//Client #include using namespace SocketLibrary; int main() { if (Network::Initialize() == true) { Log::Print("[CLIENT] Winsok zostal zainicjolizowany. Mozemy dzialac."); } Network::Shutdown(); return 0; } //(VC++ Directories) Add Include Dir -> Solution Dir //(VC++ Directories) Add Library Dir -> Output Dir //(Linket/Input) Add Additional Dep -> SocketLibrary.lib //(Solution/Project Build Order/Dependecies) Correct Oreder Build //(Linker/Input) Add Additional Dep -> ws2_32.lib