- in Fiducials Plugin addressed the situation when no object is selected but there are available
- in Fiducials Plugin when adding manual fiducials now panning is allowed without cancelling the process of adding
- in Corners Plugin implemented the manual adding of markers
- in Corners Plugin added the support for ESCAPE key from manual mode and also exit by right clicking
- when running headless the sys tray icon will always be shown so the user can close the app correctly
- in the systray icon context menu I've added a menu entry to toggle the GUI
- trying to separate the Preferences settings from App init and to make them dependent on the self.defaults dictionary
- updated the language strings from the source
- Properties Tool is now ObjectReport Tool
- fixed some attributes in Milling Slots Excellon Object utilities functionality
- fixed some issues in the translated strings .po files
- working on Milling Tool and Drilling Tool: made sure that the plugin UI is initialized only when the plugin (Tool) is run in order to avoid errors like (wrapped C++ objects was deleted)
- for all the plugins optimized the plugin name
- renamed the app to FlatCAM Evo in order to make a difference from FlatCAM app which follows its own path
- modified the splash image to reflect the new naming of the app
- modified some of the documents (License, Readme) in the app to reflect the actual reality in 2021
- Drilling Tool - fixed missing feedrate code when the toolchange is Off
- AppTextEditor - working on syntax highlighting
- App - trying to speed up the new project creation
- Tcl Shell - Browser Edit - added Undo/Redo, Cut and Delete selection
- replace all the exec_() calls with exec() (except one situation in Tcl where I'm not sure of the effect)
- in Gerber Editor - added some parameters to the UI: selected polygon coordinates and vertexes number and also added polygon simplification
- in Gerber Editor - fixed update of Aperture Table rows selection on multiple shapes selection
- in Geometry Editor - modified the FCCircle class to work as is the rest of the Geometry Editor add shapes classes
- in Geometry Editor - made sure that polygons are displayed as such in order to not create confusion (the plotted shapes now have 'content')
- in Geometry Editor - in Polygon tool solved issues with adding a double point at the last position
- in Geometry Editor - the Rectangle and Polygon tools are now the result stored as LinearRing instead of Polygon
- in Geometry Editor - upgraded the Intersection and Subtraction tools to work correctly using as inputs LinearRing's
- in Geometry Editor - fixed the display of coordinates for MultiLineString's
- in Geometry Editor - fixed the Explode tool to work in the new conditions
- in Geometry Editor - fixed the Buffer tool to work in the new conditions
- in Preferences made sure that clicking the Restore Defaults will update the values in the Preferences Tab
- some changes in the Tools visibility in the Tools ToolBar