save plugins Fusion 360
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193
tamplate/commands/paletteShow/entry.py
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193
tamplate/commands/paletteShow/entry.py
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import json
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import adsk.core
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import os
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from ...lib import fusion360utils as futil
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from ... import config
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from datetime import datetime
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app = adsk.core.Application.get()
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ui = app.userInterface
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# TODO ********************* Change these names *********************
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CMD_ID = f'{config.COMPANY_NAME}_{config.ADDIN_NAME}_PalleteShow'
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CMD_NAME = 'Show My Palette'
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CMD_Description = 'A Fusion 360 Add-in Palette'
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PALETTE_NAME = 'My Palette Sample'
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IS_PROMOTED = False
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# Using "global" variables by referencing values from /config.py
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PALETTE_ID = config.sample_palette_id
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# Specify the full path to the local html. You can also use a web URL
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# such as 'https://www.autodesk.com/'
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PALETTE_URL = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'resources', 'html', 'index.html')
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# The path function builds a valid OS path. This fixes it to be a valid local URL.
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PALETTE_URL = PALETTE_URL.replace('\\', '/')
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# Set a default docking behavior for the palette
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PALETTE_DOCKING = adsk.core.PaletteDockingStates.PaletteDockStateRight
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# TODO *** Define the location where the command button will be created. ***
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# This is done by specifying the workspace, the tab, and the panel, and the
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# command it will be inserted beside. Not providing the command to position it
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# will insert it at the end.
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WORKSPACE_ID = 'FusionSolidEnvironment'
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PANEL_ID = 'SolidScriptsAddinsPanel'
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COMMAND_BESIDE_ID = 'ScriptsManagerCommand'
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# Resource location for command icons, here we assume a sub folder in this directory named "resources".
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ICON_FOLDER = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'resources', '')
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# Local list of event handlers used to maintain a reference so
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# they are not released and garbage collected.
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local_handlers = []
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# Executed when add-in is run.
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def start():
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# Create a command Definition.
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cmd_def = ui.commandDefinitions.addButtonDefinition(CMD_ID, CMD_NAME, CMD_Description, ICON_FOLDER)
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# Add command created handler. The function passed here will be executed when the command is executed.
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futil.add_handler(cmd_def.commandCreated, command_created)
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# ******** Add a button into the UI so the user can run the command. ********
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# Get the target workspace the button will be created in.
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workspace = ui.workspaces.itemById(WORKSPACE_ID)
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# Get the panel the button will be created in.
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panel = workspace.toolbarPanels.itemById(PANEL_ID)
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# Create the button command control in the UI after the specified existing command.
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control = panel.controls.addCommand(cmd_def, COMMAND_BESIDE_ID, False)
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# Specify if the command is promoted to the main toolbar.
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control.isPromoted = IS_PROMOTED
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# Executed when add-in is stopped.
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def stop():
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# Get the various UI elements for this command
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workspace = ui.workspaces.itemById(WORKSPACE_ID)
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panel = workspace.toolbarPanels.itemById(PANEL_ID)
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command_control = panel.controls.itemById(CMD_ID)
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command_definition = ui.commandDefinitions.itemById(CMD_ID)
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palette = ui.palettes.itemById(PALETTE_ID)
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# Delete the button command control
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if command_control:
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command_control.deleteMe()
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# Delete the command definition
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if command_definition:
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command_definition.deleteMe()
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# Delete the Palette
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if palette:
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palette.deleteMe()
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# Event handler that is called when the user clicks the command button in the UI.
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# To have a dialog, you create the desired command inputs here. If you don't need
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# a dialog, don't create any inputs and the execute event will be immediately fired.
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# You also need to connect to any command related events here.
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def command_created(args: adsk.core.CommandCreatedEventArgs):
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# General logging for debug.
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futil.log(f'{CMD_NAME}: Command created event.')
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# Create the event handlers you will need for this instance of the command
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futil.add_handler(args.command.execute, command_execute, local_handlers=local_handlers)
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futil.add_handler(args.command.destroy, command_destroy, local_handlers=local_handlers)
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# Because no command inputs are being added in the command created event, the execute
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# event is immediately fired.
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def command_execute(args: adsk.core.CommandEventArgs):
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# General logging for debug.
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futil.log(f'{CMD_NAME}: Command execute event.')
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palettes = ui.palettes
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palette = palettes.itemById(PALETTE_ID)
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if palette is None:
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palette = palettes.add(
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id=PALETTE_ID,
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name=PALETTE_NAME,
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htmlFileURL=PALETTE_URL,
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isVisible=True,
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showCloseButton=True,
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isResizable=True,
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width=650,
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height=600,
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useNewWebBrowser=True
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)
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futil.add_handler(palette.closed, palette_closed)
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futil.add_handler(palette.navigatingURL, palette_navigating)
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futil.add_handler(palette.incomingFromHTML, palette_incoming)
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futil.log(f'{CMD_NAME}: Created a new palette: ID = {palette.id}, Name = {palette.name}')
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if palette.dockingState == adsk.core.PaletteDockingStates.PaletteDockStateFloating:
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palette.dockingState = PALETTE_DOCKING
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palette.isVisible = True
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# Use this to handle a user closing your palette.
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def palette_closed(args: adsk.core.UserInterfaceGeneralEventArgs):
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# General logging for debug.
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futil.log(f'{CMD_NAME}: Palette was closed.')
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# Use this to handle a user navigating to a new page in your palette.
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def palette_navigating(args: adsk.core.NavigationEventArgs):
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# General logging for debug.
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futil.log(f'{CMD_NAME}: Palette navigating event.')
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# Get the URL the user is navigating to:
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url = args.navigationURL
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log_msg = f"User is attempting to navigate to {url}\n"
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futil.log(log_msg, adsk.core.LogLevels.InfoLogLevel)
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# Check if url is an external site and open in user's default browser.
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if url.startswith("http"):
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args.launchExternally = True
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# Use this to handle events sent from javascript in your palette.
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def palette_incoming(html_args: adsk.core.HTMLEventArgs):
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# General logging for debug.
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futil.log(f'{CMD_NAME}: Palette incoming event.')
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message_data: dict = json.loads(html_args.data)
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message_action = html_args.action
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log_msg = f"Event received from {html_args.firingEvent.sender.name}\n"
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log_msg += f"Action: {message_action}\n"
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log_msg += f"Data: {message_data}"
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futil.log(log_msg, adsk.core.LogLevels.InfoLogLevel)
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# TODO ******** Your palette reaction code here ********
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# Read message sent from palette javascript and react appropriately.
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if message_action == 'messageFromPalette':
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arg1 = message_data.get('arg1', 'arg1 not sent')
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arg2 = message_data.get('arg2', 'arg2 not sent')
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msg = 'An event has been fired from the html to Fusion with the following data:<br/>'
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msg += f'<b>Action</b>: {message_action}<br/><b>arg1</b>: {arg1}<br/><b>arg2</b>: {arg2}'
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ui.messageBox(msg)
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# Return value.
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now = datetime.now()
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currentTime = now.strftime('%H:%M:%S')
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html_args.returnData = f'OK - {currentTime}'
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# This event handler is called when the command terminates.
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def command_destroy(args: adsk.core.CommandEventArgs):
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# General logging for debug.
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futil.log(f'{CMD_NAME}: Command destroy event.')
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global local_handlers
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local_handlers = []
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