save plugins Fusion 360
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178
ControllByPs4/commands/backend/backend.py
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178
ControllByPs4/commands/backend/backend.py
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# Assuming you have not changed the general structure of the template no modification is needed in this file.
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# from . import commands
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from ast import arg
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from glob import glob
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from ...lib import fusion360utils as futil
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import threading
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import adsk.core
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import adsk.fusion
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import adsk.cam
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import traceback
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import json
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CMD_NAME = 'View Controller backend'
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app = adsk.core.Application.get()
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ui = app.userInterface
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stopFlag = None
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cameraViewEvent = 'CameraViewEventId'
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updateConstantsEvent = "UpdateConstantsEventId"
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customEvents = []
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local_handlers = []
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X_ROTATION = 0
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Y_ROTATION = 0
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Z_ROTATION = 0
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X_PAN = 0
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Y_PAN = 0
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Z_PAN = 0
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class UpdateConstantsEventHandler(adsk.core.CustomEventHandler):
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def __init__(self):
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super().__init__()
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def notify(self, args: adsk.core.CustomEventArgs) -> None:
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futil.log(f'{CMD_NAME} UpdateConstants notity...')
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eventArgs = json.loads(args.additionalInfo)
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global X_ROTATION, Y_ROTATION, Z_ROTATION
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global X_PAN, Y_PAN, Z_PAN
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X_ROTATION = float(eventArgs["X_rotation"])
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Y_ROTATION = float(eventArgs["Y_rotation"])
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Z_ROTATION = float(eventArgs["Z_rotation"])
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X_PAN = float(eventArgs["X_pan"])
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Y_PAN = float(eventArgs["Y_pan"])
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Z_PAN = float(eventArgs["Z_pan"])
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# The event handler that responds to the custom event being fired.
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class CameraViewEventHandler(adsk.core.CustomEventHandler):
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def __init__(self):
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super().__init__()
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self.viewport = app.activeViewport
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def notify(self, args: adsk.core.CustomEventArgs):
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global app
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try:
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# Make sure a command isn't running before changes are made.
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activeCmd = ui.activeCommand
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if activeCmd != 'SelectCommand':
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ui.commandDefinitions.itemById('SelectCommand').execute()
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camera = self.viewport.camera
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eye = camera.eye
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target = camera.target
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up = camera.upVector
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zoom = camera.viewExtents
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front = eye.vectorTo(target)
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right = up.crossProduct(front)
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rotate_matrix = adsk.core.Matrix3D.create()
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rotate_matrix.setWithCoordinateSystem(target, right, front, up)
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mat = rotate_matrix.asArray()
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# Get the value from the JSON data passed through the event.
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eventArgs: dict = json.loads(args.additionalInfo)
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X_radians = float(eventArgs.get('X_rotation', 0)) * X_ROTATION
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if X_radians:
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rotate_matrix.setToRotation(X_radians, front, target)
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eye.transformBy(rotate_matrix)
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up.transformBy(rotate_matrix)
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Y_radians = float(eventArgs.get('Y_rotation', 0)) * Y_ROTATION
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if Y_radians:
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rotate_matrix.setToRotation(Y_radians, right, target)
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eye.transformBy(rotate_matrix)
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up.transformBy(rotate_matrix)
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Z_radians = float(eventArgs.get('Z_rotation', 0)) * Z_ROTATION
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if Z_radians:
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rotate_matrix.setToRotation(Z_radians, up, target)
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eye.transformBy(rotate_matrix)
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up.transformBy(rotate_matrix)
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X_pan = float(eventArgs.get('X_pan', 0)) * X_pan
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Y_pan = float(eventArgs.get('Y_pan', 0)) * Y_pan
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Z_pan = float(eventArgs.get('Z_pan', 0)) * Z_pan
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if any([X_pan, Z_pan]):
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move_vector = adsk.core.Vector3D.create(X_pan, 0, Z_pan)
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move_vector.transformBy(rotate_matrix)
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eye.translateBy(move_vector)
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target.translateBy(move_vector)
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if Y_pan:
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zoom = zoom + Y_pan * 10
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camera.isSmoothTransition = True
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camera.eye = eye
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camera.upVector = up
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camera.target = target
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camera.viewExtents = zoom
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app.activeViewport.camera = camera
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app.activeViewport.refresh()
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except:
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if ui:
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ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
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def rotate(self, X_radians: float, Y_radians: float, Z_radians: float):
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pass
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# The class for the new thread.
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class ControllerThread(threading.Thread):
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def __init__(self, event):
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threading.Thread.__init__(self)
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self.stopped = event
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def run(self):
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# Every five seconds fire a custom event, passing a random number.
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while not self.stopped.wait(2):
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futil.log(f'{CMD_NAME} Thread start sending data')
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args = {'X_rotation': 0.0, 'Y_rotation': 0.0, 'Z_rotation': 0.0,
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'X_pan': 0.0, 'Y_pan': 0.0, 'Z_pan': 0.0}
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app.fireCustomEvent(cameraViewEvent, json.dumps(args))
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def start():
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futil.log(f'{CMD_NAME} Start...')
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# Register the custom event and connect the handler.
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global customEvents
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customEvents.append(app.registerCustomEvent(cameraViewEvent))
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onCameraViewEvent = CameraViewEventHandler()
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customEvents[0].add(onCameraViewEvent)
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local_handlers.append(onCameraViewEvent)
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futil.log(f'{CMD_NAME} CameraViewEvent register')
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customEvents.append(app.registerCustomEvent(updateConstantsEvent))
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onUpadateConstantEvent = UpdateConstantsEventHandler()
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customEvents[1].add(onUpadateConstantEvent)
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local_handlers.append(onUpadateConstantEvent)
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futil.log(f'{CMD_NAME} UpdateConstantsEvent register')
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# Create a new thread for the other processing.
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global stopFlag
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stopFlag = threading.Event()
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myThread = ControllerThread(stopFlag)
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# myThread.start()
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futil.log(f'{CMD_NAME} ControllerThread started')
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def stop():
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try:
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for event, handler in zip(customEvents, local_handlers):
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event.remove(handler)
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# if local_handlers.count:
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# customEvent.remove(local_handlers[0])
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stopFlag.set()
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app.unregisterCustomEvent(cameraViewEvent)
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app.unregisterCustomEvent(updateConstantsEvent)
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ui.messageBox('Stop addin')
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except:
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futil.handle_error('stop')
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# if ui:
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# ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
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