# ########################################################## # FlatCAM: 2D Post-processing for Manufacturing # # File Author: Marius Adrian Stanciu (c) # # Date: 8/17/2019 # # MIT Licence # # ########################################################## from camlib import distance, arc, AppRTreeStorage from PyQt6 import QtCore, QtWidgets, QtGui from PyQt6.QtCore import Qt from appEditors.exc_plugins.ExcDrillPlugin import ExcDrillEditorTool from appEditors.exc_plugins.ExcSlotPlugin import ExcSlotEditorTool from appEditors.exc_plugins.ExcDrillArrayPlugin import ExcDrillArrayEditorTool from appEditors.exc_plugins.ExcSlotArrayPlugin import ExcSlotArrayEditorTool from appEditors.exc_plugins.ExcResizePlugin import ExcResizeEditorTool from appEditors.exc_plugins.ExcCopyPlugin import ExcCopyEditorTool from appGUI.GUIElements import FCEntry, FCTable, FCDoubleSpinner, FCButton, FCLabel, GLay from appEditors.appGeoEditor import FCShapeTool, DrawTool, DrawToolShape, DrawToolUtilityShape, AppGeoEditor from shapely import LineString, LinearRing, MultiLineString, Polygon, MultiPolygon, Point from shapely.geometry.base import BaseGeometry from shapely.affinity import scale, rotate, translate # from appCommon.Common import LoudDict import numpy as np from rtree import index as rtindex import traceback import math import logging from copy import deepcopy import gettext import appTranslation as fcTranslate import builtins fcTranslate.apply_language('strings') if '_' not in builtins.__dict__: _ = gettext.gettext log = logging.getLogger('base') class SelectEditorExc(FCShapeTool): def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'drill_select' try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass self.draw_app = draw_app self.storage = self.draw_app.storage_dict # self.selected = self.draw_app.selected # here we store the selected tools self.sel_tools = set() # here we store all shapes that were selected so we can search for the nearest to our click location self.sel_storage = AppExcEditor.make_storage() # make sure that the cursor text from the DrillAdd is deleted if self.draw_app.app.use_3d_engine and self.draw_app.app.plotcanvas.text_cursor.parent: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None # make sure that the Tools tab is removed try: self.draw_app.app.ui.notebook.removeTab(2) except Exception: pass def click(self, point): key_modifier = QtWidgets.QApplication.keyboardModifiers() if key_modifier == QtCore.Qt.KeyboardModifier.ShiftModifier: mod_key = 'Shift' elif key_modifier == QtCore.Qt.KeyboardModifier.ControlModifier: mod_key = 'Control' else: mod_key = None if mod_key == self.draw_app.app.options["global_mselect_key"]: pass else: self.draw_app.selected = [] def click_release(self, pos): self.draw_app.ui.tools_table_exc.clearSelection() xmin, ymin, xmax, ymax = 0, 0, 0, 0 try: for storage in self.draw_app.storage_dict: # for sh in self.draw_app.storage_dict[storage].get_objects(): # self.sel_storage.insert(sh) _, st_closest_shape = self.draw_app.storage_dict[storage].nearest(pos) self.sel_storage.insert(st_closest_shape) _, closest_shape = self.sel_storage.nearest(pos) # constrain selection to happen only within a certain bounding box; it works only for MultiLineStrings if isinstance(closest_shape.geo, MultiLineString): x_coord, y_coord = closest_shape.geo.geoms[0].xy delta = (x_coord[1] - x_coord[0]) # closest_shape_coords = (((x_coord[0] + delta / 2)), y_coord[0]) xmin = x_coord[0] - (0.7 * delta) xmax = x_coord[0] + (1.7 * delta) ymin = y_coord[0] - (0.7 * delta) ymax = y_coord[0] + (1.7 * delta) elif isinstance(closest_shape.geo, Polygon): xmin, ymin, xmax, ymax = closest_shape.geo.bounds dx = xmax - xmin dy = ymax - ymin delta = dx if dx > dy else dy xmin -= 0.7 * delta xmax += 0.7 * delta ymin -= 0.7 * delta ymax += 0.7 * delta except StopIteration: return "" if pos[0] < xmin or pos[0] > xmax or pos[1] < ymin or pos[1] > ymax: self.draw_app.selected.clear() else: modifiers = QtWidgets.QApplication.keyboardModifiers() if modifiers == QtCore.Qt.KeyboardModifier.ShiftModifier: mod_key = 'Shift' elif modifiers == QtCore.Qt.KeyboardModifier.ControlModifier: mod_key = 'Control' else: mod_key = None if mod_key == self.draw_app.app.options["global_mselect_key"]: if closest_shape in self.draw_app.selected: self.draw_app.selected.remove(closest_shape) else: self.draw_app.selected.append(closest_shape) else: self.draw_app.selected.clear() self.draw_app.selected.append(closest_shape) # select the diameter of the selected shape in the tool table try: self.draw_app.ui.tools_table_exc.cellPressed.disconnect() except (TypeError, AttributeError): pass # if mod_key == self.draw_app.app.options["global_mselect_key"]: # self.draw_app.ui.tools_table_exc.setSelectionMode(QtWidgets.QAbstractItemView.MultiSelection) self.sel_tools.clear() for shape_s in self.draw_app.selected: for storage in self.draw_app.storage_dict: if shape_s in self.draw_app.storage_dict[storage].get_objects(): self.sel_tools.add(storage) self.draw_app.ui.tools_table_exc.clearSelection() for storage in self.sel_tools: for k, v in self.draw_app.tool2tooldia.items(): if v == storage: self.draw_app.ui.tools_table_exc.selectRow(int(k) - 1) self.draw_app.last_tool_selected = int(k) break # self.draw_app.ui.tools_table_exc.setSelectionMode(QtWidgets.QAbstractItemView.ExtendedSelection) self.draw_app.ui.tools_table_exc.cellPressed.connect(self.draw_app.on_row_selected) # delete whatever is in selection storage, there is no longer need for those shapes self.sel_storage = AppExcEditor.make_storage() return "" # clicked_pos[0] and clicked_pos[1] are the mouse click coordinates (x, y) # for storage in self.draw_app.storage_dict: # for obj_shape in self.draw_app.storage_dict[storage].get_objects(): # minx, miny, maxx, maxy = obj_shape.geo.bounds # if (minx <= clicked_pos[0] <= maxx) and (miny <= clicked_pos[1] <= maxy): # over_shape_list.append(obj_shape) # # try: # # if there is no shape under our click then deselect all shapes # if not over_shape_list: # self.draw_app.selected = [] # AppExcEditor.draw_shape_idx = -1 # self.draw_app.ui.tools_table_exc.clearSelection() # else: # # if there are shapes under our click then advance through the list of them, one at the time in a # # circular way # AppExcEditor.draw_shape_idx = (AppExcEditor.draw_shape_idx + 1) % len(over_shape_list) # obj_to_add = over_shape_list[int(AppExcEditor.draw_shape_idx)] # # if self.draw_app.app.options["global_mselect_key"] == 'Shift': # if self.draw_app.modifiers == Qt.KeyboardModifier.ShiftModifier: # if obj_to_add in self.draw_app.selected: # self.draw_app.selected.remove(obj_to_add) # else: # self.draw_app.selected.append(obj_to_add) # else: # self.draw_app.selected = [] # self.draw_app.selected.append(obj_to_add) # else: # # if CONTROL key is pressed then we add to the selected list the current shape but if it's already # # in the selected list, we removed it. Therefore first click selects, second deselects. # if self.draw_app.modifiers == Qt.KeyboardModifier.ControlModifier: # if obj_to_add in self.draw_app.selected: # self.draw_app.selected.remove(obj_to_add) # else: # self.draw_app.selected.append(obj_to_add) # else: # self.draw_app.selected = [] # self.draw_app.selected.append(obj_to_add) # # for storage in self.draw_app.storage_dict: # for shape in self.draw_app.selected: # if shape in self.draw_app.storage_dict[storage].get_objects(): # for key in self.draw_app.tool2tooldia: # if self.draw_app.tool2tooldia[key] == storage: # item = self.draw_app.ui.tools_table_exc.item((key - 1), 1) # item.setSelected(True) # # self.draw_app.ui.tools_table_exc.selectItem(key - 1) # # except Exception as e: # log.error("[ERROR] Something went bad. %s" % str(e)) # raise def clean_up(self): pass class DrillAdd(FCShapeTool): """ Resulting type: MultiLineString """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'drill_add' self.draw_app = draw_app self.app = self.draw_app.app self.cursor_data_control = True self.selected_dia = None try: self.draw_app.app.inform.emit(_("Click to place ...")) self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] # as a visual marker, select again in tooltable the actual tool that we are using # remember that it was deselected when clicking on canvas item = self.draw_app.ui.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1) self.draw_app.ui.tools_table_exc.setCurrentItem(item) except KeyError: self.draw_app.app.inform.emit('[WARNING_NOTCL] %s' % _("To add a drill first select a tool")) self.draw_app.select_tool("drill_select") return try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass self.cursor = QtGui.QCursor(QtGui.QPixmap(self.draw_app.app.resource_location + '/aero_drill.png')) QtGui.QGuiApplication.setOverrideCursor(self.cursor) # ############################################################################################################# # Plugin UI # ############################################################################################################# self.drill_tool = ExcDrillEditorTool(self.app, self.draw_app, plugin_name=_("Drill")) self.ui = self.drill_tool.ui self.drill_tool.run() geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) if self.app.use_3d_engine: self.draw_app.app.plotcanvas.view.camera.zoom_callback = self.draw_cursor_data self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) self.drill_tool.length = self.draw_app.last_length if not self.draw_app.snap_x: self.draw_app.snap_x = 0.0 if not self.draw_app.snap_y: self.draw_app.snap_y = 0.0 self.app.ui.notebook.setTabText(2, _("Drill")) if self.app.ui.splitter.sizes()[0] == 0: self.app.ui.splitter.setSizes([1, 1]) self.points = deepcopy(self.draw_app.clicked_pos) if \ self.draw_app.clicked_pos and self.draw_app.clicked_pos[0] and self.draw_app.clicked_pos[1] else (0.0, 0.0) self.drill_point = None self.set_plugin_ui() # Signals try: self.ui.add_btn.clicked.disconnect() except (AttributeError, TypeError): pass self.ui.add_btn.clicked.connect(self.on_add_drill) self.draw_app.app.inform.emit(_("Click to place ...")) def set_plugin_ui(self): curr_row = self.draw_app.ui.tools_table_exc.currentRow() tool_dia = float(self.draw_app.ui.tools_table_exc.item(curr_row, 1).text()) self.ui.dia_entry.set_value(tool_dia) self.ui.x_entry.set_value(float(self.draw_app.snap_x)) self.ui.y_entry.set_value(float(self.draw_app.snap_y)) def click(self, point): self.drill_point = point self.draw_app.last_length = self.drill_tool.length self.ui.x_entry.set_value(float(self.draw_app.snap_x)) self.ui.y_entry.set_value(float(self.draw_app.snap_y)) self.make() return "Done." def utility_geometry(self, data=None): return DrawToolUtilityShape(self.util_shape(data)) def util_shape(self, point): self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] start_hor_line = ((point_x - (self.selected_dia / 2)), point_y) stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y) start_vert_line = (point_x, (point_y - (self.selected_dia / 2))) stop_vert_line = (point_x, (point_y + (self.selected_dia / 2))) return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)]) def make(self): if self.drill_point is None: self.drill_point = (self.draw_app.snap_x, self.draw_app.snap_y) self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass # add the point to drills if the diameter is a key in the dict, if not, create it and add the drill location # to the value, as a list of itself if self.selected_dia in self.draw_app.points_edit: self.draw_app.points_edit[self.selected_dia].append(self.drill_point) else: self.draw_app.points_edit[self.selected_dia] = [self.drill_point] self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia] self.geometry = DrawToolShape(self.util_shape(self.drill_point)) self.draw_app.in_action = False self.complete = True try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass self.draw_app.app.inform.emit('[success] %s' % _("Done.")) def draw_cursor_data(self, pos=None, delete=False): if self.cursor_data_control is False: self.draw_app.app.plotcanvas.text_cursor.text = "" return if pos is None: pos = self.draw_app.snap_x, self.draw_app.snap_y if delete: if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None return if not self.points: self.points = self.draw_app.snap_x, self.draw_app.snap_y # font size qsettings = QtCore.QSettings("Open Source", "FlatCAM_EVO") if qsettings.contains("hud_font_size"): fsize = qsettings.value('hud_font_size', type=int) else: fsize = 8 x = pos[0] y = pos[1] try: length = abs(np.sqrt((x - self.points[0]) ** 2 + (y - self.points[1]) ** 2)) except IndexError: length = self.draw_app.app.dec_format(0.0, self.draw_app.app.decimals) x_dec = str(self.draw_app.app.dec_format(x, self.draw_app.app.decimals)) if x else '0.0' y_dec = str(self.draw_app.app.dec_format(y, self.draw_app.app.decimals)) if y else '0.0' length_dec = str(self.draw_app.app.dec_format(length, self.draw_app.app.decimals)) if length else '0.0' units = self.draw_app.app.app_units.lower() l1_txt = 'X: %s [%s]' % (x_dec, units) l2_txt = 'Y: %s [%s]' % (y_dec, units) l3_txt = 'L: %s [%s]' % (length_dec, units) cursor_text = '%s\n%s\n\n%s' % (l1_txt, l2_txt, l3_txt) if self.draw_app.app.use_3d_engine: new_pos = self.draw_app.app.plotcanvas.translate_coords_2((x, y)) x, y, __, ___ = self.draw_app.app.plotcanvas.translate_coords((new_pos[0]+30, new_pos[1])) # text self.draw_app.app.plotcanvas.text_cursor.font_size = fsize self.draw_app.app.plotcanvas.text_cursor.text = cursor_text self.draw_app.app.plotcanvas.text_cursor.pos = x, y self.draw_app.app.plotcanvas.text_cursor.anchors = 'left', 'top' if self.draw_app.app.plotcanvas.text_cursor.parent is None: self.draw_app.app.plotcanvas.text_cursor.parent = self.draw_app.app.plotcanvas.view.scene def on_key(self, key): # Jump to coords if key == QtCore.Qt.Key.Key_J or key == 'J': self.draw_app.app.on_jump_to() if key in [str(i) for i in range(10)] + ['.', ',', '+', '-', '/', '*'] or \ key in [QtCore.Qt.Key.Key_0, QtCore.Qt.Key.Key_1, QtCore.Qt.Key.Key_2, QtCore.Qt.Key.Key_3, QtCore.Qt.Key.Key_4, QtCore.Qt.Key.Key_5, QtCore.Qt.Key.Key_6, QtCore.Qt.Key.Key_7, QtCore.Qt.Key.Key_8, QtCore.Qt.Key.Key_9, QtCore.Qt.Key.Key_Minus, QtCore.Qt.Key.Key_Plus, QtCore.Qt.Key.Key_Comma, QtCore.Qt.Key.Key_Period, QtCore.Qt.Key.Key_Slash, QtCore.Qt.Key.Key_Asterisk]: try: # VisPy keys if self.drill_tool.length == self.draw_app.last_length: self.drill_tool.length = str(key.name) else: self.drill_tool.length = str(self.drill_tool.length) + str(key.name) except AttributeError: # Qt keys if self.drill_tool.length == self.draw_app.last_length: self.drill_tool.length = chr(key) else: self.drill_tool.length = str(self.drill_tool.length) + chr(key) if key == 'Enter' or key == QtCore.Qt.Key.Key_Return or key == QtCore.Qt.Key.Key_Enter: if self.drill_tool.length != 0: target_length = self.drill_tool.length if target_length is None: self.drill_tool.length = 0.0 return _("Failed.") first_pt = self.ui.x_entry.get_value(), self.ui.y_entry.get_value() last_pt = self.draw_app.snap_x, self.draw_app.snap_y seg_length = math.sqrt((last_pt[0] - first_pt[0])**2 + (last_pt[1] - first_pt[1])**2) if seg_length == 0.0: return try: new_x = first_pt[0] + (last_pt[0] - first_pt[0]) / seg_length * target_length new_y = first_pt[1] + (last_pt[1] - first_pt[1]) / seg_length * target_length except ZeroDivisionError as err: self.clean_up() return '[ERROR_NOTCL] %s %s' % (_("Failed."), str(err).capitalize()) if first_pt != (new_x, new_y): self.draw_app.app.on_jump_to(custom_location=(new_x, new_y), fit_center=False) self.add_drill(drill_pos=(new_x, new_y)) if key == 'C' or key == QtCore.Qt.Key.Key_C: self.cursor_data_control = not self.cursor_data_control def add_drill(self, drill_pos): curr_pos = self.draw_app.app.geo_editor.snap(drill_pos[0], drill_pos[1]) self.draw_app.snap_x = curr_pos[0] self.draw_app.snap_y = curr_pos[1] self.draw_app.on_canvas_click_left_handler(curr_pos) if self.draw_app.active_tool.complete: self.draw_app.on_shape_complete() self.drill_point = curr_pos self.draw_app.clicked_pos = curr_pos def on_add_drill(self): x = self.ui.x_entry.get_value() y = self.ui.y_entry.get_value() self.add_drill(drill_pos=(x, y)) def clean_up(self): self.draw_app.selected.clear() self.draw_app.ui.tools_table_exc.clearSelection() self.draw_app.plot_all() if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass class DrillArray(FCShapeTool): """ Resulting type: MultiLineString """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'drill_array' self.draw_app = draw_app self.app = self.draw_app.app self.selected_dia = None self.drill_axis = 'X' self.drill_array = 'linear' # 'linear' self.drill_array_size = None self.drill_pitch = None self.drill_linear_angle = None self.drill_angle = None self.drill_direction = None self.drill_radius = None self.origin = None self.destination = None self.flag_for_circ_array = None self.last_dx = 0 self.last_dy = 0 self.pt = [] self.cursor_data_control = True try: self.draw_app.app.inform.emit(_("Click to place ...")) self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] # as a visual marker, select again in tooltable the actual tool that we are using # remember that it was deselected when clicking on canvas item = self.draw_app.ui.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1) self.draw_app.ui.tools_table_exc.setCurrentItem(item) except KeyError: self.draw_app.app.inform.emit('[WARNING_NOTCL] %s' % _("To add an Drill Array first select a tool in Tool Table")) return try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass self.cursor = QtGui.QCursor(QtGui.QPixmap(self.draw_app.app.resource_location + '/aero_drill_array.png')) QtGui.QGuiApplication.setOverrideCursor(self.cursor) # ############################################################################################################# # Plugin UI # ############################################################################################################# self.darray_tool = ExcDrillArrayEditorTool(self.app, self.draw_app, plugin_name=_("Drill Array")) self.ui = self.darray_tool.ui self.darray_tool.run() geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y), static=True) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) if self.app.use_3d_engine: self.draw_app.app.plotcanvas.view.camera.zoom_callback = self.draw_cursor_data self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) if not self.draw_app.snap_x: self.draw_app.snap_x = 0.0 if not self.draw_app.snap_y: self.draw_app.snap_y = 0.0 self.app.ui.notebook.setTabText(2, _("Drill Array")) if self.app.ui.splitter.sizes()[0] == 0: self.app.ui.splitter.setSizes([1, 1]) self.set_plugin_ui() # Signals try: self.ui.add_btn.clicked.disconnect() except (AttributeError, TypeError): pass self.ui.add_btn.clicked.connect(self.on_add_drill_array) if self.ui.array_type_radio.get_value() == 'linear': self.draw_app.app.inform.emit(_("Click on target location ...")) else: self.draw_app.app.inform.emit(_("Click on the circular array Center position")) # self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) def set_plugin_ui(self): curr_row = self.draw_app.ui.tools_table_exc.currentRow() tool_dia = float(self.draw_app.ui.tools_table_exc.item(curr_row, 1).text()) self.ui.dia_entry.set_value(tool_dia) self.ui.x_entry.set_value(float(self.draw_app.snap_x)) self.ui.y_entry.set_value(float(self.draw_app.snap_y)) self.ui.array_type_radio.set_value(self.draw_app.last_darray_type) self.ui.on_array_type_radio(val=self.ui.array_type_radio.get_value()) self.ui.array_size_entry.set_value(self.draw_app.last_darray_size) self.ui.axis_radio.set_value(self.draw_app.last_darray_lin_dir) self.ui.pitch_entry.set_value(self.draw_app.last_darray_pitch) self.ui.linear_angle_entry.set_value(self.draw_app.last_darray_lin_angle) self.ui.array_dir_radio.set_value(self.draw_app.last_darray_circ_dir) self.ui.circular_angle_entry.set_value(self.draw_app.last_darray_circ_angle) self.ui.radius_entry.set_value(self.draw_app.last_darray_radius) def click(self, point): self.ui.x_entry.set_value(float(self.draw_app.snap_x)) self.ui.y_entry.set_value(float(self.draw_app.snap_y)) if self.drill_array == 'linear': # 'Linear' self.make() return if self.flag_for_circ_array is None: self.draw_app.in_action = True self.pt.append(point) self.flag_for_circ_array = True self.set_origin(point) self.draw_app.app.inform.emit(_("Click on the Circular Array Start position")) else: self.destination = point self.make() self.flag_for_circ_array = None def set_origin(self, origin): self.origin = origin def utility_geometry(self, data=None, static=None): self.drill_axis = self.ui.axis_radio.get_value() self.drill_direction = self.ui.array_dir_radio.get_value() self.drill_array = self.ui.array_type_radio.get_value() self.drill_array_size = int(self.ui.array_size_entry.get_value()) self.drill_pitch = float(self.ui.pitch_entry.get_value()) self.drill_linear_angle = float(self.ui.linear_angle_entry.get_value()) self.drill_angle = float(self.ui.circular_angle_entry.get_value()) if self.drill_array == 'linear': # 'Linear' if data[0] is None and data[1] is None: dx = self.draw_app.snap_x dy = self.draw_app.snap_y else: dx = data[0] dy = data[1] geo_list = [] geo = None self.points = [dx, dy] for item in range(self.drill_array_size): if self.drill_axis == 'X': geo = self.util_shape(((dx + (self.drill_pitch * item)), dy)) if self.drill_axis == 'Y': geo = self.util_shape((dx, (dy + (self.drill_pitch * item)))) if self.drill_axis == 'A': x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle)) y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle)) geo = self.util_shape( ((dx + (x_adj * item)), (dy + (y_adj * item))) ) if static is None or static is False: geo_list.append(translate(geo, xoff=(dx - self.last_dx), yoff=(dy - self.last_dy))) else: geo_list.append(geo) # self.origin = data self.last_dx = dx self.last_dy = dy return DrawToolUtilityShape(geo_list) elif self.drill_array == 'circular': # 'Circular' if data[0] is None and data[1] is None: cdx = self.draw_app.snap_x cdy = self.draw_app.snap_y else: cdx = data[0] cdy = data[1] utility_list = [] self.points = [cdx, cdy] try: radius = distance((cdx, cdy), self.origin) except Exception: radius = 0 if radius == 0: self.draw_app.delete_utility_geometry() self.ui.radius_entry.set_value(radius) if len(self.pt) >= 1 and radius > 0: try: if cdx < self.origin[0]: radius = -radius # draw the temp geometry initial_angle = math.asin((cdy - self.origin[1]) / radius) temp_circular_geo = self.circular_util_shape(radius, initial_angle) # draw the line temp_points = [x for x in self.pt] temp_points.append([cdx, cdy]) temp_line = LineString(temp_points) for geo_shape in temp_circular_geo: utility_list.append(geo_shape.geo) utility_list.append(temp_line) return DrawToolUtilityShape(utility_list) except Exception as e: log.error("DrillArray.utility_geometry -- circular -> %s" % str(e)) def circular_util_shape(self, radius, angle): self.drill_direction = self.ui.array_dir_radio.get_value() self.drill_angle = self.ui.circular_angle_entry.get_value() circular_geo = [] if self.drill_direction == 'CW': for i in range(self.drill_array_size): angle_radians = math.radians(self.drill_angle * i) x = self.origin[0] + radius * math.cos(-angle_radians + angle) y = self.origin[1] + radius * math.sin(-angle_radians + angle) geo_sol = self.util_shape((x, y)) # geo_sol = affinity.rotate(geo_sol, angle=(math.pi - angle_radians), use_radians=True) circular_geo.append(DrawToolShape(geo_sol)) else: for i in range(self.drill_array_size): angle_radians = math.radians(self.drill_angle * i) x = self.origin[0] + radius * math.cos(angle_radians + angle) y = self.origin[1] + radius * math.sin(angle_radians + angle) geo_sol = self.util_shape((x, y)) # geo_sol = affinity.rotate(geo_sol, angle=(angle_radians - math.pi), use_radians=True) circular_geo.append(DrawToolShape(geo_sol)) return circular_geo def util_shape(self, point): self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] start_hor_line = ((point_x - (self.selected_dia / 2)), point_y) stop_hor_line = ((point_x + (self.selected_dia / 2)), point_y) start_vert_line = (point_x, (point_y - (self.selected_dia / 2))) stop_vert_line = (point_x, (point_y + (self.selected_dia / 2))) return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)]) def make(self): self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] self.geometry = [] geo = None try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass # add the point to drills if the diameter is a key in the dict, if not, create it add the drill location # to the value, as a list of itself if self.selected_dia not in self.draw_app.points_edit: self.draw_app.points_edit[self.selected_dia] = [] for i in range(self.drill_array_size): self.draw_app.points_edit[self.selected_dia].append(self.points) self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia] if self.drill_array == 'linear': # 'Linear' for item in range(self.drill_array_size): if self.drill_axis == 'X': geo = self.util_shape(((self.points[0] + (self.drill_pitch * item)), self.points[1])) if self.drill_axis == 'Y': geo = self.util_shape((self.points[0], (self.points[1] + (self.drill_pitch * item)))) if self.drill_axis == 'A': x_adj = self.drill_pitch * math.cos(math.radians(self.drill_linear_angle)) y_adj = self.drill_pitch * math.sin(math.radians(self.drill_linear_angle)) geo = self.util_shape( ((self.points[0] + (x_adj * item)), (self.points[1] + (y_adj * item))) ) self.geometry.append(DrawToolShape(geo)) else: # 'Circular' if (self.drill_angle * self.drill_array_size) > 360: self.draw_app.app.inform.emit('[WARNING_NOTCL] %s' % _("Too many items for the selected spacing angle.")) self.draw_app.app.jump_signal.disconnect() return radius = distance(self.destination, self.origin) if radius == 0: self.draw_app.app.inform.emit('[ERROR_NOTCL] %s' % _("Failed.")) self.draw_app.delete_utility_geometry() self.draw_app.select_tool('drill_select') return if self.destination[0] < self.origin[0]: radius = -radius initial_angle = math.asin((self.destination[1] - self.origin[1]) / radius) circular_geo = self.circular_util_shape(radius, initial_angle) self.geometry += circular_geo self.complete = True self.draw_app.app.inform.emit('[success] %s' % _("Done.")) self.draw_app.in_action = False self.draw_app.last_darray_type = self.ui.array_type_radio.get_value() self.draw_app.last_darray_size = self.ui.array_size_entry.get_value() self.draw_app.last_darray_lin_dir = self.ui.axis_radio.get_value() self.draw_app.last_darray_circ_dir = self.ui.array_dir_radio.get_value() self.draw_app.last_darray_pitch = self.ui.pitch_entry.get_value() self.draw_app.last_darray_lin_angle = self.ui.linear_angle_entry.get_value() self.draw_app.last_darray_circ_angle = self.ui.circular_angle_entry.get_value() self.draw_app.last_darray_radius = self.ui.radius_entry.get_value() try: self.draw_app.app.jump_signal.disconnect() except (AttributeError, TypeError): pass def draw_cursor_data(self, pos=None, delete=False): if self.cursor_data_control is False: self.draw_app.app.plotcanvas.text_cursor.text = "" return if pos is None: pos = self.draw_app.snap_x, self.draw_app.snap_y if delete: if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None return if not self.points: self.points = self.draw_app.snap_x, self.draw_app.snap_y # font size qsettings = QtCore.QSettings("Open Source", "FlatCAM_EVO") if qsettings.contains("hud_font_size"): fsize = qsettings.value('hud_font_size', type=int) else: fsize = 8 x = pos[0] y = pos[1] try: length = abs(self.ui.radius_entry.get_value()) except IndexError: length = self.draw_app.app.dec_format(0.0, self.draw_app.app.decimals) x_dec = str(self.draw_app.app.dec_format(x, self.draw_app.app.decimals)) if x else '0.0' y_dec = str(self.draw_app.app.dec_format(y, self.draw_app.app.decimals)) if y else '0.0' length_dec = str(self.draw_app.app.dec_format(length, self.draw_app.app.decimals)) if length else '0.0' units = self.draw_app.app.app_units.lower() l1_txt = 'X: %s [%s]' % (x_dec, units) l2_txt = 'Y: %s [%s]' % (y_dec, units) l3_txt = 'L: %s [%s]' % (length_dec, units) cursor_text = '%s\n%s\n\n%s' % (l1_txt, l2_txt, l3_txt) if self.draw_app.app.use_3d_engine: new_pos = self.draw_app.app.plotcanvas.translate_coords_2((x, y)) x, y, __, ___ = self.draw_app.app.plotcanvas.translate_coords((new_pos[0]+30, new_pos[1])) # text self.draw_app.app.plotcanvas.text_cursor.font_size = fsize self.draw_app.app.plotcanvas.text_cursor.text = cursor_text self.draw_app.app.plotcanvas.text_cursor.pos = x, y self.draw_app.app.plotcanvas.text_cursor.anchors = 'left', 'top' if self.draw_app.app.plotcanvas.text_cursor.parent is None: self.draw_app.app.plotcanvas.text_cursor.parent = self.draw_app.app.plotcanvas.view.scene def on_key(self, key): key_modifier = QtWidgets.QApplication.keyboardModifiers() if key_modifier == QtCore.Qt.KeyboardModifier.ShiftModifier: mod_key = 'Shift' elif key_modifier == QtCore.Qt.KeyboardModifier.ControlModifier: mod_key = 'Control' else: mod_key = None if mod_key is None: # Toggle Drill Array Direction if key == QtCore.Qt.Key.Key_Space: if self.ui.axis_radio.get_value() == 'X': self.ui.axis_radio.set_value('Y') elif self.ui.axis_radio.get_value() == 'Y': self.ui.axis_radio.set_value('A') elif self.ui.axis_radio.get_value() == 'A': self.ui.axis_radio.set_value('X') # ## Utility geometry (animated) self.draw_app.update_utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) if key == 'C' or key == QtCore.Qt.Key.Key_C: self.cursor_data_control = not self.cursor_data_control # Jump to coords if key == QtCore.Qt.Key.Key_J or key == 'J': self.draw_app.app.on_jump_to() def add_drill_array(self, array_pos): self.drill_radius = self.ui.radius_entry.get_value() self.drill_array = self.ui.array_type_radio.get_value() curr_pos = self.draw_app.app.geo_editor.snap(array_pos[0], array_pos[1]) self.draw_app.snap_x = curr_pos[0] self.draw_app.snap_y = curr_pos[1] self.points = [self.draw_app.snap_x, self.draw_app.snap_y] self.origin = [self.draw_app.snap_x, self.draw_app.snap_y] self.destination = ((self.origin[0] + self.drill_radius), self.origin[1]) self.flag_for_circ_array = True self.make() if self.draw_app.current_storage is not None: self.draw_app.on_exc_shape_complete(self.draw_app.current_storage) self.draw_app.build_ui() if self.draw_app.active_tool.complete: self.draw_app.on_shape_complete() self.draw_app.select_tool("drill_select") self.draw_app.clicked_pos = curr_pos def on_add_drill_array(self): x = self.ui.x_entry.get_value() y = self.ui.y_entry.get_value() self.add_drill_array(array_pos=(x, y)) def clean_up(self): self.draw_app.selected.clear() self.draw_app.ui.tools_table_exc.clearSelection() self.draw_app.plot_all() if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass class SlotAdd(FCShapeTool): """ Resulting type: Polygon """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'slot_add' self.draw_app = draw_app self.app = self.draw_app.app self.steps_per_circ = self.draw_app.app.options["geometry_circle_steps"] self.half_height = 0.0 self.half_width = 0.0 self.selected_dia = None self.cursor_data_control = True try: self.draw_app.app.inform.emit(_("Click to place ...")) self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] # as a visual marker, select again in tooltable the actual tool that we are using # remember that it was deselected when clicking on canvas item = self.draw_app.ui.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1) self.draw_app.ui.tools_table_exc.setCurrentItem(item) except KeyError: self.draw_app.app.inform.emit('[WARNING_NOTCL] %s' % _("To add a slot first select a tool")) self.draw_app.select_tool("drill_select") return try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass self.cursor = QtGui.QCursor(QtGui.QPixmap(self.draw_app.app.resource_location + '/aero_slot.png')) QtGui.QGuiApplication.setOverrideCursor(self.cursor) self.radius = float(self.selected_dia / 2.0) # ############################################################################################################# # Plugin UI # ############################################################################################################# self.slot_tool = ExcSlotEditorTool(self.app, self.draw_app, plugin_name=_("Slot")) self.ui = self.slot_tool.ui self.slot_tool.run() geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) if self.app.use_3d_engine: self.draw_app.app.plotcanvas.view.camera.zoom_callback = self.draw_cursor_data self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) self.slot_tool.length = self.draw_app.last_length if not self.draw_app.snap_x: self.draw_app.snap_x = 0.0 if not self.draw_app.snap_y: self.draw_app.snap_y = 0.0 self.app.ui.notebook.setTabText(2, _("Slot")) if self.app.ui.splitter.sizes()[0] == 0: self.app.ui.splitter.setSizes([1, 1]) self.points = deepcopy(self.draw_app.clicked_pos) if \ self.draw_app.clicked_pos and self.draw_app.clicked_pos[0] and self.draw_app.clicked_pos[1] else (0.0, 0.0) self.slot_point = None self.set_plugin_ui() # Signals try: self.ui.add_btn.clicked.disconnect() except (AttributeError, TypeError): pass self.ui.add_btn.clicked.connect(self.on_add_slot) self.draw_app.app.inform.emit(_("Click to place ...")) def set_plugin_ui(self): self.ui.slot_length_entry.set_value(self.draw_app.last_slot_length) self.ui.slot_direction_radio.set_value(self.draw_app.last_slot_direction) self.ui.on_slot_angle_radio() self.ui.slot_angle_spinner.set_value(self.draw_app.last_slot_angle) curr_row = self.draw_app.ui.tools_table_exc.currentRow() tool_dia = float(self.draw_app.ui.tools_table_exc.item(curr_row, 1).text()) self.ui.dia_entry.set_value(tool_dia) self.ui.x_entry.set_value(float(self.draw_app.snap_x)) self.ui.y_entry.set_value(float(self.draw_app.snap_y)) def click(self, point): self.slot_point = point self.draw_app.last_length = self.slot_tool.length self.ui.x_entry.set_value(float(self.draw_app.snap_x)) self.ui.y_entry.set_value(float(self.draw_app.snap_y)) self.make() return "Done." def utility_geometry(self, data=None): geo_data = self.util_shape(data) return DrawToolUtilityShape(geo_data) if geo_data else None def util_shape(self, point): # updating values here allows us to change the aperture on the fly, after the Tool has been started self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] self.radius = float(self.selected_dia / 2.0) self.steps_per_circ = self.draw_app.app.options["geometry_circle_steps"] slot_length = float(self.ui.slot_length_entry.get_value()) slot_angle = float(self.ui.slot_angle_spinner.get_value()) if self.ui.slot_direction_radio.get_value() == 'X': self.half_width = slot_length / 2.0 self.half_height = self.radius else: self.half_width = self.radius self.half_height = slot_length / 2.0 if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] geo = [] if self.half_height > self.half_width: p1 = (point_x - self.half_width, point_y - self.half_height + self.half_width) p2 = (point_x + self.half_width, point_y - self.half_height + self.half_width) p3 = (point_x + self.half_width, point_y + self.half_height - self.half_width) p4 = (point_x - self.half_width, point_y + self.half_height - self.half_width) down_center = [point_x, point_y - self.half_height + self.half_width] d_start_angle = math.pi d_stop_angle = 0.0 down_arc = arc(down_center, self.half_width, d_start_angle, d_stop_angle, 'ccw', self.steps_per_circ) up_center = [point_x, point_y + self.half_height - self.half_width] u_start_angle = 0.0 u_stop_angle = math.pi up_arc = arc(up_center, self.half_width, u_start_angle, u_stop_angle, 'ccw', self.steps_per_circ) geo.append(p1) for pt in down_arc: geo.append(pt) geo.append(p2) geo.append(p3) for pt in up_arc: geo.append(pt) geo.append(p4) if self.ui.slot_direction_radio.get_value() == 'A': return rotate(geom=Polygon(geo), angle=-slot_angle) else: return Polygon(geo) else: p1 = (point_x - self.half_width + self.half_height, point_y - self.half_height) p2 = (point_x + self.half_width - self.half_height, point_y - self.half_height) p3 = (point_x + self.half_width - self.half_height, point_y + self.half_height) p4 = (point_x - self.half_width + self.half_height, point_y + self.half_height) left_center = [point_x - self.half_width + self.half_height, point_y] d_start_angle = math.pi / 2 d_stop_angle = 1.5 * math.pi left_arc = arc(left_center, self.half_height, d_start_angle, d_stop_angle, 'ccw', self.steps_per_circ) right_center = [point_x + self.half_width - self.half_height, point_y] u_start_angle = 1.5 * math.pi u_stop_angle = math.pi / 2 right_arc = arc(right_center, self.half_height, u_start_angle, u_stop_angle, 'ccw', self.steps_per_circ) geo.append(p1) geo.append(p2) for pt in right_arc: geo.append(pt) geo.append(p3) geo.append(p4) for pt in left_arc: geo.append(pt) return Polygon(geo) def make(self): if self.slot_point is None: self.slot_point = (self.draw_app.snap_x, self.draw_app.snap_y) self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass # add the point to drills/slots if the diameter is a key in the dict, if not, create it add the drill location # to the value, as a list of itself if self.selected_dia in self.draw_app.slot_points_edit: self.draw_app.slot_points_edit[self.selected_dia].append(self.slot_point) else: self.draw_app.slot_points_edit[self.selected_dia] = [self.slot_point] self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia] try: self.geometry = DrawToolShape(self.util_shape(self.slot_point)) except Exception as e: log.error("SlotAdd.make() --> %s" % str(e)) self.draw_app.in_action = False self.complete = True try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass self.draw_app.last_slot_length = self.ui.slot_length_entry.get_value() self.draw_app.last_slot_direction = self.ui.slot_direction_radio.get_value() self.draw_app.last_slot_angle = self.ui.slot_angle_spinner.get_value() self.draw_app.app.inform.emit('[success] %s' % _("Done.")) def draw_cursor_data(self, pos=None, delete=False): if self.cursor_data_control is False: self.draw_app.app.plotcanvas.text_cursor.text = "" return if pos is None: pos = self.draw_app.snap_x, self.draw_app.snap_y if delete: if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None return if not self.points: self.points = self.draw_app.snap_x, self.draw_app.snap_y # font size qsettings = QtCore.QSettings("Open Source", "FlatCAM_EVO") if qsettings.contains("hud_font_size"): fsize = qsettings.value('hud_font_size', type=int) else: fsize = 8 x = pos[0] y = pos[1] try: length = abs(np.sqrt((x - self.points[0]) ** 2 + (y - self.points[1]) ** 2)) except IndexError: length = self.draw_app.app.dec_format(0.0, self.draw_app.app.decimals) x_dec = str(self.draw_app.app.dec_format(x, self.draw_app.app.decimals)) if x else '0.0' y_dec = str(self.draw_app.app.dec_format(y, self.draw_app.app.decimals)) if y else '0.0' length_dec = str(self.draw_app.app.dec_format(length, self.draw_app.app.decimals)) if length else '0.0' units = self.draw_app.app.app_units.lower() l1_txt = 'X: %s [%s]' % (x_dec, units) l2_txt = 'Y: %s [%s]' % (y_dec, units) l3_txt = 'L: %s [%s]' % (length_dec, units) cursor_text = '%s\n%s\n\n%s' % (l1_txt, l2_txt, l3_txt) if self.draw_app.app.use_3d_engine: new_pos = self.draw_app.app.plotcanvas.translate_coords_2((x, y)) x, y, __, ___ = self.draw_app.app.plotcanvas.translate_coords((new_pos[0]+30, new_pos[1])) # text self.draw_app.app.plotcanvas.text_cursor.font_size = fsize self.draw_app.app.plotcanvas.text_cursor.text = cursor_text self.draw_app.app.plotcanvas.text_cursor.pos = x, y self.draw_app.app.plotcanvas.text_cursor.anchors = 'left', 'top' if self.draw_app.app.plotcanvas.text_cursor.parent is None: self.draw_app.app.plotcanvas.text_cursor.parent = self.draw_app.app.plotcanvas.view.scene def on_key(self, key): # Jump to coords if key == QtCore.Qt.Key.Key_J or key == 'J': self.draw_app.app.on_jump_to() # Toggle Pad Direction if key == QtCore.Qt.Key.Key_Space: if self.ui.slot_direction_radio.get_value() == 'X': self.ui.slot_direction_radio.set_value('Y') elif self.ui.slot_direction_radio.get_value() == 'Y': self.ui.slot_direction_radio.set_value('A') elif self.ui.slot_direction_radio.get_value() == 'A': self.ui.slot_direction_radio.set_value('X') # ## Utility geometry (animated) self.draw_app.update_utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) if key in [str(i) for i in range(10)] + ['.', ',', '+', '-', '/', '*'] or \ key in [QtCore.Qt.Key.Key_0, QtCore.Qt.Key.Key_0, QtCore.Qt.Key.Key_1, QtCore.Qt.Key.Key_2, QtCore.Qt.Key.Key_3, QtCore.Qt.Key.Key_4, QtCore.Qt.Key.Key_5, QtCore.Qt.Key.Key_6, QtCore.Qt.Key.Key_7, QtCore.Qt.Key.Key_8, QtCore.Qt.Key.Key_9, QtCore.Qt.Key.Key_Minus, QtCore.Qt.Key.Key_Plus, QtCore.Qt.Key.Key_Comma, QtCore.Qt.Key.Key_Period, QtCore.Qt.Key.Key_Slash, QtCore.Qt.Key.Key_Asterisk]: try: # VisPy keys if self.slot_tool.length == self.draw_app.last_length: self.slot_tool.length = str(key.name) else: self.slot_tool.length = str(self.slot_tool.length) + str(key.name) except AttributeError: # Qt keys if self.slot_tool.length == self.draw_app.last_length: self.slot_tool.length = chr(key) else: self.slot_tool.length = str(self.slot_tool.length) + chr(key) if key == 'Enter' or key == QtCore.Qt.Key.Key_Return or key == QtCore.Qt.Key.Key_Enter: if self.slot_tool.length != 0: target_length = self.slot_tool.length if target_length is None: self.slot_tool.length = 0.0 return _("Failed.") first_pt = self.ui.x_entry.get_value(), self.ui.y_entry.get_value() last_pt = self.draw_app.snap_x, self.draw_app.snap_y seg_length = math.sqrt((last_pt[0] - first_pt[0])**2 + (last_pt[1] - first_pt[1])**2) if seg_length == 0.0: return try: new_x = first_pt[0] + (last_pt[0] - first_pt[0]) / seg_length * target_length new_y = first_pt[1] + (last_pt[1] - first_pt[1]) / seg_length * target_length except ZeroDivisionError as err: self.clean_up() return '[ERROR_NOTCL] %s %s' % (_("Failed."), str(err).capitalize()) if first_pt != (new_x, new_y): self.draw_app.app.on_jump_to(custom_location=(new_x, new_y), fit_center=False) self.add_slot(slot_pos=(new_x, new_y)) if key == 'C' or key == QtCore.Qt.Key.Key_C: self.cursor_data_control = not self.cursor_data_control def add_slot(self, slot_pos): curr_pos = self.draw_app.app.geo_editor.snap(slot_pos[0], slot_pos[1]) self.draw_app.snap_x = curr_pos[0] self.draw_app.snap_y = curr_pos[1] self.draw_app.on_canvas_click_left_handler(curr_pos) if self.draw_app.active_tool.complete: self.draw_app.on_shape_complete() self.slot_point = curr_pos self.draw_app.clicked_pos = curr_pos def on_add_slot(self): x = self.ui.x_entry.get_value() y = self.ui.y_entry.get_value() self.add_slot(slot_pos=(x, y)) def clean_up(self): self.draw_app.selected.clear() self.draw_app.ui.tools_table_exc.clearSelection() self.draw_app.plot_all() if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass class SlotArray(FCShapeTool): """ Resulting type: MultiPolygon """ def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'slot_array' self.draw_app = draw_app self.app = self.draw_app.app self.selected_dia = None self.steps_per_circ = self.draw_app.app.options["geometry_circle_steps"] self.half_width = 0.0 self.half_height = 0.0 self.array_radius = 0.0 self.slot_axis = 'X' self.slot_array = 'linear' # 'linear' self.slot_array_size = None self.slot_pitch = None self.slot_linear_angle = None self.slot_angle = None self.slot_direction = None self.slot_radius = None self.origin = None self.destination = None self.flag_for_circ_array = None self.last_dx = 0 self.last_dy = 0 self.pt = [] self.cursor_data_control = True try: self.draw_app.app.inform.emit(_("Click to place ...")) self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] # as a visual marker, select again in tooltable the actual tool that we are using # remember that it was deselected when clicking on canvas item = self.draw_app.ui.tools_table_exc.item((self.draw_app.last_tool_selected - 1), 1) self.draw_app.ui.tools_table_exc.setCurrentItem(item) except KeyError: self.draw_app.app.inform.emit('[WARNING_NOTCL] %s' % _("To add an Slot Array first select a tool in Tool Table")) return self.radius = float(self.selected_dia / 2.0) try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass self.cursor = QtGui.QCursor(QtGui.QPixmap(self.draw_app.app.resource_location + '/aero_array.png')) QtGui.QGuiApplication.setOverrideCursor(self.cursor) # ############################################################################################################# # Plugin UI # ############################################################################################################# self.sarray_tool = ExcSlotArrayEditorTool(self.app, self.draw_app, plugin_name=_("Slot Array")) self.ui = self.sarray_tool.ui self.sarray_tool.run() geo = self.utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y), static=True) if isinstance(geo, DrawToolShape) and geo.geo is not None: self.draw_app.draw_utility_geometry(geo=geo) if self.app.use_3d_engine: self.draw_app.app.plotcanvas.view.camera.zoom_callback = self.draw_cursor_data self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) if not self.draw_app.snap_x: self.draw_app.snap_x = 0.0 if not self.draw_app.snap_y: self.draw_app.snap_y = 0.0 self.app.ui.notebook.setTabText(2, _("Slot Array")) if self.app.ui.splitter.sizes()[0] == 0: self.app.ui.splitter.setSizes([1, 1]) self.set_plugin_ui() # Signals try: self.ui.add_btn.clicked.disconnect() except (AttributeError, TypeError): pass self.ui.add_btn.clicked.connect(self.on_add_slot_array) # self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) def set_plugin_ui(self): curr_row = self.draw_app.ui.tools_table_exc.currentRow() tool_dia = float(self.draw_app.ui.tools_table_exc.item(curr_row, 1).text()) self.ui.dia_entry.set_value(tool_dia) self.ui.x_entry.set_value(float(self.draw_app.snap_x)) self.ui.y_entry.set_value(float(self.draw_app.snap_y)) # Slot set-up self.ui.slot_length_entry.set_value(self.draw_app.last_slot_length) self.ui.slot_direction_radio.set_value(self.draw_app.last_slot_direction) self.ui.on_slot_angle_radio() self.ui.slot_angle_entry.set_value(self.draw_app.last_slot_angle) # Slot Array set-up self.ui.array_type_radio.set_value(self.draw_app.last_sarray_type) self.ui.on_array_type_radio(val=self.ui.array_type_radio.get_value()) self.ui.array_size_entry.set_value(self.draw_app.last_sarray_size) self.ui.array_axis_radio.set_value(self.draw_app.last_sarray_lin_dir) self.ui.array_pitch_entry.set_value(self.draw_app.last_sarray_pitch) self.ui.array_linear_angle_entry.set_value(self.draw_app.last_sarray_lin_angle) self.ui.array_direction_radio.set_value(self.draw_app.last_sarray_circ_dir) self.ui.array_angle_entry.set_value(self.draw_app.last_sarray_circ_angle) self.ui.radius_entry.set_value(self.draw_app.last_sarray_radius) self.ui.on_slot_array_linear_angle_radio() def click(self, point): self.ui.x_entry.set_value(float(self.draw_app.snap_x)) self.ui.y_entry.set_value(float(self.draw_app.snap_y)) if self.slot_array == 'linear': # 'Linear' self.make() return else: # 'Circular' if self.flag_for_circ_array is None: self.draw_app.in_action = True self.pt.append(point) self.flag_for_circ_array = True self.set_origin(point) self.draw_app.app.inform.emit(_("Click on the Circular Array Start position")) else: self.destination = point self.make() self.flag_for_circ_array = None return def set_origin(self, origin): self.origin = origin def utility_geometry(self, data=None, static=None): self.slot_axis = self.ui.array_axis_radio.get_value() self.slot_direction = self.ui.array_direction_radio.get_value() self.slot_array = self.ui.array_type_radio.get_value() self.slot_array_size = int(self.ui.array_size_entry.get_value()) self.slot_pitch = float(self.ui.array_pitch_entry.get_value()) self.slot_linear_angle = float(self.ui.array_linear_angle_entry.get_value()) self.slot_angle = float(self.ui.array_angle_entry.get_value()) if self.slot_array == 'linear': # 'Linear' if data[0] is None and data[1] is None: dx = self.draw_app.x dy = self.draw_app.y else: dx = data[0] dy = data[1] geo_el_list = [] geo_el = [] self.points = [dx, dy] for item in range(self.slot_array_size): if self.slot_axis == 'X': geo_el = self.util_shape(((dx + (self.slot_pitch * item)), dy)) if self.slot_axis == 'Y': geo_el = self.util_shape((dx, (dy + (self.slot_pitch * item)))) if self.slot_axis == 'A': x_adj = self.slot_pitch * math.cos(math.radians(self.slot_linear_angle)) y_adj = self.slot_pitch * math.sin(math.radians(self.slot_linear_angle)) geo_el = self.util_shape( ((dx + (x_adj * item)), (dy + (y_adj * item))) ) if static is None or static is False: geo_el = translate(geo_el, xoff=(dx - self.last_dx), yoff=(dy - self.last_dy)) geo_el_list.append(geo_el) self.last_dx = dx self.last_dy = dy return DrawToolUtilityShape(geo_el_list) else: # 'Circular' if data[0] is None and data[1] is None: cdx = self.draw_app.x cdy = self.draw_app.y else: cdx = data[0] cdy = data[1] # if len(self.pt) > 0: # temp_points = [x for x in self.pt] # temp_points.append([cdx, cdy]) # return DrawToolUtilityShape(LineString(temp_points)) utility_list = [] try: radius = distance((cdx, cdy), self.origin) except Exception: radius = 0 if radius == 0: self.draw_app.delete_utility_geometry() self.ui.radius_entry.set_value(radius) if len(self.pt) >= 1 and radius > 0: try: if cdx < self.origin[0]: radius = -radius # draw the temp geometry initial_angle = math.asin((cdy - self.origin[1]) / radius) temp_circular_geo = self.circular_util_shape(radius, initial_angle) # draw the line temp_points = [x for x in self.pt] temp_points.append([cdx, cdy]) temp_line = LineString(temp_points) for geo_shape in temp_circular_geo: utility_list.append(geo_shape.geo) utility_list.append(temp_line) return DrawToolUtilityShape(utility_list) except Exception as e: log.error("SlotArray.utility_geometry -- circular -> %s" % str(e)) def circular_util_shape(self, radius, angle): self.slot_direction = self.ui.array_direction_radio.get_value() self.slot_angle = self.ui.array_angle_entry.get_value() self.slot_array_size = self.ui.array_size_entry.get_value() circular_geo = [] if self.slot_direction == 'CW': for i in range(self.slot_array_size): angle_radians = math.radians(self.slot_angle * i) x = self.origin[0] + radius * math.cos(-angle_radians + angle) y = self.origin[1] + radius * math.sin(-angle_radians + angle) geo_sol = self.util_shape((x, y)) geo_sol = rotate(geo_sol, angle=(math.pi - angle_radians + angle), use_radians=True) circular_geo.append(DrawToolShape(geo_sol)) else: for i in range(self.slot_array_size): angle_radians = math.radians(self.slot_angle * i) x = self.origin[0] + radius * math.cos(angle_radians + angle) y = self.origin[1] + radius * math.sin(angle_radians + angle) geo_sol = self.util_shape((x, y)) geo_sol = rotate(geo_sol, angle=(angle_radians + angle - math.pi), use_radians=True) circular_geo.append(DrawToolShape(geo_sol)) return circular_geo def util_shape(self, point): # updating values here allows us to change the aperture on the fly, after the Tool has been started self.selected_dia = self.draw_app.tool2tooldia[self.draw_app.last_tool_selected] self.radius = float(self.selected_dia / 2.0) self.steps_per_circ = self.draw_app.app.options["geometry_circle_steps"] slot_length = float(self.ui.slot_length_entry.get_value()) slot_angle = float(self.ui.slot_angle_entry.get_value()) if self.ui.slot_direction_radio.get_value() == 'X': self.half_width = slot_length / 2.0 self.half_height = self.radius else: self.half_width = self.radius self.half_height = slot_length / 2.0 if point[0] is None and point[1] is None: point_x = self.draw_app.x point_y = self.draw_app.y else: point_x = point[0] point_y = point[1] geo = [] if self.half_height > self.half_width: p1 = (point_x - self.half_width, point_y - self.half_height + self.half_width) p2 = (point_x + self.half_width, point_y - self.half_height + self.half_width) p3 = (point_x + self.half_width, point_y + self.half_height - self.half_width) p4 = (point_x - self.half_width, point_y + self.half_height - self.half_width) down_center = [point_x, point_y - self.half_height + self.half_width] d_start_angle = math.pi d_stop_angle = 0.0 down_arc = arc(down_center, self.half_width, d_start_angle, d_stop_angle, 'ccw', self.steps_per_circ) up_center = [point_x, point_y + self.half_height - self.half_width] u_start_angle = 0.0 u_stop_angle = math.pi up_arc = arc(up_center, self.half_width, u_start_angle, u_stop_angle, 'ccw', self.steps_per_circ) geo.append(p1) for pt in down_arc: geo.append(pt) geo.append(p2) geo.append(p3) for pt in up_arc: geo.append(pt) geo.append(p4) else: p1 = (point_x - self.half_width + self.half_height, point_y - self.half_height) p2 = (point_x + self.half_width - self.half_height, point_y - self.half_height) p3 = (point_x + self.half_width - self.half_height, point_y + self.half_height) p4 = (point_x - self.half_width + self.half_height, point_y + self.half_height) left_center = [point_x - self.half_width + self.half_height, point_y] d_start_angle = math.pi / 2 d_stop_angle = 1.5 * math.pi left_arc = arc(left_center, self.half_height, d_start_angle, d_stop_angle, 'ccw', self.steps_per_circ) right_center = [point_x + self.half_width - self.half_height, point_y] u_start_angle = 1.5 * math.pi u_stop_angle = math.pi / 2 right_arc = arc(right_center, self.half_height, u_start_angle, u_stop_angle, 'ccw', self.steps_per_circ) geo.append(p1) geo.append(p2) for pt in right_arc: geo.append(pt) geo.append(p3) geo.append(p4) for pt in left_arc: geo.append(pt) # this function return one slot in the slot array and the following will rotate that one slot around it's # center if the radio value is "A". if self.ui.slot_direction_radio.get_value() == 'A': return rotate(Polygon(geo), -slot_angle) else: return Polygon(geo) def make(self): self.geometry = [] geo = None try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass # add the point to slots if the diameter is a key in the dict, if not, create it add the drill location # to the value, as a list of itself if self.selected_dia not in self.draw_app.slot_points_edit: self.draw_app.slot_points_edit[self.selected_dia] = [] for i in range(self.slot_array_size): self.draw_app.slot_points_edit[self.selected_dia].append(self.points) self.draw_app.current_storage = self.draw_app.storage_dict[self.selected_dia] if self.slot_array == 'linear': # 'Linear' for item in range(self.slot_array_size): if self.slot_axis == 'X': geo = self.util_shape(((self.points[0] + (self.slot_pitch * item)), self.points[1])) if self.slot_axis == 'Y': geo = self.util_shape((self.points[0], (self.points[1] + (self.slot_pitch * item)))) if self.slot_axis == 'A': x_adj = self.slot_pitch * math.cos(math.radians(self.slot_linear_angle)) y_adj = self.slot_pitch * math.sin(math.radians(self.slot_linear_angle)) geo = self.util_shape( ((self.points[0] + (x_adj * item)), (self.points[1] + (y_adj * item))) ) self.geometry.append(DrawToolShape(geo)) else: # 'Circular' if (self.slot_angle * self.slot_array_size) > 360: self.draw_app.app.inform.emit('[WARNING_NOTCL] %s' % _("Too many items for the selected spacing angle.")) try: self.draw_app.app.jump_signal.disconnect() except (AttributeError, TypeError): pass return # radius = distance(self.destination, self.origin) # initial_angle = math.asin((self.destination[1] - self.origin[1]) / radius) # for i in range(self.slot_array_size): # angle_radians = math.radians(self.slot_angle * i) # if self.slot_direction == 'CW': # x = self.origin[0] + radius * math.cos(-angle_radians + initial_angle) # y = self.origin[1] + radius * math.sin(-angle_radians + initial_angle) # else: # x = self.origin[0] + radius * math.cos(angle_radians + initial_angle) # y = self.origin[1] + radius * math.sin(angle_radians + initial_angle) # # geo = self.util_shape((x, y)) # if self.slot_direction == 'CW': # geo = affinity.rotate(geo, angle=(math.pi - angle_radians), use_radians=True) # else: # geo = affinity.rotate(geo, angle=(angle_radians - math.pi), use_radians=True) # # self.geometry.append(DrawToolShape(geo)) radius = distance(self.destination, self.origin) if radius == 0: self.draw_app.app.inform.emit('[ERROR_NOTCL] %s' % _("Failed.")) self.draw_app.delete_utility_geometry() self.draw_app.select_tool('drill_select') return if self.destination[0] < self.origin[0]: radius = -radius initial_angle = math.asin((self.destination[1] - self.origin[1]) / radius) circular_geo = self.circular_util_shape(radius, initial_angle) self.geometry += circular_geo self.complete = True self.draw_app.app.inform.emit('[success] %s' % _("Done.")) self.draw_app.in_action = False # Slot self.draw_app.last_slot_length = self.ui.slot_length_entry.get_value() self.draw_app.last_slot_direction = self.ui.slot_direction_radio.get_value() self.draw_app.last_slot_angle = self.ui.slot_angle_entry.get_value() # Slot array self.draw_app.last_sarray_type = self.ui.array_type_radio.get_value() self.draw_app.last_sarray_size = self.ui.array_size_entry.get_value() self.draw_app.last_sarray_lin_dir = self.ui.array_axis_radio.get_value() self.draw_app.last_sarray_circ_dir = self.ui.array_direction_radio.get_value() self.draw_app.last_sarray_pitch = self.ui.array_pitch_entry.get_value() self.draw_app.last_sarray_lin_angle = self.ui.array_linear_angle_entry.get_value() self.draw_app.last_sarray_circ_angle = self.ui.array_angle_entry.get_value() self.draw_app.last_sarray_radius = self.ui.radius_entry.get_value() try: self.draw_app.app.jump_signal.disconnect() except (AttributeError, TypeError): pass def draw_cursor_data(self, pos=None, delete=False): if self.cursor_data_control is False: self.draw_app.app.plotcanvas.text_cursor.text = "" return if pos is None: pos = self.draw_app.snap_x, self.draw_app.snap_y if delete: if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None return if not self.points: self.points = self.draw_app.snap_x, self.draw_app.snap_y # font size qsettings = QtCore.QSettings("Open Source", "FlatCAM_EVO") if qsettings.contains("hud_font_size"): fsize = qsettings.value('hud_font_size', type=int) else: fsize = 8 x = pos[0] y = pos[1] try: length = abs(self.ui.radius_entry.get_value()) except IndexError: length = self.draw_app.app.dec_format(0.0, self.draw_app.app.decimals) x_dec = str(self.draw_app.app.dec_format(x, self.draw_app.app.decimals)) if x else '0.0' y_dec = str(self.draw_app.app.dec_format(y, self.draw_app.app.decimals)) if y else '0.0' length_dec = str(self.draw_app.app.dec_format(length, self.draw_app.app.decimals)) if length else '0.0' units = self.draw_app.app.app_units.lower() l1_txt = 'X: %s [%s]' % (x_dec, units) l2_txt = 'Y: %s [%s]' % (y_dec, units) l3_txt = 'L: %s [%s]' % (length_dec, units) cursor_text = '%s\n%s\n\n%s' % (l1_txt, l2_txt, l3_txt) if self.draw_app.app.use_3d_engine: new_pos = self.draw_app.app.plotcanvas.translate_coords_2((x, y)) x, y, __, ___ = self.draw_app.app.plotcanvas.translate_coords((new_pos[0]+30, new_pos[1])) # text self.draw_app.app.plotcanvas.text_cursor.font_size = fsize self.draw_app.app.plotcanvas.text_cursor.text = cursor_text self.draw_app.app.plotcanvas.text_cursor.pos = x, y self.draw_app.app.plotcanvas.text_cursor.anchors = 'left', 'top' if self.draw_app.app.plotcanvas.text_cursor.parent is None: self.draw_app.app.plotcanvas.text_cursor.parent = self.draw_app.app.plotcanvas.view.scene def on_key(self, key): key_modifier = QtWidgets.QApplication.keyboardModifiers() if key_modifier == QtCore.Qt.KeyboardModifier.ShiftModifier: mod_key = 'Shift' elif key_modifier == QtCore.Qt.KeyboardModifier.ControlModifier: mod_key = 'Control' else: mod_key = None if mod_key == 'Control': # Toggle Pad Array Direction if key == QtCore.Qt.Key.Key_Space: if self.ui.array_axis_radio.get_value() == 'X': self.ui.array_axis_radio.set_value('Y') elif self.ui.array_axis_radio.get_value() == 'Y': self.ui.array_axis_radio.set_value('A') elif self.ui.array_axis_radio.get_value() == 'A': self.ui.array_axis_radio.set_value('X') # ## Utility geometry (animated) self.draw_app.update_utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) elif mod_key is None: if key == 'C' or key == QtCore.Qt.Key.Key_C: self.cursor_data_control = not self.cursor_data_control # Jump to coords if key == QtCore.Qt.Key.Key_J or key == 'J': self.draw_app.app.on_jump_to() # Toggle Pad Direction if key == QtCore.Qt.Key.Key_Space: if self.ui.slot_direction_radio.get_value() == 'X': self.ui.slot_direction_radio.set_value('Y') elif self.ui.slot_direction_radio.get_value() == 'Y': self.ui.slot_direction_radio.set_value('A') elif self.ui.slot_direction_radio.get_value() == 'A': self.ui.slot_direction_radio.set_value('X') # ## Utility geometry (animated) self.draw_app.update_utility_geometry(data=(self.draw_app.snap_x, self.draw_app.snap_y)) def add_slot_array(self, array_pos): self.array_radius = self.ui.radius_entry.get_value() self.slot_axis = self.ui.array_axis_radio.get_value() self.slot_direction = self.ui.array_direction_radio.get_value() self.slot_array = self.ui.array_type_radio.get_value() self.slot_array_size = int(self.ui.array_size_entry.get_value()) self.slot_pitch = float(self.ui.array_pitch_entry.get_value()) self.slot_linear_angle = float(self.ui.array_linear_angle_entry.get_value()) self.slot_angle = float(self.ui.array_angle_entry.get_value()) curr_pos = self.draw_app.app.geo_editor.snap(array_pos[0], array_pos[1]) self.draw_app.snap_x = curr_pos[0] self.draw_app.snap_y = curr_pos[1] self.points = [self.draw_app.snap_x, self.draw_app.snap_y] self.origin = [self.draw_app.snap_x, self.draw_app.snap_y] self.destination = ((self.origin[0] + self.array_radius), self.origin[1]) self.flag_for_circ_array = True self.make() if self.draw_app.current_storage is not None: self.draw_app.on_exc_shape_complete(self.draw_app.current_storage) self.draw_app.build_ui() if self.draw_app.active_tool.complete: self.draw_app.on_shape_complete() self.draw_app.select_tool("drill_select") self.draw_app.clicked_pos = curr_pos def on_add_slot_array(self): x = self.ui.x_entry.get_value() y = self.ui.y_entry.get_value() self.add_slot_array(array_pos=(x, y)) def clean_up(self): self.draw_app.selected.clear() self.draw_app.ui.tools_table_exc.clearSelection() self.draw_app.plot_all() if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass class ResizeEditorExc(FCShapeTool): def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'drill_resize' self.draw_app = draw_app self.app = self.draw_app.app self.resize_dia = None self.points = None # made this a set so there are no duplicates self.selected_dia_set = set() self.current_storage = None self.geometry = [] self.destination_storage = None self.cursor_data_control = True try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass # ############################################################################################################# # Plugin UI # ############################################################################################################# self.resize_tool = ExcResizeEditorTool(self.app, self.draw_app, plugin_name=_("Resize")) self.ui = self.resize_tool.ui self.resize_tool.run() if self.app.use_3d_engine: self.draw_app.app.plotcanvas.view.camera.zoom_callback = self.draw_cursor_data self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) if not self.draw_app.snap_x: self.draw_app.snap_x = 0.0 if not self.draw_app.snap_y: self.draw_app.snap_y = 0.0 self.app.ui.notebook.setTabText(2, _("Resize")) if self.app.ui.splitter.sizes()[0] == 0: self.app.ui.splitter.setSizes([1, 1]) self.set_plugin_ui() # Signals try: self.ui.resize_btn.clicked.disconnect() except (AttributeError, TypeError): pass try: self.ui.res_dia_entry.editingFinished.disconnect() except (AttributeError, TypeError): pass self.ui.resize_btn.clicked.connect(self.on_resize) self.ui.res_dia_entry.editingFinished.connect(self.on_resize) self.draw_app.app.inform.emit(_("Click on the Drill(s) to resize ...")) def set_plugin_ui(self): # curr_row = self.draw_app.ui.tools_table_exc.currentRow() # tool_dia = float(self.draw_app.ui.tools_table_exc.item(curr_row, 1).text()) # self.ui.dia_entry.set_value(tool_dia) self.update_diameters() def utility_geometry(self, data=None): return DrawToolUtilityShape([]) def click_release(self, point): self.update_diameters() def update_diameters(self): sel_dia_list = set() for index in self.draw_app.ui.tools_table_exc.selectedIndexes(): row = index.row() if row < 0: continue # on column 1 in tool tables we hold the diameters, and we retrieve them as strings # therefore below we convert to float dia_on_row = self.draw_app.ui.tools_table_exc.item(row, 1).text() if dia_on_row != '': sel_dia_list.add(dia_on_row) self.ui.dia_entry.set_value(', '.join([i for i in list(sel_dia_list)])) def make(self): self.draw_app.is_modified = True try: self.draw_app.ui.tools_table_exc.itemChanged.disconnect() except TypeError: pass new_dia = self.ui.res_dia_entry.get_value() if new_dia == 0.0: self.draw_app.app.inform.emit('[ERROR_NOTCL] %s' % _("Resize drill(s) failed. Please enter a diameter for resize.")) return if new_dia not in self.draw_app.olddia_newdia: self.destination_storage = AppGeoEditor.make_storage() self.draw_app.storage_dict[new_dia] = self.destination_storage # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values # each time a tool diameter is edited or added self.draw_app.olddia_newdia[new_dia] = new_dia else: self.destination_storage = self.draw_app.storage_dict[new_dia] for index in self.draw_app.ui.tools_table_exc.selectedIndexes(): row = index.row() # on column 1 in tool tables we hold the diameters, and we retrieve them as strings # therefore below we convert to float dia_on_row = self.draw_app.ui.tools_table_exc.item(row, 1).text() self.selected_dia_set.add(float(dia_on_row)) # since we add a new tool, we update also the intial state of the plugin_table through it's dictionary # we add a new entry in the tool2tooldia dict self.draw_app.tool2tooldia[len(self.draw_app.olddia_newdia)] = new_dia sel_shapes_to_be_deleted = [] if self.selected_dia_set: for sel_dia in self.selected_dia_set: self.current_storage = self.draw_app.storage_dict[sel_dia] for select_shape in self.draw_app.get_selected(): if select_shape in self.current_storage.get_objects(): # add new geometry according to the new size if isinstance(select_shape.geo, MultiLineString): factor = new_dia / sel_dia self.geometry.append(DrawToolShape(scale(select_shape.geo, xfact=factor, yfact=factor, origin='center'))) elif isinstance(select_shape.geo, Polygon): # I don't have any info regarding the angle of the slot geometry, nor how thick it is or # how long it is given the angle. So I will have to make an approximation because # we need to conserve the slot length, we only resize the diameter for the tool # Therefore scaling won't work and buffering will not work either. # First we get the Linestring that is one that the original slot is built around with the # tool having the diameter sel_dia poly = select_shape.geo xmin, ymin, xmax, ymax = poly.bounds # a line that is certain to be bigger than our slot because it's the diagonal # of it's bounding box poly_diagonal = LineString([(xmin, ymin), (xmax, ymax)]) poly_centroid = poly.centroid # center of the slot geometry poly_center = (poly_centroid.x, poly_centroid.y) # make a list of intersections with the rotated line list_of_cuttings = [] for angle in range(0, 359, 1): rot_poly_diagonal = rotate(poly_diagonal, angle=angle, origin=poly_center) cut_line = rot_poly_diagonal.intersection(poly) cut_line_len = cut_line.length list_of_cuttings.append( (cut_line_len, cut_line) ) # find the cut_line with the maximum length which is the LineString for which the start # and stop point are the start and stop point of the slot as in the Gerber file cut_line_with_max_length = max(list_of_cuttings, key=lambda i: i[0])[1] # find the coordinates of this line cut_line_with_max_length_coords = list(cut_line_with_max_length.coords) # extract the first and last point of the line and build some buffered polygon circles # around them start_pt = Point(cut_line_with_max_length_coords[0]) stop_pt = Point(cut_line_with_max_length_coords[1]) start_cut_geo = start_pt.buffer(new_dia / 2) stop_cut_geo = stop_pt.buffer(new_dia / 2) # and we cut the above circle polygons from our line and get in this way a line around # which we can build the new slot by buffering with the new tool diameter new_line = cut_line_with_max_length.difference(start_cut_geo) new_line = new_line.difference(stop_cut_geo) # create the geometry for the resized slot by buffering with half of the # new diameter value, new_dia new_poly = new_line.buffer(new_dia / 2) self.geometry.append(DrawToolShape(new_poly)) else: # unexpected geometry so we cancel self.draw_app.app.inform.emit('[ERROR_NOTCL] %s' % _("Cancelled.")) return # remove the geometry with the old size self.current_storage.remove(select_shape) # a hack to make the plugin_table display less drills per diameter when shape(drill) is deleted # self.points_edit it's only useful first time when we load the data into the storage # but is still used as reference when building plugin_table in self.build_ui() # the number of drills displayed in column 2 is just a len(self.points_edit) therefore # deleting self.points_edit elements (doesn't matter who but just the number) # solved the display issue. if isinstance(select_shape.geo, MultiLineString): try: del self.draw_app.points_edit[sel_dia][0] except KeyError: # if the exception happen here then we are not dealing with drills but with slots # This should not happen as the drills have MultiLineString geometry and slots have # Polygon geometry pass if isinstance(select_shape.geo, Polygon): try: del self.draw_app.slot_points_edit[sel_dia][0] except KeyError: # if the exception happen here then we are not dealing with slots but with drills # This should not happen as the drills have MultiLineString geometry and slots have # Polygon geometry pass sel_shapes_to_be_deleted.append(select_shape) # a hack to make the plugin_table display more drills/slots per diameter when shape(drill/slot) # is added. # self.points_edit it's only useful first time when we load the data into the storage # but is still used as reference when building plugin_table in self.build_ui() # the number of drills displayed in column 2 is just a len(self.points_edit) therefore # deleting self.points_edit elements (doesn't matter who but just the number) # solved the display issue. # for drills if isinstance(select_shape.geo, MultiLineString): if new_dia not in self.draw_app.points_edit: self.draw_app.points_edit[new_dia] = [(0, 0)] else: self.draw_app.points_edit[new_dia].append((0, 0)) # for slots if isinstance(select_shape.geo, Polygon): if new_dia not in self.draw_app.slot_points_edit: self.draw_app.slot_points_edit[new_dia] = [(0, 0)] else: self.draw_app.slot_points_edit[new_dia].append((0, 0)) for dia_key in list(self.draw_app.storage_dict.keys()): # if following the resize of the drills there will be no more drills for some of the tools then # delete those tools try: if not self.draw_app.points_edit[dia_key]: self.draw_app.on_tool_delete(dia_key) except KeyError: # if the exception happen here then we are not dealing with drills but with slots # so we try for them try: if not self.draw_app.slot_points_edit[dia_key]: self.draw_app.on_tool_delete(dia_key) except KeyError: # if the exception happen here then we are not dealing with slots neither # therefore something else is not OK so we return self.draw_app.app.inform.emit('[ERROR_NOTCL] %s' % _("Cancelled.")) return # this simple hack is used so we can delete form self.draw_app.selected but # after we no longer iterate through it for shp in sel_shapes_to_be_deleted: self.draw_app.selected.remove(shp) # add the new geometry to storage self.draw_app.on_exc_shape_complete(self.destination_storage) self.draw_app.build_ui() self.draw_app.replot() # empty the self.geometry self.geometry = [] # we reactivate the signals after the after the tool editing self.draw_app.ui.tools_table_exc.itemChanged.connect(self.draw_app.on_tool_edit) self.draw_app.app.inform.emit('[success] %s' % _("Done.")) else: self.draw_app.app.inform.emit('[WARNING_NOTCL] %s %s' % (_("Cancelled."), _("Nothing selected"))) # init this set() for another use perhaps self.selected_dia_set = set() self.complete = True # MS: always return to the Select Tool self.draw_app.select_tool("drill_select") def on_resize(self): self.make() self.clean_up() def draw_cursor_data(self, pos=None, delete=False): if self.cursor_data_control is False: self.draw_app.app.plotcanvas.text_cursor.text = "" return if pos is None: pos = self.draw_app.snap_x, self.draw_app.snap_y if delete: if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None return if not self.points: self.points = self.draw_app.snap_x, self.draw_app.snap_y # font size qsettings = QtCore.QSettings("Open Source", "FlatCAM_EVO") if qsettings.contains("hud_font_size"): fsize = qsettings.value('hud_font_size', type=int) else: fsize = 8 x = pos[0] y = pos[1] try: length = abs(np.sqrt((x - self.points[0]) ** 2 + (y - self.points[1]) ** 2)) except IndexError: length = self.draw_app.app.dec_format(0.0, self.draw_app.app.decimals) x_dec = str(self.draw_app.app.dec_format(x, self.draw_app.app.decimals)) if x else '0.0' y_dec = str(self.draw_app.app.dec_format(y, self.draw_app.app.decimals)) if y else '0.0' length_dec = str(self.draw_app.app.dec_format(length, self.draw_app.app.decimals)) if length else '0.0' units = self.draw_app.app.app_units.lower() l1_txt = 'X: %s [%s]' % (x_dec, units) l2_txt = 'Y: %s [%s]' % (y_dec, units) l3_txt = 'L: %s [%s]' % (length_dec, units) cursor_text = '%s\n%s\n\n%s' % (l1_txt, l2_txt, l3_txt) if self.draw_app.app.use_3d_engine: new_pos = self.draw_app.app.plotcanvas.translate_coords_2((x, y)) x, y, __, ___ = self.draw_app.app.plotcanvas.translate_coords((new_pos[0]+30, new_pos[1])) # text self.draw_app.app.plotcanvas.text_cursor.font_size = fsize self.draw_app.app.plotcanvas.text_cursor.text = cursor_text self.draw_app.app.plotcanvas.text_cursor.pos = x, y self.draw_app.app.plotcanvas.text_cursor.anchors = 'left', 'top' if self.draw_app.app.plotcanvas.text_cursor.parent is None: self.draw_app.app.plotcanvas.text_cursor.parent = self.draw_app.app.plotcanvas.view.scene def on_key(self, key): if key == 'C' or key == QtCore.Qt.Key.Key_C: self.cursor_data_control = not self.cursor_data_control def clean_up(self): self.draw_app.selected.clear() self.draw_app.ui.tools_table_exc.clearSelection() self.draw_app.plot_all() if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass class MoveEditorExc(FCShapeTool): def __init__(self, draw_app): DrawTool.__init__(self, draw_app) self.name = 'drill_move' # self.shape_buffer = self.draw_app.shape_buffer self.origin = None self.destination = None self.sel_limit = self.draw_app.app.options["excellon_editor_sel_limit"] self.selection_shape = self.selection_bbox() self.selected_dia_list = [] self.current_storage = None self.geometry = [] for index in self.draw_app.ui.tools_table_exc.selectedIndexes(): row = index.row() # on column 1 in tool tables we hold the diameters, and we retrieve them as strings # therefore below we convert to float dia_on_row = self.draw_app.ui.tools_table_exc.item(row, 1).text() self.selected_dia_list.append(float(dia_on_row)) self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) # Switch notebook to Properties page self.draw_app.app.ui.notebook.setCurrentWidget(self.draw_app.app.ui.properties_tab) if self.draw_app.launched_from_shortcuts is True: self.draw_app.launched_from_shortcuts = False else: if not self.draw_app.get_selected(): self.draw_app.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Nothing selected.")) self.draw_app.app.ui.select_drill_btn.setChecked(True) self.draw_app.on_tool_select('drill_select') else: self.draw_app.app.inform.emit(_("Click on reference location ...")) def set_origin(self, origin): self.origin = origin def click(self, point): if not self.draw_app.get_selected(): self.draw_app.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. Nothing selected.")) return "Nothing to move." if self.origin is None: self.set_origin(point) self.draw_app.app.inform.emit(_("Click on target location ...")) return else: self.destination = point self.make() # MS: always return to the Select Tool self.draw_app.select_tool("drill_select") return def make(self): # Create new geometry dx = self.destination[0] - self.origin[0] dy = self.destination[1] - self.origin[1] sel_shapes_to_be_deleted = [] for sel_dia in self.selected_dia_list: self.current_storage = self.draw_app.storage_dict[sel_dia] for select_shape in self.draw_app.get_selected(): if select_shape in self.current_storage.get_objects(): self.geometry.append(DrawToolShape(translate(select_shape.geo, xoff=dx, yoff=dy))) self.current_storage.remove(select_shape) sel_shapes_to_be_deleted.append(select_shape) self.draw_app.on_exc_shape_complete(self.current_storage) self.geometry = [] for shp in sel_shapes_to_be_deleted: self.draw_app.selected.remove(shp) sel_shapes_to_be_deleted = [] self.draw_app.build_ui() self.draw_app.app.inform.emit('[success] %s' % _("Done.")) try: self.draw_app.app.jump_signal.disconnect() except TypeError: pass def selection_bbox(self): geo_list = [] for select_shape in self.draw_app.get_selected(): if isinstance(select_shape.geo, (MultiLineString, MultiPolygon)): geometric_data = select_shape.geo.geoms else: geometric_data = select_shape.geo try: for g in geometric_data: geo_list.append(g) except TypeError: geo_list.append(geometric_data) xmin, ymin, xmax, ymax = get_shapely_list_bounds(geo_list) pt1 = (xmin, ymin) pt2 = (xmax, ymin) pt3 = (xmax, ymax) pt4 = (xmin, ymax) return Polygon([pt1, pt2, pt3, pt4]) def utility_geometry(self, data=None): """ Temporary geometry on screen while using this tool. :param data: :return: """ geo_list = [] if self.origin is None: return None if len(self.draw_app.get_selected()) == 0: return None dx = data[0] - self.origin[0] dy = data[1] - self.origin[1] if len(self.draw_app.get_selected()) <= self.sel_limit: try: for geom in self.draw_app.get_selected(): geo_list.append(translate(geom.geo, xoff=dx, yoff=dy)) except AttributeError: self.draw_app.select_tool('drill_select') self.draw_app.selected.clear() return return DrawToolUtilityShape(geo_list) else: try: ss_el = translate(self.selection_shape, xoff=dx, yoff=dy) except ValueError: ss_el = None return DrawToolUtilityShape(ss_el) def clean_up(self): self.draw_app.selected.clear() self.draw_app.ui.tools_table_exc.clearSelection() self.draw_app.plot_all() try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass class CopyEditorExc(FCShapeTool): def __init__(self, draw_app): FCShapeTool.__init__(self, draw_app) self.name = 'drill_copy' self.draw_app = draw_app self.app = self.draw_app.app self.storage = self.draw_app.storage_dict self.origin = None self.destination = None self.sel_limit = self.draw_app.app.options["excellon_editor_sel_limit"] self.selection_shape = self.selection_bbox() self.selected_dia_list = [] self.current_storage = None self.geometry = [] self.cursor_data_control = True for index in self.draw_app.ui.tools_table_exc.selectedIndexes(): row = index.row() # on column 1 in tool tables we hold the diameters, and we retrieve them as strings # therefore below we convert to float dia_on_row = self.draw_app.ui.tools_table_exc.item(row, 1).text() self.selected_dia_list.append(float(dia_on_row)) # store here the utility geometry, so we can use it on the last step self.util_geo = None if not self.draw_app.get_selected(): self.has_selection = False self.draw_app.app.inform.emit('[WARNING_NOTCL] %s %s' % (_("Cancelled."), _("Nothing selected."))) self.draw_app.app.ui.select_drill_btn.setChecked(True) self.draw_app.on_tool_select('drill_select') else: self.has_selection = True self.draw_app.app.inform.emit(_("Click on reference location ...")) if self.app.use_3d_engine: self.draw_app.app.plotcanvas.view.camera.zoom_callback = self.draw_cursor_data self.copy_tool = ExcCopyEditorTool(self.app, self.draw_app, plugin_name=_("Copy")) self.ui = self.copy_tool.ui self.copy_tool.run() self.app.ui.notebook.setTabText(2, _("Copy")) if self.draw_app.app.ui.splitter.sizes()[0] == 0: self.draw_app.app.ui.splitter.setSizes([1, 1]) self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) def set_origin(self, origin): self.draw_app.app.inform.emit(_("Click on destination point ...")) self.origin = origin def click(self, point): try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass self.draw_app.app.jump_signal.connect(lambda x: self.draw_app.update_utility_geometry(data=x)) if self.has_selection is False: self.draw_app.app.inform.emit('[WARNING_NOTCL] %s %s' % (_("Cancelled."), _(" Nothing selected."))) return "Nothing to move." if self.origin is None: self.set_origin(point) self.draw_app.app.inform.emit(_("Click on target location ...")) return else: self.destination = point self.make() # MS: always return to the Select Tool self.draw_app.select_tool("drill_select") return def make(self): # Create new geometry # dx = self.destination[0] - self.origin[0] # dy = self.destination[1] - self.origin[1] sel_shapes_to_be_deleted = [] if len(self.draw_app.get_selected()) > self.sel_limit: self.util_geo = self.array_util_geometry((self.destination[0], self.destination[1])) # when doing circular array we remove the last geometry item in the list because it is the temp_line if self.ui.mode_radio.get_value() == 'a' and \ self.ui.array_type_radio.get_value() == 'circular': del self.util_geo.geo[-1] self.geometry = [DrawToolShape(deepcopy(shp)) for shp in self.util_geo.geo] for sel_dia in self.selected_dia_list: self.current_storage = self.draw_app.storage_dict[sel_dia] for select_shape in self.draw_app.get_selected(): if select_shape in self.current_storage.get_objects(): # Add some fake drills into the self.draw_app.points_edit to update the drill count in tool table # This may fail if we copy slots. try: self.draw_app.points_edit[sel_dia].append((0, 0)) except KeyError: pass # add some fake slots into the self.draw_app.slots_points_edit # to update the slot count in tool table # This may fail if we copy drills. try: self.draw_app.slot_points_edit[sel_dia].append((0, 0)) except KeyError: pass sel_shapes_to_be_deleted.append(select_shape) self.draw_app.on_exc_shape_complete(self.current_storage) self.geometry = [] for shp in sel_shapes_to_be_deleted: self.draw_app.selected.remove(shp) sel_shapes_to_be_deleted = [] self.complete = True self.origin = None self.draw_cursor_data(delete=True) self.draw_app.build_ui() self.draw_app.app.inform.emit('[success] %s' % _("Done.")) try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass def selection_bbox(self): geo_list = [] for select_shape in self.draw_app.get_selected(): if isinstance(select_shape.geo, (MultiLineString, MultiPolygon)): geometric_data = select_shape.geo.geoms else: geometric_data = select_shape.geo try: for g in geometric_data: geo_list.append(g) except TypeError: geo_list.append(geometric_data) xmin, ymin, xmax, ymax = get_shapely_list_bounds(geo_list) pt1 = (xmin, ymin) pt2 = (xmax, ymin) pt3 = (xmax, ymax) pt4 = (xmin, ymax) return Polygon([pt1, pt2, pt3, pt4]) def utility_geometry(self, data=None): """ Temporary geometry on screen while using this tool. :param data: :return: """ geo_list = [] if self.origin is None: return None if len(self.draw_app.get_selected()) == 0: return None dx = data[0] - self.origin[0] dy = data[1] - self.origin[1] if len(self.draw_app.get_selected()) <= self.sel_limit: copy_mode = self.ui.mode_radio.get_value() if copy_mode == 'n': try: for geom in self.draw_app.get_selected(): geo_list.append(translate(geom.geo, xoff=dx, yoff=dy)) except AttributeError: self.draw_app.select_tool('drill_select') self.draw_app.selected.clear() return self.util_geo = DrawToolUtilityShape(geo_list) else: self.util_geo = self.array_util_geometry((dx, dy)) else: try: ss_el = translate(self.selection_shape, xoff=dx, yoff=dy) except ValueError: ss_el = None self.util_geo = DrawToolUtilityShape(ss_el) return self.util_geo def array_util_geometry(self, pos, static=None): array_type = self.ui.array_type_radio.get_value() # 'linear', '2D', 'circular' if array_type == 'linear': # 'Linear' return self.linear_geo(pos, static) elif array_type == '2D': return self.dd_geo(pos) elif array_type == 'circular': # 'Circular' return self.circular_geo(pos) def linear_geo(self, pos, static): axis = self.ui.axis_radio.get_value() # X, Y or A pitch = float(self.ui.pitch_entry.get_value()) linear_angle = float(self.ui.linear_angle_spinner.get_value()) array_size = int(self.ui.array_size_entry.get_value()) if pos[0] is None and pos[1] is None: dx = self.draw_app.x dy = self.draw_app.y else: dx = pos[0] dy = pos[1] geo_list = [] self.points = [(dx, dy)] for item in range(array_size): if axis == 'X': new_pos = ((dx + (pitch * item)), dy) elif axis == 'Y': new_pos = (dx, (dy + (pitch * item))) else: # 'A' x_adj = pitch * math.cos(math.radians(linear_angle)) y_adj = pitch * math.sin(math.radians(linear_angle)) new_pos = ((dx + (x_adj * item)), (dy + (y_adj * item))) for g in self.draw_app.get_selected(): if static is None or static is False: geo_list.append(translate(g.geo, xoff=new_pos[0], yoff=new_pos[1])) else: geo_list.append(g.geo) return DrawToolUtilityShape(geo_list) def dd_geo(self, pos): trans_geo = [] array_2d_type = self.ui.placement_radio.get_value() rows = self.ui.rows.get_value() columns = self.ui.columns.get_value() spacing_rows = self.ui.spacing_rows.get_value() spacing_columns = self.ui.spacing_columns.get_value() off_x = self.ui.offsetx_entry.get_value() off_y = self.ui.offsety_entry.get_value() geo_source = [s.geo for s in self.draw_app.get_selected()] def geo_bounds(geo: (BaseGeometry, list)): minx = np.inf miny = np.inf maxx = -np.inf maxy = -np.inf if type(geo) == list: for shp in geo: minx_, miny_, maxx_, maxy_ = geo_bounds(shp) minx = min(minx, minx_) miny = min(miny, miny_) maxx = max(maxx, maxx_) maxy = max(maxy, maxy_) return minx, miny, maxx, maxy else: # it's an object, return its bounds return geo.bounds xmin, ymin, xmax, ymax = geo_bounds(geo_source) currentx = pos[0] currenty = pos[1] def translate_recursion(geom): if type(geom) == list: geoms = [] for local_geom in geom: res_geo = translate_recursion(local_geom) try: geoms += res_geo except TypeError: geoms.append(res_geo) return geoms else: return translate(geom, xoff=currentx, yoff=currenty) for row in range(rows): currentx = pos[0] for col in range(columns): trans_geo += translate_recursion(geo_source) if array_2d_type == 's': # 'spacing' currentx += (xmax - xmin + spacing_columns) else: # 'offset' currentx = pos[0] + off_x * (col + 1) # because 'col' starts from 0 we increment by 1 if array_2d_type == 's': # 'spacing' currenty += (ymax - ymin + spacing_rows) else: # 'offset; currenty = pos[1] + off_y * (row + 1) # because 'row' starts from 0 we increment by 1 return DrawToolUtilityShape(trans_geo) def circular_geo(self, pos): if pos[0] is None and pos[1] is None: cdx = self.draw_app.x cdy = self.draw_app.y else: cdx = pos[0] + self.origin[0] cdy = pos[1] + self.origin[1] utility_list = [] try: radius = distance((cdx, cdy), self.origin) except Exception: radius = 0 if radius == 0: self.draw_app.delete_utility_geometry() if len(self.points) >= 1 and radius > 0: try: if cdx < self.origin[0]: radius = -radius # draw the temp geometry initial_angle = math.asin((cdy - self.origin[1]) / radius) temp_circular_geo = self.circular_util_shape(radius, initial_angle) temp_points = [ (self.origin[0], self.origin[1]), (self.origin[0] + pos[0], self.origin[1] + pos[1]) ] temp_line = LineString(temp_points) for geo_shape in temp_circular_geo: utility_list.append(geo_shape.geo) utility_list.append(temp_line) return DrawToolUtilityShape(utility_list) except Exception as e: log.error("DrillArray.utility_geometry -- circular -> %s" % str(e)) def circular_util_shape(self, radius, ini_angle): direction = self.ui.array_dir_radio.get_value() # CW or CCW angle = self.ui.angle_entry.get_value() array_size = int(self.ui.array_size_entry.get_value()) circular_geo = [] for i in range(array_size): angle_radians = math.radians(angle * i) if direction == 'CW': x = radius * math.cos(-angle_radians + ini_angle) y = radius * math.sin(-angle_radians + ini_angle) else: x = radius * math.cos(angle_radians + ini_angle) y = radius * math.sin(angle_radians + ini_angle) for sshp in self.draw_app.get_selected(): geo_sol = translate(sshp.geo, x, y) # geo_sol = affinity.rotate(geo_sol, angle=(math.pi - angle_radians), use_radians=True) circular_geo.append(DrawToolShape(geo_sol)) return circular_geo def draw_cursor_data(self, pos=None, delete=False): if self.cursor_data_control is False: self.draw_app.app.plotcanvas.text_cursor.text = "" return if pos is None: pos = self.draw_app.snap_x, self.draw_app.snap_y if delete: if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None return # font size qsettings = QtCore.QSettings("Open Source", "FlatCAM_EVO") if qsettings.contains("hud_font_size"): fsize = qsettings.value('hud_font_size', type=int) else: fsize = 8 ref_val = (0, 0) if self.origin is None else self.origin x = pos[0] y = pos[1] try: length = abs(np.sqrt((pos[0] - ref_val[0]) ** 2 + (pos[1] - ref_val[1]) ** 2)) except IndexError: length = self.draw_app.app.dec_format(0.0, self.draw_app.app.decimals) units = self.draw_app.app.app_units.lower() x_dec = str(self.draw_app.app.dec_format(x, self.draw_app.app.decimals)) if x else '0.0' y_dec = str(self.draw_app.app.dec_format(y, self.draw_app.app.decimals)) if y else '0.0' length_dec = str(self.draw_app.app.dec_format(length, self.draw_app.app.decimals)) if length else '0.0' l1_txt = 'X: %s [%s]' % (x_dec, units) l2_txt = 'Y: %s [%s]' % (y_dec, units) l3_txt = 'L: %s [%s]' % (length_dec, units) cursor_text = '%s\n%s\n\n%s' % (l1_txt, l2_txt, l3_txt) if self.draw_app.app.use_3d_engine: new_pos = self.draw_app.app.plotcanvas.translate_coords_2((x, y)) x, y, __, ___ = self.draw_app.app.plotcanvas.translate_coords((new_pos[0] + 30, new_pos[1])) # text self.draw_app.app.plotcanvas.text_cursor.font_size = fsize self.draw_app.app.plotcanvas.text_cursor.text = cursor_text self.draw_app.app.plotcanvas.text_cursor.pos = x, y self.draw_app.app.plotcanvas.text_cursor.anchors = 'left', 'top' if self.draw_app.app.plotcanvas.text_cursor.parent is None: self.draw_app.app.plotcanvas.text_cursor.parent = self.draw_app.app.plotcanvas.view.scene def on_key(self, key): if key == 'C' or key == QtCore.Qt.Key.Key_C: self.cursor_data_control = not self.cursor_data_control # Jump to coords if key == QtCore.Qt.Key.Key_J or key == 'J': self.draw_app.app.on_jump_to() if key in [str(i) for i in range(10)] + ['.', ',', '+', '-', '/', '*'] or \ key in [QtCore.Qt.Key.Key_0, QtCore.Qt.Key.Key_0, QtCore.Qt.Key.Key_1, QtCore.Qt.Key.Key_2, QtCore.Qt.Key.Key_3, QtCore.Qt.Key.Key_4, QtCore.Qt.Key.Key_5, QtCore.Qt.Key.Key_6, QtCore.Qt.Key.Key_7, QtCore.Qt.Key.Key_8, QtCore.Qt.Key.Key_9, QtCore.Qt.Key.Key_Minus, QtCore.Qt.Key.Key_Plus, QtCore.Qt.Key.Key_Comma, QtCore.Qt.Key.Key_Period, QtCore.Qt.Key.Key_Slash, QtCore.Qt.Key.Key_Asterisk]: try: # VisPy keys if self.copy_tool.length == 0: self.copy_tool.length = str(key.name) else: self.copy_tool.length = str(self.copy_tool.length) + str(key.name) except AttributeError: # Qt keys if self.copy_tool.length == 0: self.copy_tool.length = chr(key) else: self.copy_tool.length = str(self.copy_tool.length) + chr(key) if key == 'Enter' or key == QtCore.Qt.Key.Key_Return or key == QtCore.Qt.Key.Key_Enter: if self.copy_tool.length != 0: target_length = self.copy_tool.length if target_length is None: self.copy_tool.length = 0.0 return _("Failed.") first_pt = self.points[-1] last_pt = self.draw_app.app.mouse seg_length = math.sqrt((last_pt[0] - first_pt[0]) ** 2 + (last_pt[1] - first_pt[1]) ** 2) if seg_length == 0.0: return try: new_x = first_pt[0] + (last_pt[0] - first_pt[0]) / seg_length * target_length new_y = first_pt[1] + (last_pt[1] - first_pt[1]) / seg_length * target_length except ZeroDivisionError as err: self.points = [] self.clean_up() return '[ERROR_NOTCL] %s %s' % (_("Failed."), str(err).capitalize()) if self.points[-1] != (new_x, new_y): self.points.append((new_x, new_y)) self.draw_app.app.on_jump_to(custom_location=(new_x, new_y), fit_center=False) self.destination = (new_x, new_y) self.make() self.draw_app.on_shape_complete() self.draw_app.select_tool("select") return "Done." def clean_up(self): self.draw_app.selected.clear() self.draw_app.ui.tools_table_exc.clearSelection() self.draw_app.plot_all() if self.draw_app.app.use_3d_engine: self.draw_app.app.plotcanvas.text_cursor.parent = None self.draw_app.app.plotcanvas.view.camera.zoom_callback = lambda *args: None try: self.draw_app.app.jump_signal.disconnect() except (TypeError, AttributeError): pass self.copy_tool.on_tab_close() class AppExcEditor(QtCore.QObject): draw_shape_idx = -1 def __init__(self, app): # assert isinstance(app, FlatCAMApp.App), "Expected the app to be a FlatCAMApp.App, got %s" % type(app) super(AppExcEditor, self).__init__() self.app = app self.canvas = self.app.plotcanvas self.units = self.app.app_units.upper() self.dec_format = self.app.dec_format # Number of decimals used by tools in this class self.decimals = self.app.decimals self.ui = AppExcEditorUI(app=self.app) self.edited_obj = None # ## Toolbar events and properties self.tools_exc = {} # ## Data self.active_tool = None self.in_action = False self.storage_dict = {} self.current_storage = [] # build the data from the Excellon point into a dictionary # {tool_dia: [geometry_in_points]} self.points_edit = {} self.slot_points_edit = {} self.sorted_diameters = [] # here store the tools dict for the new excellon object self.new_tools = {} # dictionary to store the tool_row and diameters in plugin_table # it will be updated everytime self.build_ui() is called self.olddia_newdia = {} self.tool2tooldia = {} # this will store the value for the last selected tool, for use after clicking on canvas when the selection # is cleared but as a side effect also the selected tool is cleared self.last_tool_selected = None self.utility = [] # this will flag if the Editor "tools" are launched from key shortcuts (True) or from menu toolbar (False) self.launched_from_shortcuts = False # this var will store the state of the toolbar before starting the editor self.toolbar_old_state = False if self.units == 'MM': self.tolerance = float(self.app.options["global_tolerance"]) else: self.tolerance = float(self.app.options["global_tolerance"]) / 20 # VisPy Visuals if self.app.use_3d_engine: self.shapes = self.canvas.new_shape_collection(layers=1) if self.canvas.big_cursor is True: self.tool_shape = self.canvas.new_shape_collection(layers=1, line_width=2) else: self.tool_shape = self.canvas.new_shape_collection(layers=1) else: from appGUI.PlotCanvasLegacy import ShapeCollectionLegacy self.shapes = ShapeCollectionLegacy(obj=self, app=self.app, name='shapes_exc_editor') self.tool_shape = ShapeCollectionLegacy(obj=self, app=self.app, name='tool_shapes_exc_editor') self.app.pool_recreated.connect(self.pool_recreated) # Remove from scene self.shapes.enabled = False self.tool_shape.enabled = False # ## List of selected shapes. self.selected = [] self.move_timer = QtCore.QTimer() self.move_timer.setSingleShot(True) self.key = None # Currently pressed key self.modifiers = None self.x = None # Current mouse cursor clicked_pos self.y = None # Current snapped mouse clicked_pos self.snap_x = None self.snap_y = None self.clicked_pos = None # ############################################################################################################# # Plugin Attributes # ############################################################################################################# self.last_length = 0.0 self.last_darray_type = None self.last_darray_size = None self.last_darray_lin_dir = None self.last_darray_circ_dir = None self.last_darray_pitch = None self.last_darray_lin_angle = None self.last_darray_circ_angle = None self.last_darray_radius = None self.last_sarray_radius = None self.last_sarray_circ_angle = None self.last_sarray_lin_angle = None self.last_sarray_pitch = None self.last_sarray_circ_dir = None self.last_sarray_lin_dir = None self.last_sarray_size = None self.last_sarray_type = None self.last_slot_length = None self.last_slot_direction = None self.last_slot_angle = None self.complete = False self.editor_options = { "global_gridx": 0.1, "global_gridy": 0.1, "snap_max": 0.05, "grid_snap": True, "corner_snap": False, "grid_gap_link": True } self.editor_options.update(self.app.options) for option in self.editor_options: if option in self.app.options: self.editor_options[option] = self.app.options[option] self.data_defaults = {} self.rtree_exc_index = rtindex.Index() # flag to show if the object was modified self.is_modified = False self.edited_obj_name = "" # variable to store the total amount of drills per job self.tot_drill_cnt = 0 self.tool_row = 0 # variable to store the total amount of slots per job self.tot_slot_cnt = 0 self.tool_row_slots = 0 self.tool_row = 0 # def entry2option(option, entry): # self.editor_options[option] = float(entry.text()) # Event signals disconnect id holders self.mp = None self.mm = None self.mr = None # ############################################################################################################# # ######################### Excellon Editor Signals ########################################################### # ############################################################################################################# self.ui.level.toggled.connect(self.on_level_changed) # connect the toolbar signals self.connect_exc_toolbar_signals() self.ui.convert_slots_btn.clicked.connect(self.on_slots_conversion) self.app.ui.delete_drill_btn.triggered.connect(self.on_delete_btn) self.ui.name_entry.returnPressed.connect(self.on_name_activate) self.ui.addtool_btn.clicked.connect(self.on_tool_add) self.ui.addtool_entry.editingFinished.connect(self.on_tool_add) self.ui.deltool_btn.clicked.connect(self.on_tool_delete) # self.ui.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected) self.ui.tools_table_exc.cellPressed.connect(self.on_row_selected) self.ui.tools_table_exc.selectionModel().selectionChanged.connect(self.on_table_selection) # noqa self.app.ui.exc_add_array_drill_menuitem.triggered.connect(self.exc_add_drill_array) self.app.ui.exc_add_drill_menuitem.triggered.connect(self.exc_add_drill) self.app.ui.exc_add_array_slot_menuitem.triggered.connect(self.exc_add_slot_array) self.app.ui.exc_add_slot_menuitem.triggered.connect(self.exc_add_slot) self.app.ui.exc_resize_drill_menuitem.triggered.connect(self.exc_resize_drills) self.app.ui.exc_copy_drill_menuitem.triggered.connect(self.exc_copy_drills) self.app.ui.exc_delete_drill_menuitem.triggered.connect(self.on_delete_btn) self.app.ui.exc_move_drill_menuitem.triggered.connect(self.exc_move_drills) self.ui.exit_editor_button.clicked.connect(lambda: self.app.on_editing_finished()) # ############################################################################################################# # ############################### TOOLS TABLE context menu #################################################### # ############################################################################################################# self.ui.tools_table_exc.setupContextMenu() # self.ui.tools_table_exc.addContextMenu( # _("Add"), self.on_aperture_add, # icon=QtGui.QIcon(self.app.resource_location + "/plus16.png")) self.ui.tools_table_exc.addContextMenu( _("Delete"), lambda: self.on_tool_delete(), icon=QtGui.QIcon(self.app.resource_location + "/trash16.png")) self.app.log.debug("Initialization of the Excellon Editor is finished ...") def make_callback(self, thetool): def f(): self.on_tool_select(thetool) return f def connect_exc_toolbar_signals(self) -> None: self.tools_exc.update({ "drill_select": {"button": self.app.ui.select_drill_btn, "constructor": SelectEditorExc}, "drill_add": {"button": self.app.ui.add_drill_btn, "constructor": DrillAdd}, "drill_array": {"button": self.app.ui.add_drill_array_btn, "constructor": DrillArray}, "slot_add": {"button": self.app.ui.add_slot_btn, "constructor": SlotAdd}, "slot_array": {"button": self.app.ui.add_slot_array_btn, "constructor": SlotArray}, "drill_resize": {"button": self.app.ui.resize_drill_btn, "constructor": ResizeEditorExc}, "drill_copy": {"button": self.app.ui.copy_drill_btn, "constructor": CopyEditorExc}, "drill_move": {"button": self.app.ui.move_drill_btn, "constructor": MoveEditorExc}, }) for tool in self.tools_exc: self.tools_exc[tool]["button"].triggered.connect(self.make_callback(tool)) # Events self.tools_exc[tool]["button"].setCheckable(True) # Checkable def pool_recreated(self, pool): self.shapes.pool = pool self.tool_shape.pool = pool @staticmethod def make_storage(): # ## Shape storage. storage = AppRTreeStorage() storage.get_points = DrawToolShape.get_pts return storage def set_editor_ui(self): # updated units self.units = self.app.app_units.upper() self.olddia_newdia.clear() self.tool2tooldia.clear() # update the olddia_newdia dict to make sure we have an updated state of the plugin_table for key in self.points_edit: self.olddia_newdia[key] = key for key in self.slot_points_edit: if key not in self.olddia_newdia: self.olddia_newdia[key] = key sort_temp = [] for diam in self.olddia_newdia: sort_temp.append(float(diam)) self.sorted_diameters = sorted(sort_temp) # populate self.intial_table_rows dict with the tool number as keys and tool diameters as values if self.edited_obj.diameterless is False: for i in range(len(self.sorted_diameters)): tt_dia = self.sorted_diameters[i] self.tool2tooldia[i + 1] = tt_dia else: # the Excellon object has diameters that are bogus information, added by the application because the # Excellon file has no tool diameter information. In this case do not order the diameter in the table # but use the real order found in the edited_obj.tools for k, v in self.edited_obj.tools.items(): tool_dia = float('%.*f' % (self.decimals, v['tooldia'])) self.tool2tooldia[int(k)] = tool_dia # Init appGUI self.ui.addtool_entry.set_value(float(self.app.options['excellon_editor_newdia'])) self.last_darray_type = 'linear' self.last_darray_size = int(self.app.options['excellon_editor_array_size']) self.last_darray_lin_dir = self.app.options['excellon_editor_lin_dir'] self.last_darray_circ_dir = self.app.options['excellon_editor_circ_dir'] self.last_darray_pitch = float(self.app.options['excellon_editor_lin_pitch']) self.last_darray_lin_angle = float(self.app.options['excellon_editor_lin_angle']) self.last_darray_circ_angle = float(self.app.options['excellon_editor_circ_angle']) self.last_darray_radius = 0.0 self.last_slot_length = self.app.options['excellon_editor_slot_length'] self.last_slot_direction = self.app.options['excellon_editor_slot_direction'] self.last_slot_angle = self.app.options['excellon_editor_slot_angle'] self.last_sarray_type = 'linear' self.last_sarray_size = int(self.app.options['excellon_editor_slot_array_size']) self.last_sarray_lin_dir = self.app.options['excellon_editor_slot_lin_dir'] self.last_sarray_circ_dir = self.app.options['excellon_editor_slot_circ_dir'] self.last_sarray_pitch = float(self.app.options['excellon_editor_slot_lin_pitch']) self.last_sarray_lin_angle = float(self.app.options['excellon_editor_slot_lin_angle']) self.last_sarray_circ_angle = float(self.app.options['excellon_editor_slot_circ_angle']) self.last_sarray_radius = 0.0 # Show/Hide Advanced Options app_mode = self.app.options["global_app_level"] self.change_level(app_mode) def build_ui(self, first_run=None): try: # if connected, disconnect the signal from the slot on item_changed as it creates issues self.ui.tools_table_exc.itemChanged.disconnect() except (TypeError, AttributeError): pass try: self.ui.tools_table_exc.cellPressed.disconnect() except (TypeError, AttributeError): pass # updated units self.units = self.app.app_units.upper() # make a new name for the new Excellon object (the one with edited content) self.edited_obj_name = self.edited_obj.obj_options['name'] self.ui.name_entry.set_value(self.edited_obj_name) sort_temp = [] for diam in self.olddia_newdia: sort_temp.append(float(diam)) self.sorted_diameters = sorted(sort_temp) # here, self.sorted_diameters will hold in a oblique way, the number of tools n = len(self.sorted_diameters) # we have (n+2) rows because there are 'n' tools, each a row, plus the last 2 rows for totals. self.ui.tools_table_exc.setRowCount(n + 2) self.tot_drill_cnt = 0 self.tot_slot_cnt = 0 self.tool_row = 0 # this variable will serve as the real tool_number tool_id = 0 for tool_no in self.sorted_diameters: tool_id += 1 drill_cnt = 0 # variable to store the nr of drills per tool slot_cnt = 0 # variable to store the nr of slots per tool # Find no of drills for the current tool for tool_dia in self.points_edit: if float(tool_dia) == tool_no: drill_cnt = len(self.points_edit[tool_dia]) self.tot_drill_cnt += drill_cnt # try: # # Find no of slots for the current tool # for slot in self.slot_points_edit: # if float(slot) == tool_no: # slot_cnt += 1 # # self.tot_slot_cnt += slot_cnt # except AttributeError: # # self.app.log.debug("No slots in the Excellon file") # # Find no of slots for the current tool # for tool_dia in self.slot_points_edit: # if float(tool_dia) == tool_no: # slot_cnt = len(self.slot_points_edit[tool_dia]) # # self.tot_slot_cnt += slot_cnt for tool_dia in self.slot_points_edit: if float(tool_dia) == tool_no: slot_cnt = len(self.slot_points_edit[tool_dia]) self.tot_slot_cnt += slot_cnt idd = QtWidgets.QTableWidgetItem('%d' % int(tool_id)) idd.setFlags(QtCore.Qt.ItemFlag.ItemIsSelectable | QtCore.Qt.ItemFlag.ItemIsEnabled) self.ui.tools_table_exc.setItem(self.tool_row, 0, idd) # Tool name/id # Make sure that the drill diameter when in MM is with no more than 2 decimals # There are no drill bits in MM with more than 2 decimals diameter # For INCH the decimals should be no more than 4. There are no drills under 10mils dia = QtWidgets.QTableWidgetItem('%.*f' % (self.decimals, self.olddia_newdia[tool_no])) dia.setFlags(QtCore.Qt.ItemFlag.ItemIsEnabled) drill_count = QtWidgets.QTableWidgetItem('%d' % drill_cnt) drill_count.setFlags(QtCore.Qt.ItemFlag.ItemIsEnabled) # if the slot number is zero is better to not clutter the GUI with zero's so we print a space if slot_cnt > 0: slot_count = QtWidgets.QTableWidgetItem('%d' % slot_cnt) else: slot_count = QtWidgets.QTableWidgetItem('') slot_count.setFlags(QtCore.Qt.ItemFlag.ItemIsEnabled) self.ui.tools_table_exc.setItem(self.tool_row, 1, dia) # Diameter self.ui.tools_table_exc.setItem(self.tool_row, 2, drill_count) # Number of drills per tool self.ui.tools_table_exc.setItem(self.tool_row, 3, slot_count) # Number of drills per tool if first_run is True: # set now the last tool selected self.last_tool_selected = int(tool_id) self.tool_row += 1 # make the diameter column editable for row in range(self.tool_row): self.ui.tools_table_exc.item(row, 1).setFlags( QtCore.Qt.ItemFlag.ItemIsEditable | QtCore.Qt.ItemFlag.ItemIsSelectable | QtCore.Qt.ItemFlag.ItemIsEnabled) self.ui.tools_table_exc.item(row, 2).setForeground(QtGui.QColor(0, 0, 0)) self.ui.tools_table_exc.item(row, 3).setForeground(QtGui.QColor(0, 0, 0)) # add a last row with the Total number of drills # HACK: made the text on this cell '9999' such it will always be the one before last when sorting # it will have to have the foreground color (font color) white empty = QtWidgets.QTableWidgetItem('9998') empty.setForeground(QtGui.QColor(255, 255, 255)) empty.setFlags(empty.flags() ^ QtCore.Qt.ItemFlag.ItemIsEnabled) empty_b = QtWidgets.QTableWidgetItem('') empty_b.setFlags(empty_b.flags() ^ QtCore.Qt.ItemFlag.ItemIsEnabled) label_tot_drill_count = QtWidgets.QTableWidgetItem(_('Total Drills')) tot_drill_count = QtWidgets.QTableWidgetItem('%d' % self.tot_drill_cnt) label_tot_drill_count.setFlags(label_tot_drill_count.flags() ^ QtCore.Qt.ItemFlag.ItemIsEnabled) tot_drill_count.setFlags(tot_drill_count.flags() ^ QtCore.Qt.ItemFlag.ItemIsEnabled) self.ui.tools_table_exc.setItem(self.tool_row, 0, empty) self.ui.tools_table_exc.setItem(self.tool_row, 1, label_tot_drill_count) self.ui.tools_table_exc.setItem(self.tool_row, 2, tot_drill_count) # Total number of drills self.ui.tools_table_exc.setItem(self.tool_row, 3, empty_b) font = QtGui.QFont() font.setBold(True) # font.setWeight(75) for k in [1, 2]: self.ui.tools_table_exc.item(self.tool_row, k).setForeground(QtGui.QColor(127, 0, 255)) self.ui.tools_table_exc.item(self.tool_row, k).setFont(font) self.tool_row += 1 # add a last row with the Total number of slots # HACK: made the text on this cell '9999' such it will always be the last when sorting # it will have to have the foreground color (font color) white empty_2 = QtWidgets.QTableWidgetItem('9999') empty_2.setForeground(QtGui.QColor(255, 255, 255)) empty_2.setFlags(empty_2.flags() ^ QtCore.Qt.ItemFlag.ItemIsEnabled) empty_3 = QtWidgets.QTableWidgetItem('') empty_3.setFlags(empty_3.flags() ^ QtCore.Qt.ItemFlag.ItemIsEnabled) label_tot_slot_count = QtWidgets.QTableWidgetItem(_('Total Slots')) tot_slot_count = QtWidgets.QTableWidgetItem('%d' % self.tot_slot_cnt) label_tot_slot_count.setFlags(label_tot_slot_count.flags() ^ QtCore.Qt.ItemFlag.ItemIsEnabled) tot_slot_count.setFlags(tot_slot_count.flags() ^ QtCore.Qt.ItemFlag.ItemIsEnabled) self.ui.tools_table_exc.setItem(self.tool_row, 0, empty_2) self.ui.tools_table_exc.setItem(self.tool_row, 1, label_tot_slot_count) self.ui.tools_table_exc.setItem(self.tool_row, 2, empty_3) self.ui.tools_table_exc.setItem(self.tool_row, 3, tot_slot_count) # Total number of slots for kl in [1, 2, 3]: self.ui.tools_table_exc.item(self.tool_row, kl).setFont(font) self.ui.tools_table_exc.item(self.tool_row, kl).setForeground(QtGui.QColor(0, 70, 255)) # all the tools are selected by default self.ui.tools_table_exc.selectColumn(0) # self.ui.tools_table_exc.resizeColumnsToContents() self.ui.tools_table_exc.resizeRowsToContents() vertical_header = self.ui.tools_table_exc.verticalHeader() # vertical_header.setSectionResizeMode(QtWidgets.QHeaderView.ResizeMode.ResizeToContents) vertical_header.hide() self.ui.tools_table_exc.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarPolicy.ScrollBarAlwaysOff) horizontal_header = self.ui.tools_table_exc.horizontalHeader() horizontal_header.setSectionResizeMode(0, QtWidgets.QHeaderView.ResizeMode.ResizeToContents) horizontal_header.setSectionResizeMode(1, QtWidgets.QHeaderView.ResizeMode.Stretch) horizontal_header.setSectionResizeMode(2, QtWidgets.QHeaderView.ResizeMode.ResizeToContents) horizontal_header.setSectionResizeMode(3, QtWidgets.QHeaderView.ResizeMode.ResizeToContents) # horizontal_header.setStretchLastSection(True) # self.ui.tools_table_exc.setSortingEnabled(True) # sort by tool diameter self.ui.tools_table_exc.sortItems(1) # After sorting, to display also the number of drills in the right row we need to update self.initial_rows dict # with the new order. Of course the last 2 rows in the tool table are just for display therefore we don't # use them self.tool2tooldia.clear() for row in range(self.ui.tools_table_exc.rowCount() - 2): tool = int(self.ui.tools_table_exc.item(row, 0).text()) diameter = float(self.ui.tools_table_exc.item(row, 1).text()) self.tool2tooldia[tool] = diameter self.ui.tools_table_exc.setMinimumHeight(self.ui.tools_table_exc.getHeight()) self.ui.tools_table_exc.setMaximumHeight(self.ui.tools_table_exc.getHeight()) # make sure no rows are selected so the user have to click the correct row, meaning selecting the correct tool self.ui.tools_table_exc.clearSelection() # Remove anything else in the GUI Properties Tab self.app.ui.properties_scroll_area.takeWidget() # Put ourselves in the GUI Properties Tab self.app.ui.properties_scroll_area.setWidget(self.ui.exc_edit_widget) # Switch notebook to Properties page self.app.ui.notebook.setCurrentWidget(self.app.ui.properties_tab) # we reactivate the signals after the after the tool adding as we don't need to see the tool been populated self.ui.tools_table_exc.itemChanged.connect(self.on_tool_edit) self.ui.tools_table_exc.cellPressed.connect(self.on_row_selected) def change_level(self, level): """ :param level: application level: either 'b' or 'a' :type level: str :return: """ if level == 'a': self.ui.level.setChecked(True) else: self.ui.level.setChecked(False) self.on_level_changed(self.ui.level.isChecked()) def on_level_changed(self, checked): if not checked: self.ui.level.setText('%s' % _('Beginner')) self.ui.level.setStyleSheet(""" QToolButton { color: green; } """) # Context Menu section # self.ui.tools_table_exc.removeContextMenu() else: self.ui.level.setText('%s' % _('Advanced')) self.ui.level.setStyleSheet(""" QToolButton { color: red; } """) # Context Menu section # self.ui.tools_table_exc.setupContextMenu() def on_tool_add(self, tooldia=None): self.is_modified = True if tooldia: tool_dia = tooldia else: try: tool_dia = float(self.ui.addtool_entry.get_value()) except ValueError: # try to convert comma to decimal point. if it's still not working error message and return try: tool_dia = float(self.ui.addtool_entry.get_value().replace(',', '.')) except ValueError: self.app.inform.emit('[ERROR_NOTCL] %s' % _("Wrong value format entered, use a number.")) return if tool_dia not in self.olddia_newdia: storage_elem = AppGeoEditor.make_storage() self.storage_dict[tool_dia] = storage_elem # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values # each time a tool diameter is edited or added self.olddia_newdia[tool_dia] = tool_dia else: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Tool already in the original or actual tool list.\n" "Save and reedit Excellon if you need to add this tool. ")) return # since we add a new tool, we update also the initial state of the plugin_table through it's dictionary # we add a new entry in the tool2tooldia dict self.tool2tooldia[len(self.olddia_newdia)] = tool_dia self.app.inform.emit('[success] %s: %s %s' % (_("Added new tool with dia"), str(tool_dia), str(self.units))) self.build_ui() # make a quick sort through the tool2tooldia dict so we find which row to select row_to_be_selected = None for key in sorted(self.tool2tooldia): if self.tool2tooldia[key] == tool_dia: row_to_be_selected = int(key) - 1 self.last_tool_selected = int(key) break try: self.ui.tools_table_exc.selectRow(row_to_be_selected) except TypeError as e: self.app.log.debug("AppExcEditor.on_tool_add() --> %s" % str(e)) def on_tool_delete(self, dia=None): self.is_modified = True deleted_tool_dia_list = [] try: if dia is None or dia is False: # deleted_tool_dia = float( # self.ui.tools_table_exc.item(self.ui.tools_table_exc.currentRow(), 1).text()) for index in self.ui.tools_table_exc.selectionModel().selectedRows(): row = index.row() deleted_tool_dia_list.append(float(self.ui.tools_table_exc.item(row, 1).text())) else: if isinstance(dia, list): for dd in dia: deleted_tool_dia_list.append(float('%.*f' % (self.decimals, dd))) else: deleted_tool_dia_list.append(float('%.*f' % (self.decimals, dia))) except Exception: self.app.inform.emit('[WARNING_NOTCL] %s' % _("Select a tool in Tool Table")) return for deleted_tool_dia in deleted_tool_dia_list: # delete the storage used for that tool storage_elem = AppGeoEditor.make_storage() self.storage_dict[deleted_tool_dia] = storage_elem self.storage_dict.pop(deleted_tool_dia, None) # I've added this flag_del variable because dictionary don't like # having keys deleted while iterating through them flag_del = [] # self.points_edit.pop(deleted_tool_dia, None) for deleted_tool in self.tool2tooldia: if self.tool2tooldia[deleted_tool] == deleted_tool_dia: flag_del.append(deleted_tool) if flag_del: for tool_to_be_deleted in flag_del: # delete the tool self.tool2tooldia.pop(tool_to_be_deleted, None) # delete also the drills from points_edit dict just in case we add the tool again, # we don't want to show the number of drills from before was deleter self.points_edit[deleted_tool_dia] = [] self.olddia_newdia.pop(deleted_tool_dia, None) self.app.inform.emit('[success] %s: %s %s' % (_("Deleted tool with diameter"), str(deleted_tool_dia), str(self.units))) self.replot() # self.app.inform.emit("Could not delete selected tool") self.build_ui() def on_tool_edit(self, item_changed): # if connected, disconnect the signal from the slot on item_changed as it creates issues try: self.ui.tools_table_exc.itemChanged.disconnect() except TypeError: pass try: self.ui.tools_table_exc.cellPressed.disconnect() except TypeError: pass # self.ui.tools_table_exc.selectionModel().currentChanged.disconnect() self.is_modified = True # new_dia = None try: new_dia = float(self.ui.tools_table_exc.currentItem().text()) except ValueError as e: self.app.log.debug("AppExcEditor.on_tool_edit() --> %s" % str(e)) return row_of_item_changed = self.ui.tools_table_exc.currentRow() # rows start with 0, tools start with 1 so we adjust the value by 1 key_in_tool2tooldia = row_of_item_changed + 1 old_dia = self.tool2tooldia[key_in_tool2tooldia] # SOURCE storage source_storage = self.storage_dict[old_dia] # DESTINATION storage # tool diameter is not used so we create a new tool with the desired diameter if new_dia not in self.olddia_newdia: destination_storage = AppGeoEditor.make_storage() self.storage_dict[new_dia] = destination_storage # self.olddia_newdia dict keeps the evidence on current tools diameters as keys and gets updated on values # each time a tool diameter is edited or added self.olddia_newdia[new_dia] = new_dia else: # tool diameter is already in use so we move the drills from the prior tool to the new tool destination_storage = self.storage_dict[new_dia] # since we add a new tool, we update also the intial state of the plugin_table through it's dictionary # we add a new entry in the tool2tooldia dict self.tool2tooldia[len(self.olddia_newdia)] = new_dia # CHANGE the elements geometry according to the new diameter factor = new_dia / old_dia new_geo = Polygon() for shape_exc in source_storage.get_objects(): geo_list = [] if isinstance(shape_exc.geo, MultiLineString): for subgeo in shape_exc.geo.geoms: geo_list.append(scale(subgeo, xfact=factor, yfact=factor, origin='center')) new_geo = MultiLineString(geo_list) elif isinstance(shape_exc.geo, Polygon): # I don't have any info regarding the angle of the slot geometry, nor how thick it is or # how long it is given the angle. So I will have to make an approximation because # we need to conserve the slot length, we only resize the diameter for the tool # Therefore scaling won't work and buffering will not work either. # First we get the Linestring that is one that the original slot is built around with the # tool having the diameter sel_dia poly = shape_exc.geo xmin, ymin, xmax, ymax = poly.bounds # a line that is certain to be bigger than our slot because it's the diagonal # of it's bounding box poly_diagonal = LineString([(xmin, ymin), (xmax, ymax)]) poly_centroid = poly.centroid # center of the slot geometry poly_center = (poly_centroid.x, poly_centroid.y) # make a list of intersections with the rotated line list_of_cuttings = [] for angle in range(0, 359, 1): rot_poly_diagonal = rotate(poly_diagonal, angle=angle, origin=poly_center) cut_line = rot_poly_diagonal.intersection(poly) cut_line_len = cut_line.length list_of_cuttings.append( (cut_line_len, cut_line) ) # find the cut_line with the maximum length which is the LineString for which the start # and stop point are the start and stop point of the slot as in the Gerber file cut_line_with_max_length = max(list_of_cuttings, key=lambda i: i[0])[1] # find the coordinates of this line cut_line_with_max_length_coords = list(cut_line_with_max_length.coords) # extract the first and last point of the line and build some buffered polygon circles # around them start_pt = Point(cut_line_with_max_length_coords[0]) stop_pt = Point(cut_line_with_max_length_coords[1]) start_cut_geo = start_pt.buffer(new_dia / 2) stop_cut_geo = stop_pt.buffer(new_dia / 2) # and we cut the above circle polygons from our line and get in this way a line around # which we can build the new slot by buffering with the new tool diameter new_line = cut_line_with_max_length.difference(start_cut_geo) new_line = new_line.difference(stop_cut_geo) # create the geometry for the resized slot by buffering with half of the # new diameter value: new_dia new_geo = new_line.buffer(new_dia / 2) try: self.points_edit.pop(old_dia, None) except KeyError: pass try: self.slot_points_edit.pop(old_dia, None) except KeyError: pass # add bogus drill/slots points (for total count of drills/slots) # for drills if isinstance(shape_exc.geo, MultiLineString): if new_dia not in self.points_edit: self.points_edit[new_dia] = [(0, 0)] else: self.points_edit[new_dia].append((0, 0)) # for slots if isinstance(shape_exc.geo, Polygon): if new_dia not in self.slot_points_edit: self.slot_points_edit[new_dia] = [(0, 0)] else: self.slot_points_edit[new_dia].append((0, 0)) self.add_exc_shape(shp=DrawToolShape(new_geo), storage=destination_storage) # update the UI and the CANVAS self.build_ui() self.replot() # delete the old tool self.on_tool_delete(dia=old_dia) # we reactivate the signals after the after the tool editing self.ui.tools_table_exc.itemChanged.connect(self.on_tool_edit) self.ui.tools_table_exc.cellPressed.connect(self.on_row_selected) self.app.inform.emit('[success] %s' % _("Done.")) # self.ui.tools_table_exc.selectionModel().currentChanged.connect(self.on_row_selected) def on_name_activate(self): self.edited_obj_name = self.ui.name_entry.get_value() def activate(self): # adjust the status of the menu entries related to the editor self.app.ui.menueditedit.setDisabled(True) self.app.ui.menueditok.setDisabled(False) # adjust the visibility of some of the canvas context menu self.app.ui.popmenu_edit.setVisible(False) self.app.ui.popmenu_save.setVisible(True) self.connect_canvas_event_handlers() # initialize working objects self.storage_dict = {} self.current_storage = [] self.points_edit = {} self.sorted_diameters = [] self.new_tools = {} self.olddia_newdia = {} self.shapes.enabled = True self.tool_shape.enabled = True # self.app.app_cursor.enabled = True self.app.ui.corner_snap_btn.setVisible(True) self.app.ui.snap_magnet.setVisible(True) self.app.ui.exc_editor_menu.setDisabled(False) self.app.ui.exc_editor_menu.menuAction().setVisible(True) self.app.ui.editor_exit_btn_ret_action.setVisible(True) self.app.ui.editor_start_btn.setVisible(False) self.app.ui.e_editor_cmenu.setEnabled(True) self.app.ui.exc_edit_toolbar.setDisabled(False) self.app.ui.exc_edit_toolbar.setVisible(True) # self.app.ui.grid_toolbar.setDisabled(False) # start with GRID toolbar activated if self.app.ui.grid_snap_btn.isChecked() is False: self.app.ui.grid_snap_btn.trigger() self.app.ui.popmenu_disable.setVisible(False) self.app.ui.cmenu_newmenu.menuAction().setVisible(False) self.app.ui.popmenu_properties.setVisible(False) self.app.ui.e_editor_cmenu.menuAction().setVisible(True) self.app.ui.g_editor_cmenu.menuAction().setVisible(False) self.app.ui.grb_editor_cmenu.menuAction().setVisible(False) self.app.ui.pop_menucolor.menuAction().setVisible(False) self.app.ui.popmenu_numeric_move.setVisible(False) self.app.ui.popmenu_move2origin.setVisible(False) # show the UI self.ui.drills_frame.show() def deactivate(self): try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass # adjust the status of the menu entries related to the editor self.app.ui.menueditedit.setDisabled(False) self.app.ui.menueditok.setDisabled(True) # adjust the visibility of some of the canvas context menu self.app.ui.popmenu_edit.setVisible(True) self.app.ui.popmenu_save.setVisible(False) self.disconnect_canvas_event_handlers() self.clear() self.app.ui.exc_edit_toolbar.setDisabled(True) self.app.ui.corner_snap_btn.setVisible(False) self.app.ui.snap_magnet.setVisible(False) # set the Editor Toolbar visibility to what was before entering in the Editor self.app.ui.exc_edit_toolbar.setVisible(False) if self.toolbar_old_state is False \ else self.app.ui.exc_edit_toolbar.setVisible(True) # Disable visuals self.shapes.enabled = False self.tool_shape.enabled = False # self.app.app_cursor.enabled = False self.app.ui.exc_editor_menu.setDisabled(True) self.app.ui.exc_editor_menu.menuAction().setVisible(False) self.app.ui.editor_exit_btn_ret_action.setVisible(False) self.app.ui.editor_start_btn.setVisible(True) self.app.ui.popmenu_disable.setVisible(True) self.app.ui.cmenu_newmenu.menuAction().setVisible(True) self.app.ui.popmenu_properties.setVisible(True) self.app.ui.g_editor_cmenu.menuAction().setVisible(False) self.app.ui.e_editor_cmenu.menuAction().setVisible(False) self.app.ui.grb_editor_cmenu.menuAction().setVisible(False) self.app.ui.pop_menucolor.menuAction().setVisible(True) self.app.ui.popmenu_numeric_move.setVisible(True) self.app.ui.popmenu_move2origin.setVisible(True) # Show original geometry if self.edited_obj: self.edited_obj.visible = True # hide the UI self.ui.drills_frame.hide() def connect_canvas_event_handlers(self): # ## Canvas events # first connect to new, then disconnect the old handlers # don't ask why but if there is nothing connected I've seen issues self.mp = self.canvas.graph_event_connect('mouse_press', self.on_canvas_click) self.mm = self.canvas.graph_event_connect('mouse_move', self.on_canvas_move) self.mr = self.canvas.graph_event_connect('mouse_release', self.on_exc_click_release) # make sure that the shortcuts key and mouse events will no longer be linked to the methods from FlatCAMApp # but those from AppGeoEditor if self.app.use_3d_engine: self.app.plotcanvas.graph_event_disconnect('mouse_press', self.app.on_mouse_click_over_plot) self.app.plotcanvas.graph_event_disconnect('mouse_move', self.app.on_mouse_move_over_plot) self.app.plotcanvas.graph_event_disconnect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.plotcanvas.graph_event_disconnect('mouse_double_click', self.app.on_mouse_double_click_over_plot) else: self.app.plotcanvas.graph_event_disconnect(self.app.mp) self.app.plotcanvas.graph_event_disconnect(self.app.mm) self.app.plotcanvas.graph_event_disconnect(self.app.mr) self.app.plotcanvas.graph_event_disconnect(self.app.mdc) self.app.collection.view.clicked.disconnect() self.app.ui.popmenu_copy.triggered.disconnect() self.app.ui.popmenu_delete.triggered.disconnect() self.app.ui.popmenu_move.triggered.disconnect() self.app.ui.popmenu_copy.triggered.connect(self.exc_copy_drills) self.app.ui.popmenu_delete.triggered.connect(self.on_delete_btn) self.app.ui.popmenu_move.triggered.connect(self.exc_move_drills) # Excellon Editor self.app.ui.drill.triggered.connect(self.exc_add_drill) self.app.ui.drill_array.triggered.connect(self.exc_add_drill_array) def disconnect_canvas_event_handlers(self): # we restore the key and mouse control to FlatCAMApp method # first connect to new, then disconnect the old handlers # don't ask why but if there is nothing connected I've seen issues self.app.mp = self.app.plotcanvas.graph_event_connect('mouse_press', self.app.on_mouse_click_over_plot) self.app.mm = self.app.plotcanvas.graph_event_connect('mouse_move', self.app.on_mouse_move_over_plot) self.app.mr = self.app.plotcanvas.graph_event_connect('mouse_release', self.app.on_mouse_click_release_over_plot) self.app.mdc = self.app.plotcanvas.graph_event_connect('mouse_double_click', self.app.on_mouse_double_click_over_plot) self.app.collection.view.clicked.connect(self.app.collection.on_mouse_down) if self.app.use_3d_engine: self.canvas.graph_event_disconnect('mouse_press', self.on_canvas_click) self.canvas.graph_event_disconnect('mouse_move', self.on_canvas_move) self.canvas.graph_event_disconnect('mouse_release', self.on_exc_click_release) else: self.canvas.graph_event_disconnect(self.mp) self.canvas.graph_event_disconnect(self.mm) self.canvas.graph_event_disconnect(self.mr) try: self.app.ui.popmenu_copy.triggered.disconnect(self.exc_copy_drills) except (TypeError, AttributeError): pass try: self.app.ui.popmenu_delete.triggered.disconnect(self.on_delete_btn) except (TypeError, AttributeError): pass try: self.app.ui.popmenu_move.triggered.disconnect(self.exc_move_drills) except (TypeError, AttributeError): pass self.app.ui.popmenu_copy.triggered.connect(self.app.on_copy_command) self.app.ui.popmenu_delete.triggered.connect(self.app.on_delete) self.app.ui.popmenu_move.triggered.connect(self.app.obj_move) # Excellon Editor try: self.app.ui.drill.triggered.disconnect(self.exc_add_drill) except (TypeError, AttributeError): pass try: self.app.ui.drill_array.triggered.disconnect(self.exc_add_drill_array) except (TypeError, AttributeError): pass try: self.app.jump_signal.disconnect() except (TypeError, AttributeError): pass def clear(self): self.active_tool = None # self.shape_buffer = [] self.selected.clear() self.points_edit = {} self.new_tools = {} # self.storage_dict = {} self.shapes.clear(update=True) self.tool_shape.clear(update=True) # self.storage = AppExcEditor.make_storage() self.replot() def edit_fcexcellon(self, edited_obj): """ Imports the geometry from the given FlatCAM Excellon object into the editor. :param edited_obj: ExcellonObject object :return: None """ self.deactivate() self.activate() # create a reference to the edited object self.edited_obj = edited_obj # Hide original geometry edited_obj.visible = False if self.edited_obj: outname = self.edited_obj.obj_options['name'] else: outname = '' self.data_defaults = { "name": outname + '_drill', "plot": self.app.options["excellon_plot"], "solid": self.app.options["excellon_solid"], "multicolored": self.app.options["excellon_multicolored"], "merge_fuse_tools": self.app.options["excellon_merge_fuse_tools"], "format_upper_in": self.app.options["excellon_format_upper_in"], "format_lower_in": self.app.options["excellon_format_lower_in"], "format_upper_mm": self.app.options["excellon_format_upper_mm"], "lower_mm": self.app.options["excellon_format_lower_mm"], "zeros": self.app.options["excellon_zeros"], "tools_drill_tool_order": self.app.options["tools_drill_tool_order"], "tools_drill_cutz": self.app.options["tools_drill_cutz"], "tools_drill_multidepth": self.app.options["tools_drill_multidepth"], "tools_drill_depthperpass": self.app.options["tools_drill_depthperpass"], "tools_drill_travelz": self.app.options["tools_drill_travelz"], "tools_drill_feedrate_z": self.app.options["tools_drill_feedrate_z"], "tools_drill_feedrate_rapid": self.app.options["tools_drill_feedrate_rapid"], "tools_drill_toolchange": self.app.options["tools_drill_toolchange"], "tools_drill_toolchangez": self.app.options["tools_drill_toolchangez"], "tools_drill_toolchangexy": self.app.options["tools_drill_toolchangexy"], # Drill Slots "tools_drill_drill_slots": self.app.options["tools_drill_drill_slots"], "tools_drill_drill_overlap": self.app.options["tools_drill_drill_overlap"], "tools_drill_last_drill": self.app.options["tools_drill_last_drill"], "tools_drill_endz": self.app.options["tools_drill_endz"], "tools_drill_endxy": self.app.options["tools_drill_endxy"], "tools_drill_startz": self.app.options["tools_drill_startz"], "tools_drill_offset": self.app.options["tools_drill_offset"], "tools_drill_spindlespeed": self.app.options["tools_drill_spindlespeed"], "tools_drill_dwell": self.app.options["tools_drill_dwell"], "tools_drill_dwelltime": self.app.options["tools_drill_dwelltime"], "tools_drill_ppname_e": self.app.options["tools_drill_ppname_e"], "tools_drill_z_p_depth": self.app.options["tools_drill_z_p_depth"], "tools_drill_feedrate_probe": self.app.options["tools_drill_feedrate_probe"], "tools_drill_spindledir": self.app.options["tools_drill_spindledir"], "tools_drill_f_plunge": self.app.options["tools_drill_f_plunge"], "tools_drill_f_retract": self.app.options["tools_drill_f_retract"], "tools_drill_area_exclusion": self.app.options["tools_drill_area_exclusion"], "tools_drill_area_shape": self.app.options["tools_drill_area_shape"], "tools_drill_area_strategy": self.app.options["tools_drill_area_strategy"], "tools_drill_area_overz": self.app.options["tools_drill_area_overz"], } # fill in self.default_data values from self.obj_options for opt_key, opt_val in self.app.options.items(): if opt_key.find('excellon_') == 0: self.data_defaults[opt_key] = deepcopy(opt_val) self.points_edit = {} # build the self.points_edit dict {dimaters: [point_list]} for tool, tool_dict in self.edited_obj.tools.items(): tool_dia = self.dec_format(self.edited_obj.tools[tool]['tooldia']) if 'drills' in tool_dict and tool_dict['drills']: for drill in tool_dict['drills']: try: self.points_edit[tool_dia].append(drill) except KeyError: self.points_edit[tool_dia] = [drill] self.slot_points_edit = {} # build the self.slot_points_edit dict {dimaters: {"start": Point, "stop": Point}} for tool, tool_dict in self.edited_obj.tools.items(): tool_dia = float('%.*f' % (self.decimals, self.edited_obj.tools[tool]['tooldia'])) if 'slots' in tool_dict and tool_dict['slots']: for slot in tool_dict['slots']: try: self.slot_points_edit[tool_dia].append({ "start": slot[0], "stop": slot[1] }) except KeyError: self.slot_points_edit[tool_dia] = [{ "start": slot[0], "stop": slot[1] }] # Set selection tolerance # DrawToolShape.tolerance = fc_excellon.drawing_tolerance * 10 self.select_tool("drill_select") # reset the tool table self.ui.tools_table_exc.clear() self.ui.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S']) self.last_tool_selected = None self.set_editor_ui() # now that we have data, create the appGUI interface and add it to the Tool Tab self.build_ui(first_run=True) # we activate this after the initial build as we don't need to see the tool been populated self.ui.tools_table_exc.itemChanged.connect(self.on_tool_edit) # build the geometry for each tool-diameter, each drill will be represented by a '+' symbol # and then add it to the storage elements (each storage elements is a member of a list for tool_dia in self.points_edit: storage_elem = AppGeoEditor.make_storage() for point in self.points_edit[tool_dia]: # make a '+' sign, the line length is the tool diameter start_hor_line = ((point.x - (tool_dia / 2)), point.y) stop_hor_line = ((point.x + (tool_dia / 2)), point.y) start_vert_line = (point.x, (point.y - (tool_dia / 2))) stop_vert_line = (point.x, (point.y + (tool_dia / 2))) shape_geo = MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)]) if shape_geo is not None: self.add_exc_shape(DrawToolShape(shape_geo), storage_elem) self.storage_dict[tool_dia] = storage_elem # slots for tool_dia in self.slot_points_edit: buf_value = float(tool_dia) / 2 for elem_dict in self.slot_points_edit[tool_dia]: line_geo = LineString([elem_dict['start'], elem_dict['stop']]) shape_geo = line_geo.buffer(buf_value) if tool_dia not in self.storage_dict: storage_elem = AppGeoEditor.make_storage() self.storage_dict[tool_dia] = storage_elem if shape_geo is not None: self.add_exc_shape(DrawToolShape(shape_geo), self.storage_dict[tool_dia]) self.replot() # add a first tool in the Tool Table but only if the Excellon Object is empty if not self.tool2tooldia: self.on_tool_add(self.dec_format(float(self.app.options['excellon_editor_newdia']))) def update_fcexcellon(self, exc_obj): """ Create a new Excellon object that contain the edited content of the source Excellon object :param exc_obj: ExcellonObject :return: None """ # this dictionary will contain tooldia's as keys and a list of coordinates tuple as values # the values of this dict are coordinates of the holes (drills) edited_points = {} """ - this dictionary will contain tooldia's as keys and a list of another dicts as values - the dict element of the list has the structure ================ ==================================== Key Value ================ ==================================== start (Shapely.Point) Start point of the slot stop (Shapely.Point) Stop point of the slot ================ ==================================== """ edited_slot_points = {} for storage_tooldia in self.storage_dict: for x in self.storage_dict[storage_tooldia].get_objects(): if isinstance(x.geo, MultiLineString): # all x.geo in self.storage_dict[storage] are MultiLinestring objects for drills # each MultiLineString is made out of Linestrings # select first Linestring object in the current MultiLineString first_linestring = x.geo.geoms[0] # get it's coordinates first_linestring_coords = first_linestring.coords x_coord = first_linestring_coords[0][0] + (float(first_linestring.length / 2)) y_coord = first_linestring_coords[0][1] # create a tuple with the coordinates (x, y) and add it to the list that is the value of the # edited_points dictionary point = (x_coord, y_coord) if storage_tooldia not in edited_points: edited_points[storage_tooldia] = [point] else: edited_points[storage_tooldia].append(point) elif isinstance(x.geo, Polygon): # create a tuple with the points (start, stop) and add it to the list that is the value of the # edited_points dictionary # first determine the start and stop coordinates for the slot knowing the geometry and the tool # diameter radius = float(storage_tooldia) / 2 radius = radius - 0.0000001 poly = x.geo poly = poly.buffer(-radius) if not poly.is_valid or poly.is_empty: # print("Polygon not valid: %s" % str(poly.wkt)) continue xmin, ymin, xmax, ymax = poly.bounds line_one = LineString([(xmin, ymin), (xmax, ymax)]).intersection(poly).length line_two = LineString([(xmin, ymax), (xmax, ymin)]).intersection(poly).length if line_one < line_two: point_elem = { "start": (xmin, ymax), "stop": (xmax, ymin) } else: point_elem = { "start": (xmin, ymin), "stop": (xmax, ymax) } if storage_tooldia not in edited_slot_points: edited_slot_points[storage_tooldia] = [point_elem] else: edited_slot_points[storage_tooldia].append(point_elem) # recreate the drills and tools to be added to the new Excellon edited object # first, we look in the tool table if one of the tool diameters was changed then # append that a tuple formed by (old_dia, edited_dia) to a list changed_key = set() for initial_dia in self.olddia_newdia: edited_dia = self.olddia_newdia[initial_dia] if edited_dia != initial_dia: # for drills for old_dia in edited_points: if old_dia == initial_dia: changed_key.add((old_dia, edited_dia)) # for slots for old_dia in edited_slot_points: if old_dia == initial_dia: changed_key.add((old_dia, edited_dia)) # if the initial_dia is not in edited_points it means it is a new tool with no drill points # (and we have to add it) # because in case we have drill points it will have to be already added in edited_points # if initial_dia not in edited_points.keys(): # edited_points[initial_dia] = [] for el in changed_key: edited_points[el[1]] = edited_points.pop(el[0]) edited_slot_points[el[1]] = edited_slot_points.pop(el[0]) # Let's sort the edited_points dictionary by keys (diameters) and store the result in a zipped list # ordered_edited_points is a ordered list of tuples; # element[0] of the tuple is the diameter and # element[1] of the tuple is a list of coordinates (a tuple themselves) ordered_edited_points = sorted(zip(edited_points.keys(), edited_points.values())) current_tool = 0 for tool_dia in ordered_edited_points: current_tool += 1 # create the self.tools for the new Excellon object (the one with edited content) if current_tool not in self.new_tools: self.new_tools[current_tool] = {} self.new_tools[current_tool]['tooldia'] = float(tool_dia[0]) # add in self.tools the 'solid_geometry' key, the value (a list) is populated below self.new_tools[current_tool]['solid_geometry'] = [] # create the self.drills for the new Excellon object (the one with edited content) for point in tool_dia[1]: try: self.new_tools[current_tool]['drills'].append(Point(point)) except KeyError: self.new_tools[current_tool]['drills'] = [Point(point)] # repopulate the 'solid_geometry' for each tool poly = Point(point).buffer(float(tool_dia[0]) / 2.0, int(int(exc_obj.geo_steps_per_circle) / 4)) self.new_tools[current_tool]['solid_geometry'].append(poly) ordered_edited_slot_points = sorted(zip(edited_slot_points.keys(), edited_slot_points.values())) for tool_dia in ordered_edited_slot_points: tool_exist_flag = False for tool in self.new_tools: if tool_dia[0] == self.new_tools[tool]["tooldia"]: current_tool = tool tool_exist_flag = True break if tool_exist_flag is False: current_tool += 1 # create the self.tools for the new Excellon object (the one with edited content) if current_tool not in self.new_tools: self.new_tools[current_tool] = {} self.new_tools[current_tool]['tooldia'] = float(tool_dia[0]) # add in self.tools the 'solid_geometry' key, the value (a list) is populated below self.new_tools[current_tool]['solid_geometry'] = [] # create the self.slots for the new Excellon object (the one with edited content) for coord_dict in tool_dia[1]: slot = ( Point(coord_dict['start']), Point(coord_dict['stop']) ) try: self.new_tools[current_tool]['slots'].append(slot) except KeyError: self.new_tools[current_tool]['slots'] = [slot] # repopulate the 'solid_geometry' for each tool poly = LineString([coord_dict['start'], coord_dict['stop']]).buffer( float(tool_dia[0]) / 2.0, int(int(exc_obj.geo_steps_per_circle) / 4) ) self.new_tools[current_tool]['solid_geometry'].append(poly) if self.is_modified is True: if "_edit" in self.edited_obj_name: try: idd = int(self.edited_obj_name[-1]) + 1 self.edited_obj_name = self.edited_obj_name[:-1] + str(idd) except ValueError: self.edited_obj_name += "_1" else: self.edited_obj_name += "_edit" def deactivate_signal_handler(_): self.deactivate() self.app.connect_custom_signal(deactivate_signal_handler, object) self.app.worker_task.emit({'fcn': self.new_edited_excellon, 'params': [self.edited_obj_name, self.new_tools]}) return self.edited_obj_name @staticmethod def update_options(obj): try: if not obj.obj_options: obj.obj_options = {'xmin': 0, 'ymin': 0, 'xmax': 0, 'ymax': 0} return True else: return False except AttributeError: obj.obj_options = {} return True def new_edited_excellon(self, outname, n_tools): """ Creates a new Excellon object for the edited Excellon. Thread-safe. :param outname: Name of the resulting object. None causes the name to be that of the file. :type outname: str :param n_tools: The new Tools storage :return: None """ self.app.log.debug("Update the Excellon object with edited content. Source is %s" % self.edited_obj.obj_options['name']) new_tools = n_tools # How the object should be initialized def obj_init(new_obj, app_obj): new_obj.tools = deepcopy(new_tools) new_obj.obj_options['name'] = outname # add a 'data' dict for each tool with the default values for tool in new_obj.tools: new_obj.tools[tool]['data'] = {} new_obj.tools[tool]['data'].update(deepcopy(self.data_defaults)) try: new_obj.create_geometry() except KeyError: self.app.inform.emit('[ERROR_NOTCL] %s' % _("There are no Tools definitions in the file. Aborting Excellon creation.") ) except Exception: msg = '[ERROR] %s' % \ _("An internal error has occurred. See shell.\n") msg += traceback.format_exc() app_obj.inform.emit(msg) return with self.app.proc_container.new('%s...' % _("Generating")): try: edited_obj = self.app.app_obj.new_object("excellon", outname, obj_init) edited_obj.source_file = self.app.f_handlers.export_excellon(obj_name=edited_obj.obj_options['name'], local_use=edited_obj, filename=None, use_thread=False) except Exception as e: self.app.custom_signal.emit(None) # calls deactivate_signal_handler() on UI Thread # make sure that we do not carry the reference of the edited object further along self.edited_obj = None self.app.log.error("Error on Edited object creation: %s" % str(e)) return self.app.custom_signal.emit(None) # calls deactivate_signal_handler() on UI Thread # make sure that we do not carry the reference of the edited object further along self.edited_obj = None self.app.inform.emit('[success] %s' % _("Excellon editing finished.")) def on_tool_select(self, tool): """ Behavior of the toolbar. Tool initialization. :rtype : None """ current_tool = tool self.app.log.debug("on_tool_select('%s')" % tool) if self.last_tool_selected is None and current_tool != 'drill_select': # self.draw_app.select_tool('drill_select') self.complete = True current_tool = 'drill_select' self.app.inform.emit('[WARNING_NOTCL] %s' % _("Cancelled. There is no Tool/Drill selected")) # This is to make the group behave as radio group if current_tool in self.tools_exc: if self.tools_exc[current_tool]["button"].isChecked(): self.app.log.debug("%s is checked." % current_tool) for t in self.tools_exc: if t != current_tool: self.tools_exc[t]["button"].setChecked(False) # this is where the Editor toolbar classes (button's) are instantiated self.active_tool = self.tools_exc[current_tool]["constructor"](self) # self.app.inform.emit(self.active_tool.start_msg) else: self.app.log.debug("%s is NOT checked." % current_tool) for t in self.tools_exc: self.tools_exc[t]["button"].setChecked(False) self.select_tool('drill_select') self.active_tool = SelectEditorExc(self) def on_row_selected(self, row, col): key_modifier = QtWidgets.QApplication.keyboardModifiers() if self.app.options["global_mselect_key"] == 'Control': modifier_to_use = Qt.KeyboardModifier.ControlModifier else: modifier_to_use = Qt.KeyboardModifier.ShiftModifier if key_modifier == modifier_to_use: pass else: self.selected.clear() try: self.last_tool_selected = int(row) + 1 selected_dia = self.tool2tooldia[self.last_tool_selected] for obj in self.storage_dict[selected_dia].get_objects(): self.selected.append(obj) except Exception as e: self.app.log.error(str(e)) self.replot() def on_table_selection(self): selected_rows = self.ui.tools_table_exc.selectionModel().selectedRows(0) if len(selected_rows) == self.ui.tools_table_exc.rowCount(): for row in range(self.ui.tools_table_exc.rowCount() - 2): # last 2 columns have no diameter sel_dia = self.app.dec_format(float(self.ui.tools_table_exc.item(row, 1).text()), self.app.decimals) for obj in self.storage_dict[sel_dia].get_objects(): self.selected.append(obj) self.replot() return True return False def on_canvas_click(self, event): """ event.x and .y have canvas coordinates event.xdata and .ydata have plot coordinates :param event: Event object dispatched by VisPy :return: None """ if self.app.use_3d_engine: event_pos = event.pos # event_is_dragging = event.is_dragging # right_button = 2 else: event_pos = (event.xdata, event.ydata) # event_is_dragging = self.app.plotcanvas.is_dragging # right_button = 3 if event.button == 1: self.clicked_pos = self.canvas.translate_coords(event_pos) if self.app.grid_status(): self.clicked_pos = self.app.geo_editor.snap(self.clicked_pos[0], self.clicked_pos[1]) else: self.clicked_pos = (self.clicked_pos[0], self.clicked_pos[1]) self.on_canvas_click_left_handler() def on_canvas_click_left_handler(self, custom_pos=None): self.app.ui.rel_position_label.setText("Dx: %.4f   Dy: " "%.4f    " % (0, 0)) click_position = custom_pos if custom_pos is not None else self.clicked_pos if self.active_tool is not None: # Dispatch event to active_tool self.active_tool.click(click_position) # If it is a shape generating tool if isinstance(self.active_tool, FCShapeTool) and self.active_tool.complete: if self.current_storage is not None: self.on_exc_shape_complete(self.current_storage) self.build_ui() # MS: always return to the Select Tool if modifier key is not pressed # else return to the current tool if self.app.options["global_mselect_key"] == 'Control': modifier_to_use = Qt.KeyboardModifier.ControlModifier else: modifier_to_use = Qt.KeyboardModifier.ShiftModifier # if modifier key is pressed then we add to the selected list the current shape but if it's already # in the selected list, we removed it. Therefore, first click selects, second deselects. if QtWidgets.QApplication.keyboardModifiers() == modifier_to_use: self.select_tool(self.active_tool.name) else: # return to Select tool but not for FCDrillAdd or SlotAdd if isinstance(self.active_tool, DrillAdd) or isinstance(self.active_tool, SlotAdd): self.select_tool(self.active_tool.name) else: self.select_tool("drill_select") return if isinstance(self.active_tool, SelectEditorExc): # self.app.log.debug("Replotting after click.") self.replot() else: self.app.log.debug("No active tool to respond to click!") def on_exc_click_release(self, event): """ Handler of the "mouse_release" event. It will pop-up the context menu on right mouse click unless there was a panning move (decided in the "mouse_move" event handler) and only if the current tool is the Select tool. It will 'close' a Editor tool if it is the case. :param event: Event object dispatched by VisPy SceneCavas :return: None """ if self.app.use_3d_engine: event_pos = event.pos # event_is_dragging = event.is_dragging right_button = 2 else: event_pos = (event.xdata, event.ydata) # event_is_dragging = self.app.plotcanvas.is_dragging right_button = 3 pos_canvas = self.canvas.translate_coords(event_pos) if self.app.grid_status(): pos = self.app.geo_editor.snap(pos_canvas[0], pos_canvas[1]) else: pos = (pos_canvas[0], pos_canvas[1]) # if the released mouse button was RMB then test if it was a panning motion or not, if not it was a context # canvas menu try: if event.button == right_button: # right click if self.app.ui.popMenu.mouse_is_panning is False: try: QtGui.QGuiApplication.restoreOverrideCursor() except Exception: pass if self.active_tool.complete is False and not isinstance(self.active_tool, SelectEditorExc): self.active_tool.complete = True self.in_action = False self.delete_utility_geometry() self.app.inform.emit('[success] %s' % _("Done.")) self.select_tool('drill_select') else: if isinstance(self.active_tool, DrillAdd): self.active_tool.complete = True self.in_action = False self.delete_utility_geometry() self.app.inform.emit('[success] %s' % _("Done.")) self.select_tool('drill_select') self.app.cursor = QtGui.QCursor() self.app.populate_cmenu_grids() self.app.ui.popMenu.popup(self.app.cursor.pos()) except Exception as e: self.app.log.error("AppExcEditor.on_exc_click_release() RMB click --> Error: %s" % str(e)) raise # if the released mouse button was LMB then test if we had a right-to-left selection or a left-to-right # selection and then select a type of selection ("enclosing" or "touching") if event.button == 1: # left click if self.app.selection_type is not None: try: self.draw_selection_area_handler(self.clicked_pos, pos, self.app.selection_type) except Exception as e: self.app.log.error("AppExcEditor.on_exc_click_release() LMB click --> Error: %s" % str(e)) raise self.app.selection_type = None elif isinstance(self.active_tool, SelectEditorExc): self.active_tool.click_release((self.clicked_pos[0], self.clicked_pos[1])) # if there are selected objects then plot them if self.selected: self.replot() click_position = pos if pos is not None else self.clicked_pos if self.active_tool is not None and self.active_tool.name != 'drill_select': # Dispatch event to active_tool try: self.active_tool.click_release(click_position) except AttributeError: pass def on_canvas_move(self, event): """ Called on 'mouse_move' event. It updates the mouse cursor if the grid snapping is ON. It decides if we have a mouse drag and if it is done with the right mouse click. Then it passes this info to a class object which is used in the "mouse_release" handler to decide if to pop-up the context menu or not. It draws utility_geometry for the Editor tools. Update the position labels from status bar. Decide if we have a right to left or a left to right mouse drag with left mouse button and call a function that will draw a selection shape on canvas. event.pos have canvas screen coordinates :param event: Event object dispatched by VisPy SceneCavas :return: None """ if not self.app.plotcanvas.native.hasFocus(): self.app.plotcanvas.native.setFocus() if self.app.use_3d_engine: event_pos = event.pos event_is_dragging = event.is_dragging right_button = 2 else: event_pos = (event.xdata, event.ydata) event_is_dragging = self.app.plotcanvas.is_dragging right_button = 3 pos = self.canvas.translate_coords(event_pos) event.xdata, event.ydata = pos[0], pos[1] self.x = event.xdata self.y = event.ydata self.app.ui.popMenu.mouse_is_panning = False # if the RMB is clicked and mouse is moving over plot then 'panning_action' is True if event.button == right_button and event_is_dragging == 1: self.app.ui.popMenu.mouse_is_panning = True return try: x = float(event.xdata) y = float(event.ydata) except TypeError: return if self.active_tool is None: return # ## Snap coordinates if self.app.grid_status(): x, y = self.app.geo_editor.snap(x, y) # Update cursor self.app.app_cursor.set_data(np.asarray([(x, y)]), symbol='++', edge_color=self.app.plotcanvas.cursor_color, edge_width=self.app.options["global_cursor_width"], size=self.app.options["global_cursor_size"]) self.snap_x = deepcopy(x) self.snap_y = deepcopy(y) if self.clicked_pos is None: self.clicked_pos = (0, 0) self.app.dx = x - self.clicked_pos[0] self.app.dy = y - self.clicked_pos[1] # # update the position label in the infobar since the APP mouse event handlers are disconnected # self.app.ui.position_label.setText(" X: %.4f   " # "Y: %.4f " % (x, y)) # # # update the reference position label in the infobar since the APP mouse event handlers are disconnected # self.app.ui.rel_position_label.setText("Dx: %.4f   Dy: " # "%.4f    " % (self.app.dx, self.app.dy)) self.app.ui.update_location_labels(self.app.dx, self.app.dy, x, y) # units = self.app.app_units.lower() # self.app.plotcanvas.text_hud.text = \ # 'Dx:\t{:<.4f} [{:s}]\nDy:\t{:<.4f} [{:s}]\n\nX: \t{:<.4f} [{:s}]\nY: \t{:<.4f} [{:s}]'.format( # self.app.dx, units, self.app.dy, units, x, units, y, units) self.app.plotcanvas.on_update_text_hud(self.app.dx, self.app.dy, x, y) # ## Utility geometry (animated) # self.update_utility_geometry(data=(x, y)) self.update_utility_geometry(data=(x, y)) if self.active_tool.name in [ 'drill_add', 'drill_array', 'slot_add', 'slot_array', 'drill_copy', 'drill_resize', 'drill_move' ]: try: self.active_tool.draw_cursor_data(pos=(x, y)) except AttributeError: # this can happen if the method is not implemented yet for the active_tool pass # ## Selection area on canvas section # ## if event_is_dragging == 1 and event.button == 1: # I make an exception for FCDrillAdd and DrillArray because clicking and dragging while making regions # can create strange issues. Also for SlotAdd and SlotArray if isinstance(self.active_tool, DrillAdd) or isinstance(self.active_tool, DrillArray) or \ isinstance(self.active_tool, SlotAdd) or isinstance(self.active_tool, SlotArray): self.app.selection_type = None else: dx = pos[0] - self.clicked_pos[0] self.app.delete_selection_shape() if dx < 0: self.app.draw_moving_selection_shape((self.clicked_pos[0], self.clicked_pos[1]), (x, y), color=self.app.options["global_alt_sel_line"], face_color=self.app.options['global_alt_sel_fill']) self.app.selection_type = False else: self.app.draw_moving_selection_shape((self.clicked_pos[0], self.clicked_pos[1]), (x, y)) self.app.selection_type = True else: self.app.selection_type = None # Update cursor self.app.app_cursor.set_data(np.asarray([(x, y)]), symbol='++', edge_color=self.app.plotcanvas.cursor_color, edge_width=self.app.options["global_cursor_width"], size=self.app.options["global_cursor_size"]) def add_exc_shape(self, shp, storage): """ Adds a shape to a specified shape storage. :param shp: Shape to be added. :type shp: DrawToolShape :param storage: object where to store the shapes :return: None """ # List of DrawToolShape? if isinstance(shp, list): for subshape in shp: self.add_exc_shape(subshape, storage) return assert isinstance(shp, DrawToolShape), \ "Expected a DrawToolShape, got %s" % str(type(shp)) assert shp.geo is not None, \ "Shape object has empty geometry (None)" assert (isinstance(shp.geo, list) and len(shp.geo) > 0) or not isinstance(shp.geo, list), \ "Shape objects has empty geometry ([])" if isinstance(shp, DrawToolUtilityShape): self.utility.append(shp) else: storage.insert(shp) # TODO: Check performance def add_shape(self, shp): """ Adds a shape to the shape storage. :param shp: Shape to be added. :type shp: DrawToolShape :return: None """ # List of DrawToolShape? if isinstance(shp, list): for subshape in shp: self.add_shape(subshape) return assert isinstance(shp, DrawToolShape), \ "Expected a DrawToolShape, got %s" % type(shp) assert shp.geo is not None, \ "Shape object has empty geometry (None)" assert (isinstance(shp.geo, list) and len(shp.geo) > 0) or not isinstance(shp.geo, list), \ "Shape objects has empty geometry ([])" if isinstance(shp, DrawToolUtilityShape): self.utility.append(shp) # else: # self.storage.insert(shape) def on_exc_shape_complete(self, storage): self.app.log.debug("on_shape_complete()") # Add shape if type(storage) is list: for item_storage in storage: self.add_exc_shape(self.active_tool.geometry, item_storage) else: self.add_exc_shape(self.active_tool.geometry, storage) # Remove any utility shapes self.delete_utility_geometry() self.tool_shape.clear(update=True) # Replot and reset tool. self.replot() # self.active_tool = type(self.active_tool)(self) def draw_selection_area_handler(self, start, end, sel_type): """ This function is called whenever we have a left mouse click release and only we have a left mouse click drag, be it from left to right or from right to left. The direction of the drag is decided in the "mouse_move" event handler. Pressing a modifier key (eg. Ctrl, Shift or Alt) will change the behavior of the selection. Depending on which tool belongs the selected shapes, the corresponding rows in the Tools Table are selected or deselected. :param start: mouse position when the selection LMB click was done :param end: mouse position when the left mouse button is released :param sel_type: if True it's a left to right selection (enclosure), if False it's a 'touch' selection :return: """ start_pos = (start[0], start[1]) end_pos = (end[0], end[1]) poly_selection = Polygon([start_pos, (end_pos[0], start_pos[1]), end_pos, (start_pos[0], end_pos[1])]) modifiers = None # delete the selection shape that was just drawn, we no longer need it self.app.delete_selection_shape() # detect if a modifier key was pressed while the left mouse button was released self.modifiers = QtWidgets.QApplication.keyboardModifiers() if self.modifiers == QtCore.Qt.KeyboardModifier.ShiftModifier: modifiers = 'Shift' elif self.modifiers == QtCore.Qt.KeyboardModifier.ControlModifier: modifiers = 'Control' if modifiers == self.app.options["global_mselect_key"]: for storage in self.storage_dict: for obj in self.storage_dict[storage].get_objects(): if (sel_type is True and poly_selection.contains(obj.geo)) or \ (sel_type is False and poly_selection.intersects(obj.geo)): if obj in self.selected: # remove the shape object from the selected shapes storage self.selected.remove(obj) else: # add the shape object to the selected shapes storage self.selected.append(obj) else: # clear the selection shapes storage self.selected.clear() # then add to the selection shapes storage the shapes that are included (touched) by the selection rectangle for storage in self.storage_dict: for obj in self.storage_dict[storage].get_objects(): if (sel_type is True and poly_selection.contains(obj.geo)) or \ (sel_type is False and poly_selection.intersects(obj.geo)): self.selected.append(obj) try: self.ui.tools_table_exc.cellPressed.disconnect() except Exception: pass # first deselect all rows (tools) in the Tools Table self.ui.tools_table_exc.clearSelection() # and select the rows (tools) in the tool table according to the diameter(s) of the selected shape(s) self.ui.tools_table_exc.setSelectionMode(QtWidgets.QAbstractItemView.SelectionMode.MultiSelection) for storage in self.storage_dict: for shape_s in self.selected: if shape_s in self.storage_dict[storage].get_objects(): for key_tool_nr in self.tool2tooldia: if self.tool2tooldia[key_tool_nr] == storage: row_to_sel = key_tool_nr - 1 # item = self.ui.tools_table_exc.item(row_to_sel, 1) # self.ui.tools_table_exc.setCurrentItem(item) # item.setSelected(True) # if the row to be selected is not already in the selected rows then select it # otherwise don't do it as it seems that we have a toggle effect if row_to_sel not in set( index.row() for index in self.ui.tools_table_exc.selectedIndexes()): self.ui.tools_table_exc.selectRow(row_to_sel) self.last_tool_selected = int(key_tool_nr) self.ui.tools_table_exc.setSelectionMode(QtWidgets.QAbstractItemView.SelectionMode.ExtendedSelection) self.ui.tools_table_exc.cellPressed.connect(self.on_row_selected) self.replot() def update_utility_geometry(self, data): # ### Utility geometry (animated) ### geo = self.active_tool.utility_geometry(data=data) if isinstance(geo, DrawToolShape) and geo.geo is not None: # Remove any previous utility shape self.tool_shape.clear(update=True) self.draw_utility_geometry(geo=geo) # def on_canvas_key_release(self, event): # self.key = None def draw_utility_geometry(self, geo): # Add the new utility shape if isinstance(geo.geo, (MultiLineString, MultiPolygon)): util_geo = geo.geo.geoms else: util_geo = geo.geo try: # this case is for the Font Parse for el in util_geo: if isinstance(el, (MultiLineString, MultiPolygon)): for sub_geo in el.geoms: self.tool_shape.add( shape=sub_geo, color=self.get_draw_color(), update=False, layer=0, tolerance=None ) else: self.tool_shape.add( shape=el, color=self.get_draw_color(), update=False, layer=0, tolerance=None) except TypeError: self.tool_shape.add( shape=util_geo, color=self.get_draw_color(), update=False, layer=0, tolerance=None) # print(self.tool_shape.data) self.tool_shape.redraw() def get_draw_color(self): orig_color = self.app.options["global_draw_color"] if self.app.options['global_theme'] in ['default', 'light']: return orig_color # in the "dark" theme we invert the color lowered_color = orig_color.lower() group1 = "#0123456789abcdef" group2 = "#fedcba9876543210" # create color dict color_dict = {group1[i]: group2[i] for i in range(len(group1))} new_color = ''.join([color_dict[j] for j in lowered_color]) return new_color def get_sel_color(self): return self.app.options['global_sel_draw_color'] def replot(self): self.plot_all() def plot_all(self): """ Plots all shapes in the editor. :return: None :rtype: None """ self.shapes.clear(update=True) for storage in self.storage_dict: for shape_plus in self.storage_dict[storage].get_objects(): if shape_plus.geo is None: continue if shape_plus in self.selected: self.plot_shape(geometry=shape_plus.geo, color=self.get_sel_color()[:-2] + 'FF', linewidth=2) continue self.plot_shape(geometry=shape_plus.geo, color=self.get_draw_color()[:-2] + 'FF') for shape_form in self.utility: self.plot_shape(geometry=shape_form.geo, linewidth=1) continue self.shapes.redraw() def plot_shape(self, geometry=None, color='0x000000FF', linewidth=1): """ Plots a geometric object or list of objects without rendering. Plotted objects are returned as a list. This allows for efficient/animated rendering. :param geometry: Geometry to be plotted (Any Shapely.geom kind or list of such) :param color: Shape color :param linewidth: Width of lines in # of pixels. :return: List of plotted elements. """ plot_elements = [] if geometry is None: geometry = self.active_tool.geometry if isinstance(geometry, (MultiLineString, MultiPolygon)): use_geometry = geometry.geoms else: use_geometry = geometry try: for geo in use_geometry: plot_elements += self.plot_shape(geometry=geo, color=color, linewidth=linewidth) # ## Non-iterable except TypeError: # ## DrawToolShape if isinstance(use_geometry, DrawToolShape): plot_elements += self.plot_shape(geometry=use_geometry.geo, color=color, linewidth=linewidth) # ## Polygon: Descend into exterior and each interior. if isinstance(use_geometry, Polygon): plot_elements += self.plot_shape(geometry=use_geometry.exterior, color=color, linewidth=linewidth) plot_elements += self.plot_shape(geometry=use_geometry.interiors, color=color, linewidth=linewidth) if isinstance(use_geometry, (LineString, LinearRing)): plot_elements.append(self.shapes.add(shape=use_geometry, color=color, layer=0, tolerance=self.tolerance)) if type(geometry) == Point: pass return plot_elements def on_shape_complete(self): # Add shape self.add_shape(self.active_tool.geometry) # Remove any utility shapes self.delete_utility_geometry() self.tool_shape.clear(update=True) # Replot and reset tool. self.replot() # self.active_tool = type(self.active_tool)(self) def get_selected(self): """ Returns list of shapes that are selected in the editor. :return: List of shapes. """ return self.selected def delete_selected(self): temp_ref = [s for s in self.selected] for shape_sel in temp_ref: self.delete_shape(shape_sel) self.selected.clear() self.build_ui() self.app.inform.emit('[success] %s' % _("Done.")) def delete_shape(self, del_shape): self.is_modified = True if del_shape in self.utility: self.utility.remove(del_shape) return for storage in self.storage_dict: # try: # self.storage_dict[storage].remove(shape) # except: # pass if del_shape in self.storage_dict[storage].get_objects(): if isinstance(del_shape.geo, MultiLineString): self.storage_dict[storage].remove(del_shape) # a hack to make the plugin_table display less drills per diameter # self.points_edit it's only useful first time when we load the data into the storage # but is still used as referecen when building plugin_table in self.build_ui() # the number of drills displayed in column 2 is just a len(self.points_edit) therefore # deleting self.points_edit elements (doesn't matter who but just the number) # solved the display issue. del self.points_edit[storage][0] else: self.storage_dict[storage].remove(del_shape) del self.slot_points_edit[storage][0] if del_shape in self.selected: self.selected.remove(del_shape) def delete_utility_geometry(self): for_deletion = [util_shape for util_shape in self.utility] for util_shape in for_deletion: self.delete_shape(util_shape) self.tool_shape.clear(update=True) self.tool_shape.redraw() def on_delete_btn(self): self.delete_selected() self.replot() def select_tool(self, pluginName): """ Selects a drawing tool. Impacts the object and appGUI. :param pluginName: Name of the tool. :return: None """ self.tools_exc[pluginName]["button"].setChecked(True) self.on_tool_select(pluginName) def set_selected(self, sel_shape): # Remove and add to the end. if sel_shape in self.selected: self.selected.remove(sel_shape) self.selected.append(sel_shape) def set_unselected(self, unsel_shape): if unsel_shape in self.selected: self.selected.remove(unsel_shape) def exc_add_drill(self): self.select_tool('drill_add') return def exc_add_drill_array(self): self.select_tool('drill_array') return def exc_add_slot(self): self.select_tool('slot_add') return def exc_add_slot_array(self): self.select_tool('slot_array') return def exc_resize_drills(self): self.select_tool('drill_resize') return def exc_copy_drills(self): self.select_tool('drill_copy') return def exc_move_drills(self): self.select_tool('drill_move') return def on_slots_conversion(self): # selected rows selected_rows = set() for it in self.ui.tools_table_exc.selectedItems(): selected_rows.add(it.row()) # convert a Polygon (slot) to a MultiLineString (drill) def convert_slot2drill(geo_elem, tool_dia): point = geo_elem.centroid start_hor_line = ((point.x - (tool_dia / 2)), point.y) stop_hor_line = ((point.x + (tool_dia / 2)), point.y) start_vert_line = (point.x, (point.y - (tool_dia / 2))) stop_vert_line = (point.x, (point.y + (tool_dia / 2))) return MultiLineString([(start_hor_line, stop_hor_line), (start_vert_line, stop_vert_line)]) # temporary new storage: a dist with keys the tool diameter and values Rtree storage new_storage_dict = {} for row in selected_rows: table_tooldia = self.dec_format(float(self.ui.tools_table_exc.item(row, 1).text())) for dict_dia, geo_dict in self.storage_dict.items(): if self.dec_format(float(dict_dia)) == table_tooldia: storage_elem = AppGeoEditor.make_storage() for shp in geo_dict.get_objects(): if isinstance(shp.geo, MultiLineString): # it's a drill just add it as it is to storage self.add_exc_shape(shp, storage_elem) if isinstance(shp.geo, Polygon): # it's a slot, convert drill to slot and then add it to storage new_shape = convert_slot2drill(shp.geo, table_tooldia) self.add_exc_shape(DrawToolShape(new_shape), storage_elem) new_storage_dict[table_tooldia] = storage_elem self.storage_dict.update(new_storage_dict) self.replot() class AppExcEditorUI: def __init__(self, app): self.app = app # Number of decimals used by tools in this class self.decimals = self.app.decimals # ## Current application units in Upper Case self.units = self.app.app_units.upper() self.exc_edit_widget = QtWidgets.QWidget() # ## Box for custom widgets # This gets populated in offspring implementations. layout = QtWidgets.QVBoxLayout() self.exc_edit_widget.setLayout(layout) # add a frame and inside add a vertical box layout. Inside this vbox layout I add all the Drills widgets # this way I can hide/show the frame self.drills_frame = QtWidgets.QFrame() self.drills_frame.setContentsMargins(0, 0, 0, 0) layout.addWidget(self.drills_frame) # ############################################################################################################# # ######################## MAIN Grid ########################################################################## # ############################################################################################################# self.ui_vertical_lay = QtWidgets.QVBoxLayout() self.ui_vertical_lay.setContentsMargins(0, 0, 0, 0) self.drills_frame.setLayout(self.ui_vertical_lay) # Page Title box (spacing between children) self.title_box = QtWidgets.QHBoxLayout() self.ui_vertical_lay.addLayout(self.title_box) # Page Title pixmap = QtGui.QPixmap(self.app.resource_location + '/app32.png') self.icon = FCLabel() self.icon.setPixmap(pixmap) self.title_label = FCLabel("%s" % _('Excellon Editor')) self.title_label.setAlignment(QtCore.Qt.AlignmentFlag.AlignLeft | QtCore.Qt.AlignmentFlag.AlignVCenter) self.title_box.addWidget(self.icon, stretch=0) self.title_box.addWidget(self.title_label, stretch=1) # App Level label self.level = QtWidgets.QToolButton() self.level.setToolTip( _( "Beginner Mode - many parameters are hidden.\n" "Advanced Mode - full control.\n" "Permanent change is done in 'Preferences' menu." ) ) # self.level.setAlignment(QtCore.Qt.AlignmentFlag.AlignRight | QtCore.Qt.AlignmentFlag.AlignVCenter) self.level.setCheckable(True) self.title_box.addWidget(self.level) # Object name box self.name_box = QtWidgets.QHBoxLayout() self.ui_vertical_lay.addLayout(self.name_box) # Object Name name_label = FCLabel(_("Name:")) self.name_entry = FCEntry() self.name_box.addWidget(name_label) self.name_box.addWidget(self.name_entry) # Tools Drills Table Title self.tools_table_label = FCLabel('%s' % _('Tools Table'), bold=True) self.tools_table_label.setToolTip( _("Tools in this Excellon object\n" "when are used for drilling.") ) self.ui_vertical_lay.addWidget(self.tools_table_label) # ############################################################################################################# # ########################################## Drills TABLE ##################################################### # ############################################################################################################# self.tools_table_exc = FCTable() self.tools_table_exc.setColumnCount(4) self.tools_table_exc.setHorizontalHeaderLabels(['#', _('Diameter'), 'D', 'S']) self.tools_table_exc.setSortingEnabled(False) self.tools_table_exc.setSelectionBehavior(QtWidgets.QAbstractItemView.SelectionBehavior.SelectRows) self.ui_vertical_lay.addWidget(self.tools_table_exc) separator_line = QtWidgets.QFrame() separator_line.setFrameShape(QtWidgets.QFrame.Shape.HLine) separator_line.setFrameShadow(QtWidgets.QFrame.Shadow.Sunken) self.ui_vertical_lay.addWidget(separator_line) self.convert_slots_btn = FCButton('%s' % _("Convert Slots")) self.convert_slots_btn.setIcon(QtGui.QIcon(self.app.resource_location + '/convert32.png')) self.convert_slots_btn.setToolTip( _("Convert the slots in the selected tools to drills.") ) self.ui_vertical_lay.addWidget(self.convert_slots_btn) separator_line = QtWidgets.QFrame() separator_line.setFrameShape(QtWidgets.QFrame.Shape.HLine) separator_line.setFrameShadow(QtWidgets.QFrame.Shadow.Sunken) self.ui_vertical_lay.addWidget(separator_line) # Add a new Tool self.addtool_label = FCLabel('%s' % _('Add/Delete Tool'), bold=True) self.addtool_label.setToolTip( _("Add/Delete a tool to the tool list\n" "for this Excellon object.") ) self.ui_vertical_lay.addWidget(self.addtool_label) # ############################################################################################################# # ######################## ADD New Tool Grid ################################################################## # ############################################################################################################# grid1 = GLay(v_spacing=5, h_spacing=3) self.ui_vertical_lay.addLayout(grid1) # Tool Diameter Label addtool_entry_lbl = FCLabel('%s:' % _('Tool Dia')) addtool_entry_lbl.setToolTip( _("Diameter for the new tool") ) hlay = QtWidgets.QHBoxLayout() # Tool Diameter Entry self.addtool_entry = FCDoubleSpinner(policy=False) self.addtool_entry.set_precision(self.decimals) self.addtool_entry.set_range(0.0000, 10000.0000) hlay.addWidget(self.addtool_entry) # Tool Diameter Button self.addtool_btn = FCButton(_('Add')) self.addtool_btn.setIcon(QtGui.QIcon(self.app.resource_location + '/plus16.png')) self.addtool_btn.setToolTip( _("Add a new tool to the tool list\n" "with the diameter specified above.") ) hlay.addWidget(self.addtool_btn) grid1.addWidget(addtool_entry_lbl, 0, 0) grid1.addLayout(hlay, 0, 1) # Delete Tool self.deltool_btn = FCButton(_('Delete Tool')) self.deltool_btn.setIcon(QtGui.QIcon(self.app.resource_location + '/trash32.png')) self.deltool_btn.setToolTip( _("Delete a tool in the tool list\n" "by selecting a row in the tool table.") ) grid1.addWidget(self.deltool_btn, 2, 0, 1, 2) # separator_line = QtWidgets.QFrame() # separator_line.setFrameShape(QtWidgets.QFrame.Shape.HLine) # separator_line.setFrameShadow(QtWidgets.QFrame.Shadow.Sunken) # grid1.addWidget(separator_line, 4, 0, 1, 2) self.ui_vertical_lay.addStretch() layout.addStretch(1) # Editor self.exit_editor_button = FCButton(_('Exit Editor'), bold=True) self.exit_editor_button.setIcon(QtGui.QIcon(self.app.resource_location + '/power16.png')) self.exit_editor_button.setToolTip( _("Exit from Editor.") ) layout.addWidget(self.exit_editor_button) # ############################################################################################################# # ###################### INIT Excellon Editor UI ############################################################## # ############################################################################################################# pass # ############################ FINSIHED GUI ################################### # ############################################################################# def confirmation_message(self, accepted, minval, maxval): if accepted is False: self.app.inform[str, bool].emit('[WARNING_NOTCL] %s: [%.*f, %.*f]' % (_("Edited value is out of range"), self.decimals, minval, self.decimals, maxval), False) else: self.app.inform[str, bool].emit('[success] %s' % _("Edited value is within limits."), False) def confirmation_message_int(self, accepted, minval, maxval): if accepted is False: self.app.inform[str, bool].emit('[WARNING_NOTCL] %s: [%d, %d]' % (_("Edited value is out of range"), minval, maxval), False) else: self.app.inform[str, bool].emit('[success] %s' % _("Edited value is within limits."), False) def get_shapely_list_bounds(geometry_list): xmin = np.inf ymin = np.inf xmax = -np.inf ymax = -np.inf for gs in geometry_list: try: gxmin, gymin, gxmax, gymax = gs.bounds xmin = min([xmin, gxmin]) ymin = min([ymin, gymin]) xmax = max([xmax, gxmax]) ymax = max([ymax, gymax]) except Exception as e: log.error("Tried to get bounds of empty geometry. --> %s" % str(e)) return [xmin, ymin, xmax, ymax] # EOF