- Milling Plugin - will update the UI form on object change with the data from its last tool

- Drilling Plugin - will update the UI form on object selection on canvas
This commit is contained in:
Marius Stanciu
2021-03-22 03:44:57 +02:00
committed by Marius
parent 6d5747a9bf
commit d0327ff37d
3 changed files with 36 additions and 0 deletions

View File

@@ -1311,6 +1311,12 @@ class ToolMilling(AppTool, Excellon):
self.app.collection.set_active(self.obj_name)
self.build_ui()
# new object that is now selected
obj = self.app.collection.get_by_name(self.obj_name)
if obj is not None:
last_key = list(obj.tools.keys())[-1]
self.to_form(storage=obj.tools[last_key]['data'])
def on_object_changed(self):
if not self.app.ui.notebook.tabText(2) != _("Milling Tool"):
return
@@ -1342,6 +1348,10 @@ class ToolMilling(AppTool, Excellon):
self.app.collection.set_active(self.obj_name)
self.build_ui()
if self.target_obj is not None:
last_key = list(self.target_obj.tools.keys())[-1]
self.to_form(storage=self.target_obj.tools[last_key]['data'])
def on_object_selection_changed(self, current, previous):
try:
sel_obj = current.indexes()[0].internalPointer().obj