#!/usr/bin/env python3 # Copyright 2009 Alex Joni # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. from vismach import * import hal c = hal.component("vmcgui") c.newpin("X", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("Y", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("Z", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("arm", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("carousel", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("spindle", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("drawbar", hal.HAL_FLOAT, hal.HAL_IN) c.newpin("lock", hal.HAL_FLOAT, hal.HAL_IN) c.ready() floor = Collection([Box(-50, -50, -3, 50, 50, 0)]) floor = Color([0, 1, 0, 0], [floor]) work = Capture() # tool goes here.. maybe later tool = Capture() # "tooltip" for backplot will be the tip of the tool, for now head tooltip = Capture() tool = Collection([tooltip, tool]) # Drive dogs dogs = Collection([Box(-6, -3, 94, 6, 3, 100)]) dogs = Color([1, 1, 1, 1], [dogs]) dogs = HalRotate([dogs], c, "spindle", 360, 0, 0, 1) dogs = Translate([dogs], -1, 49, 0) # Drawbar draw = CylinderZ(120, 3, 125, 3) draw = Color([1, 0, .5, 1], [draw]) draw = Translate([draw], -1, 49, 0) draw = HalTranslate([draw], c, "drawbar", 0, 0, 1) # head/spindle head = AsciiSTL(filename="./vismach_parts/head.stl") head = Color([0.3, 0.3, 0.3, 1], [head]) head = Translate([head], 0, 0, 4) head = Collection([head, tool, dogs, draw]) head = HalTranslate([head], c, "Z", 0, 0, 0.1) # base base = AsciiSTL(filename="./vismach_parts/base.stl") base = Color([0.5, 0.5, 0.5, 1], [base]) # mount head on it base = Collection([head, base]) # table table = AsciiSTL(filename="./vismach_parts/table.stl") table = Color([0.8, 0.8, 0.8, 1], [table]) table = Translate([table], 0, 8, 0) table = HalTranslate([table], c, "X", 0.1, 0, 0) # saddle saddle = AsciiSTL(filename="./vismach_parts/saddle.stl") saddle = Color([0.2, 0.8, 0.8, 1], [saddle]) saddle = Translate([saddle], 0, 7, 0) saddle = Collection([table, saddle]) saddle = HalTranslate([saddle], c, "Y", 0, 0.1, 0) # Lock Pin lock = Box(20, 42, 85, 18, 48, 90) lock = Color([1, 1, 0, 1], [lock]) lock = HalTranslate([lock], c, "lock", 0, 1, 0) # carousel carousel = AsciiSTL(filename="./vismach_parts/carousel_12.stl") carousel = Color([0.6, 0.2, 0, 1], [carousel]) # move the model to the origin carousel = Translate([carousel], 0, 0, 85) carousel = HalRotate([carousel], c, "carousel", 36, 0, 0, 1) # move it back carousel = Translate([carousel], 19.689, 43.93, 0) # carousel arm arm = AsciiSTL(filename="./vismach_parts/arm.stl") arm = Color([1, 0, 1, .2], [arm]) arm = Collection([arm, carousel, lock]) arm = HalRotate([arm], c, "arm", 1, 0, 0, 1) vmc = Collection([base, saddle, arm]) model = Collection([tooltip, vmc, floor, work]) main(model, tooltip, work, 150, lat=-75, lon=215)