gniazdo.");
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socket.Close();
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}
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else
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{
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Log::PrintError("[SERVER] Nie udalo mi sie utworzyc gniazda.", -1);
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}
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}
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Network::Shutdown();
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return 0;
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}
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//(VC++ Directories) Add Include Dir -> Solution Dir
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//(VC++ Directories) Add Library Dir -> Output Dir
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//(Linket/Input) Add Additional Dep -> SocketLibrary.lib
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//(Solution/Project Build Order/Dependecies) Correct Oreder Build
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//(Linker/Input) Add Additional Dep -> ws2_32.lib
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