Files
duck-preview/app/ui/camera_view.py

145 lines
4.9 KiB
Python

"""CameraView — QWidget that renders camera frames and composites overlay layers.
Responsibilities:
- Receive QVideoFrame, convert to QImage, schedule repaint.
- In paintEvent: draw the frame (letterboxed) then call paint() on each
registered IOverlayLayer in order.
- Know nothing about what specific overlays draw — that is entirely up to
each IOverlayLayer implementation.
Adding a new overlay (e.g. YOLO bboxes):
layer = YoloBboxOverlay()
camera_view.add_overlay_layer(layer)
yolo_processor.results_ready.connect(layer.on_results)
No modification to CameraView is needed.
"""
from __future__ import annotations
import logging
from PySide6.QtCore import QRect, Qt, Slot
from PySide6.QtGui import QImage, QPainter
from PySide6.QtMultimedia import QVideoFrame
from PySide6.QtWidgets import QWidget
from app.overlay.overlay_layer import IOverlayLayer
logger = logging.getLogger(__name__)
class CameraView(QWidget):
"""
Camera preview widget.
Frame pipeline:
CameraService.frame_ready(QVideoFrame)
→ CameraView.on_frame() — convert to QImage, schedule update()
→ paintEvent() — draw image + all overlay layers
"""
def __init__(self, parent: QWidget | None = None) -> None:
super().__init__(parent)
self.setStyleSheet("background: black;")
self._current_image: QImage | None = None
self._video_rect: QRect = QRect()
self._overlay_layers: list[IOverlayLayer] = []
# ------------------------------------------------------------------
# Overlay layer registry
# ------------------------------------------------------------------
def add_overlay_layer(self, layer: IOverlayLayer) -> None:
"""Register an overlay layer. Layers are painted in registration order."""
if layer not in self._overlay_layers:
self._overlay_layers.append(layer)
logger.debug("Overlay layer added: %s", layer.name)
def remove_overlay_layer(self, layer: IOverlayLayer) -> None:
"""Unregister an overlay layer."""
try:
self._overlay_layers.remove(layer)
logger.debug("Overlay layer removed: %s", layer.name)
except ValueError:
pass
def set_all_overlays_visible(self, visible: bool) -> None:
"""Show or hide all registered overlay layers at once."""
for layer in self._overlay_layers:
layer.visible = visible
self.update()
# ------------------------------------------------------------------
# Frame input
# ------------------------------------------------------------------
@Slot(QVideoFrame)
def on_frame(self, frame: QVideoFrame) -> None:
"""Receive a camera frame, convert to QImage, schedule repaint."""
if not frame.isValid():
return
image = frame.toImage()
if image.isNull():
return
# Convert to Format_RGB32 — QPainter's fastest path on all platforms
if image.format() != QImage.Format.Format_RGB32:
image = image.convertToFormat(QImage.Format.Format_RGB32)
self._current_image = image
self.update()
# ------------------------------------------------------------------
# Qt paint
# ------------------------------------------------------------------
def paintEvent(self, event) -> None: # noqa: N802
painter = QPainter(self)
# 1. Background
painter.fillRect(self.rect(), Qt.GlobalColor.black)
# 2. Camera frame — letterboxed
if self._current_image is not None:
img = self._current_image
self._video_rect = _letterbox_rect(
img.width(), img.height(), self.width(), self.height()
)
painter.drawImage(self._video_rect, img)
else:
self._video_rect = self.rect()
# 3. Overlay layers — each gets a clean painter state
for layer in self._overlay_layers:
if not layer.visible:
continue
painter.save()
try:
layer.paint(painter, self._video_rect)
except Exception:
logger.exception("Error painting overlay layer %s", layer.name)
finally:
painter.restore()
painter.end()
# ------------------------------------------------------------------
# Helpers
# ------------------------------------------------------------------
def _letterbox_rect(img_w: int, img_h: int, widget_w: int, widget_h: int) -> QRect:
"""Return the largest rect that fits the image while preserving aspect ratio."""
if img_w <= 0 or img_h <= 0:
return QRect(0, 0, widget_w, widget_h)
scale = min(widget_w / img_w, widget_h / img_h)
draw_w = int(img_w * scale)
draw_h = int(img_h * scale)
x = (widget_w - draw_w) // 2
y = (widget_h - draw_h) // 2
return QRect(x, y, draw_w, draw_h)