- in Corner Markers Plugin I added a new feature, ability to insert existing markers into external objects. Finished the work for external Gerbers and work in progress for the external Geometry
- in Punch Gerber Plugin the object is no longer populated automatically with the generated object
- in Corner Markers Plugin fixed the position of "drills in locations" and for Checking Exceloon; the source object is no longer auto-updated to the latest one since we have to always work on the original object
- some code optimizations in the Gerber Editor
- Corners Plugin now generate Gerber objects with the solid geometry flattened
- fixed issue where Gerber objects created from importing SVG geometries could not be edited
- in Fiducials Plugin addressed the situation when no object is selected but there are available
- in Fiducials Plugin when adding manual fiducials now panning is allowed without cancelling the process of adding
- in Corners Plugin implemented the manual adding of markers
- in Corners Plugin added the support for ESCAPE key from manual mode and also exit by right clicking
- Fiducials Plugin: replaced a Radio button with a Combobox2 and optimized the UI
- The Combobox2 GUI element no longer issue an exception if it is tried to set a string value, it will set automatically the index 0
- fixed the Copper Thieving Tool to work with apertures (tools) keys as integers
- fixed the Corners Tool to work with apertures (tools) keys as integers
- fixed the Fiducials Tool to work with apertures (tools) keys as integers
- some refactoring
- in a FCColorEntry GUI element, setting a color in the Color dialog will trigger the editingFinished signal therefore propagating the changes