- Punch Gerber Tool - added methods to draw the pads selected and some UI buttons to select all and clear all to help in the selection
This commit is contained in:
committed by
Marius Stanciu
parent
0fea6d0adf
commit
9cff7ccaff
@@ -10,6 +10,7 @@ CHANGELOG for FlatCAM beta
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15.11.2020
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- working on adding new feature to Punch Gerber Tool - manual selection of pads to be punched
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- Punch Gerber Tool - added methods to draw the pads selected and some UI buttons to select all and clear all to help in the selection
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14.11.2020
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@@ -72,7 +72,9 @@ class ToolPunchGerber(AppTool, Gerber):
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self.ui = PunchUI(layout=self.layout, app=self.app)
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self.toolName = self.ui.toolName
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# #############################################################################
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# ## Signals
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# #############################################################################
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self.ui.method_punch.activated_custom.connect(self.on_method)
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self.ui.reset_button.clicked.connect(self.set_tool_ui)
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self.ui.punch_object_button.clicked.connect(self.on_punch_object_click)
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@@ -113,6 +115,10 @@ class ToolPunchGerber(AppTool, Gerber):
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self.ui.gerber_object_combo.currentIndexChanged.connect(self.build_tool_ui)
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self.ui.gerber_object_combo.currentIndexChanged.connect(self.on_object_combo_changed)
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self.ui.punch_type_radio.activated_custom.connect(self.on_punch_type)
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self.ui.sel_all_btn.clicked.connect(self.on_manual_sel_all)
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self.ui.clear_all_btn.clicked.connect(self.on_manual_clear_all)
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def on_object_combo_changed(self):
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# get the Gerber file who is the source of the punched Gerber
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selection_index = self.ui.gerber_object_combo.currentIndex()
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@@ -378,6 +384,14 @@ class ToolPunchGerber(AppTool, Gerber):
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self.ui.factor_label.show()
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self.ui.factor_entry.show()
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def on_punch_type(self, val):
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if val == 'm':
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self.ui.sel_all_btn.show()
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self.ui.clear_all_btn.show()
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else:
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self.ui.sel_all_btn.hide()
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self.ui.clear_all_btn.hide()
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def ui_connect(self):
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self.ui.select_all_cb.stateChanged.connect(self.on_select_all)
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@@ -1005,10 +1019,6 @@ class ToolPunchGerber(AppTool, Gerber):
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for it in self.ui.apertures_table.selectedItems():
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sel_apid.append(it.text())
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new_options = {}
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for opt in self.grb_obj.options:
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new_options[opt] = deepcopy(self.grb_obj.options[opt])
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for apid, apid_value in self.grb_obj.apertures.items():
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if apid in sel_apid:
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for idx, elem in enumerate(apid_value['geometry']):
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@@ -1089,12 +1099,10 @@ class ToolPunchGerber(AppTool, Gerber):
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idx = el['idx']
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clicked_poly = self.grb_obj.apertures[apid]['geometry'][idx]['solid']
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if clicked_poly not in self.poly_dict.values():
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shape_id = self.app.tool_shapes.add(tolerance=self.grb_obj.drawing_tolerance,
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layer=0,
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shape=clicked_poly,
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color=self.app.defaults['global_sel_draw_color'] + 'AF',
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face_color=self.app.defaults['global_sel_draw_color'] + 'AF',
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visible=True)
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shape_id = self.app.tool_shapes.add(
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tolerance=self.grb_obj.drawing_tolerance, layer=0, shape=clicked_poly,
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color=self.app.defaults['global_sel_draw_color'] + 'FF',
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face_color=self.app.defaults['global_sel_draw_color'] + 'FF', visible=True)
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self.poly_dict[shape_id] = clicked_poly
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self.app.inform.emit(
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'%s: %d. %s' % (_("Added pad"), int(len(self.poly_dict)),
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@@ -1271,11 +1279,57 @@ class ToolPunchGerber(AppTool, Gerber):
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if self.ui.apertures_table.cellWidget(cw_row, 3).isChecked():
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# self.plot_aperture(color='#2d4606bf', marked_aperture=aperture, visible=True)
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grb_obj.plot_aperture(color=self.app.defaults['global_sel_draw_color'] + 'AA',
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grb_obj.plot_aperture(color='#e32b07' + '60',
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marked_aperture=aperture, visible=True, run_thread=True)
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else:
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grb_obj.clear_plot_apertures(aperture=aperture)
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def on_manual_sel_all(self):
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if self.ui.punch_type_radio.get_value() != 'm':
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return
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# get the Gerber file who is the source of the punched Gerber
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selection_index = self.ui.gerber_object_combo.currentIndex()
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model_index = self.app.collection.index(selection_index, 0, self.ui.gerber_object_combo.rootModelIndex())
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try:
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self.grb_obj = model_index.internalPointer().obj
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except Exception:
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return
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# selected codes in the apertures UI table
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sel_apid = []
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for it in self.ui.apertures_table.selectedItems():
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sel_apid.append(it.text())
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for apid, apid_value in self.grb_obj.apertures.items():
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if apid in sel_apid:
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for idx, elem in enumerate(apid_value['geometry']):
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if 'follow' in elem and isinstance(elem['follow'], Point):
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if 'solid' in elem:
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sol_geo = elem['solid']
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if sol_geo not in self.poly_dict.values():
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shape_id = self.app.tool_shapes.add(
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tolerance=self.grb_obj.drawing_tolerance, layer=0, shape=sol_geo,
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color=self.app.defaults['global_sel_draw_color'] + 'FF',
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face_color=self.app.defaults['global_sel_draw_color'] + 'FF', visible=True)
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self.poly_dict[shape_id] = sol_geo
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self.app.tool_shapes.redraw()
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self.app.inform.emit(_("All selectable pads are selected."))
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def on_manual_clear_all(self):
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if self.ui.punch_type_radio.get_value() != 'm':
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return
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try:
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for k in list(self.poly_dict.keys()):
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self.app.tool_shapes.remove(k)
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self.poly_dict.clear()
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except TypeError:
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return
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self.app.tool_shapes.redraw()
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self.app.inform.emit(_("Selection cleared."))
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def reset_fields(self):
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self.ui.gerber_object_combo.setRootModelIndex(self.app.collection.index(0, 0, QtCore.QModelIndex()))
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self.ui.exc_combo.setRootModelIndex(self.app.collection.index(1, 0, QtCore.QModelIndex()))
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@@ -1601,12 +1655,16 @@ class PunchUI:
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separator_line3.setFrameShadow(QtWidgets.QFrame.Sunken)
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grid0.addWidget(separator_line3, 16, 0, 1, 2)
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# Proportional value
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self.sel_label = FCLabel('<b>%s</b>' % _("Selection"))
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grid0.addWidget(self.sel_label, 18, 0, 1, 2)
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# Type of doing the punch
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self.punch_type_label = FCLabel('%s:' % _("Type"))
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self.punch_type_label.setToolTip(
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_("When the manual type is chosen, the pads to be punched\n"
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"are selected on the canvas but only those that\n"
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"are in the processed pads.\n")
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"are in the processed pads.")
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)
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self.punch_type_radio = RadioSet([
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@@ -1614,13 +1672,26 @@ class PunchUI:
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{"label": _("Manual"), "value": "m"},
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])
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grid0.addWidget(self.punch_type_label, 18, 0)
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grid0.addWidget(self.punch_type_radio, 18, 1)
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grid0.addWidget(self.punch_type_label, 20, 0)
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grid0.addWidget(self.punch_type_radio, 20, 1)
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sel_hlay = QtWidgets.QHBoxLayout()
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self.sel_all_btn = FCButton(_("Select All"))
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self.sel_all_btn.setToolTip(
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_("Select all the pads available when in manual mode.")
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)
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self.clear_all_btn = FCButton(_("Clear All"))
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self.clear_all_btn.setToolTip(
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_("Clear the selection of pads available when in manual mode.")
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)
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sel_hlay.addWidget(self.sel_all_btn)
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sel_hlay.addWidget(self.clear_all_btn)
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grid0.addLayout(sel_hlay, 22, 0, 1, 2)
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separator_line3 = QtWidgets.QFrame()
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separator_line3.setFrameShape(QtWidgets.QFrame.HLine)
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separator_line3.setFrameShadow(QtWidgets.QFrame.Sunken)
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grid0.addWidget(separator_line3, 20, 0, 1, 2)
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grid0.addWidget(separator_line3, 24, 0, 1, 2)
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# Buttons
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self.punch_object_button = FCButton(_("Punch Gerber"))
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