save plugins Fusion 360
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145
ControllByPs4/ControllByPs4 copy.py
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145
ControllByPs4/ControllByPs4 copy.py
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# Assuming you have not changed the general structure of the template no modification is needed in this file.
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# from . import commands
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from tkinter import E
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from .lib import fusion360utils as futil
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import threading
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import adsk.core
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import adsk.fusion
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import adsk.cam
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import traceback
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import json
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app = None
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ui = adsk.core.UserInterface.cast(None)
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handlers = []
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stopFlag = None
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myCustomEvent = 'MyCustomEventId'
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customEvent = None
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# The event handler that responds to the custom event being fired.
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class ThreadEventHandler(adsk.core.CustomEventHandler):
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def __init__(self):
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super().__init__()
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self.viewport = app.activeViewport
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def notify(self, args: adsk.core.CustomEventArgs):
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global app
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try:
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# Make sure a command isn't running before changes are made.
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activeCmd = ui.activeCommand
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if activeCmd != 'SelectCommand':
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ui.commandDefinitions.itemById('SelectCommand').execute()
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camera = self.viewport.camera
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eye = camera.eye
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target = camera.target
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up = camera.upVector
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zoom = camera.viewExtents
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front = eye.vectorTo(target)
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right = up.crossProduct(front)
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rotate_matrix = adsk.core.Matrix3D.create()
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rotate_matrix.setWithCoordinateSystem(target, right, front, up)
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mat = rotate_matrix.asArray()
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# Get the value from the JSON data passed through the event.
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eventArgs = json.loads(args.additionalInfo)
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X_radians = float(eventArgs['X_rotation'])
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if X_radians:
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rotate_matrix.setToRotation(X_radians, front, target)
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eye.transformBy(rotate_matrix)
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up.transformBy(rotate_matrix)
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Y_radians = float(eventArgs['Y_rotation'])
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if Y_radians:
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rotate_matrix.setToRotation(Y_radians, right, target)
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eye.transformBy(rotate_matrix)
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up.transformBy(rotate_matrix)
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Z_radians = float(eventArgs['Z_rotation'])
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if Z_radians:
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rotate_matrix.setToRotation(Z_radians, up, target)
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eye.transformBy(rotate_matrix)
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up.transformBy(rotate_matrix)
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X_pan = float(eventArgs['X_pan'])
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Y_pan = float(eventArgs['Y_pan'])
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Z_pan = float(eventArgs['Z_pan'])
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if any([X_pan, Z_pan]):
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move_vector = adsk.core.Vector3D.create(X_pan, 0, Z_pan)
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move_vector.transformBy(rotate_matrix)
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eye.translateBy(move_vector)
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target.translateBy(move_vector)
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if Y_pan:
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zoom = zoom + Y_pan * 10
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camera.isSmoothTransition = True
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camera.eye = eye
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camera.upVector = up
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camera.target = target
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camera.viewExtents = zoom
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app.activeViewport.camera = camera
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app.activeViewport.refresh()
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except:
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if ui:
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ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
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def rotate(self, X_radians: float, Y_radians: float, Z_radians: float):
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pass
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# The class for the new thread.
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class MyThread(threading.Thread):
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def __init__(self, event):
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threading.Thread.__init__(self)
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self.stopped = event
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def run(self):
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# Every five seconds fire a custom event, passing a random number.
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while not self.stopped.wait(2):
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args = {'X_rotation': 0.0, 'Y_rotation': 0.0, 'Z_rotation': 0.0,
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'X_pan': 0.0, 'Y_pan': 1.0, 'Z_pan': 0.0}
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app.fireCustomEvent(myCustomEvent, json.dumps(args))
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def run(context):
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global ui
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global app
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try:
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app = adsk.core.Application.get()
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ui = app.userInterface
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# Register the custom event and connect the handler.
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global customEvent
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customEvent = app.registerCustomEvent(myCustomEvent)
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onThreadEvent = ThreadEventHandler()
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customEvent.add(onThreadEvent)
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handlers.append(onThreadEvent)
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# Create a new thread for the other processing.
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global stopFlag
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stopFlag = threading.Event()
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myThread = MyThread(stopFlag)
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myThread.start()
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except:
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futil.handle_error('run')
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if ui:
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ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
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def stop(context):
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try:
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if handlers.count:
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customEvent.remove(handlers[0])
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stopFlag.set()
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app.unregisterCustomEvent(myCustomEvent)
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ui.messageBox('Stop addin')
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except:
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futil.handle_error('stop')
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if ui:
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ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
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