- pywin32 module is no longer needed when running in Windows

- updated the Romanian translation
- Google-translated the Spanish translation
- updated the strings in all translation files
This commit is contained in:
Marius Stanciu
2021-10-13 18:13:40 +03:00
committed by Marius
parent e6c0046e3f
commit cea57b532f
29 changed files with 8745 additions and 8939 deletions

View File

@@ -318,7 +318,7 @@ class Distance(AppTool):
self.app.ui.grid_snap_btn.trigger()
if self.tool_done is False:
self.app.inform.emit('%s' % _("Distance Tool finished."))
self.app.inform.emit('%s' % _("Done."))
def on_mouse_click_release(self, event):
# mouse click releases will be accepted only if the left button is clicked

View File

@@ -2359,12 +2359,12 @@ class ToolPaint(AppTool, Gerber):
if obj.kind == 'gerber':
# I don't do anything here, like buffering when the Gerber is loaded without buffering????!!!!
if self.app.defaults["gerber_buffering"] == 'no':
msg = '%s %s %s' % (_("Paint Tool."),
msg = '%s %s %s' % (_("Paint Plugin."),
_("Normal painting polygon task started."),
_("Buffering geometry..."))
self.app.inform.emit(msg)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Normal painting polygon task started.")))
self.app.inform.emit('%s %s' % (_("Paint Plugin."), _("Normal painting polygon task started.")))
if self.app.defaults["tools_paint_plotting"] == 'progressive':
if isinstance(obj.solid_geometry, list):
@@ -2372,7 +2372,7 @@ class ToolPaint(AppTool, Gerber):
else:
obj.solid_geometry = obj.solid_geometry.buffer(0)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Normal painting polygon task started.")))
self.app.inform.emit('%s %s' % (_("Paint Plugin."), _("Normal painting polygon task started.")))
if inside_pt and poly_list is None:
polygon_list = self.find_polygon(point=inside_pt, geoset=obj.solid_geometry)
@@ -2461,10 +2461,10 @@ class ToolPaint(AppTool, Gerber):
if obj.kind == 'gerber':
# I don't do anything here, like buffering when the Gerber is loaded without buffering????!!!!
if self.app.defaults["gerber_buffering"] == 'no':
msg = '%s %s %s' % (_("Paint Tool."), _("Paint all polygons task started."), _("Buffering geometry..."))
msg = '%s %s %s' % (_("Paint Plugin."), _("Paint all polygons task started."), _("Buffering geometry..."))
self.app.inform.emit(msg)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Paint all polygons task started.")))
self.app.inform.emit('%s %s' % (_("Paint Plugin."), _("Paint all polygons task started.")))
if self.app.defaults["tools_paint_plotting"] == 'progressive':
if isinstance(obj.solid_geometry, list):
@@ -2472,7 +2472,7 @@ class ToolPaint(AppTool, Gerber):
else:
obj.solid_geometry = obj.solid_geometry.buffer(0)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Paint all polygons task started.")))
self.app.inform.emit('%s %s' % (_("Paint Plugin."), _("Paint all polygons task started.")))
painted_area = recurse(obj.solid_geometry)
@@ -2543,18 +2543,18 @@ class ToolPaint(AppTool, Gerber):
if obj.kind == 'gerber':
# I don't do anything here, like buffering when the Gerber is loaded without buffering????!!!!
if self.app.defaults["gerber_buffering"] == 'no':
msg = '%s %s %s' % (_("Paint Tool."),
msg = '%s %s %s' % (_("Paint Plugin."),
_("Painting area task started."),
_("Buffering geometry..."))
self.app.inform.emit(msg)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Painting area task started.")))
self.app.inform.emit('%s %s' % (_("Paint Plugin."), _("Painting area task started.")))
if obj.kind == 'gerber':
if self.app.defaults["tools_paint_plotting"] == 'progressive':
target_geo = target_geo.buffer(0)
else:
self.app.inform.emit('%s %s' % (_("Paint Tool."), _("Painting area task started.")))
self.app.inform.emit('%s %s' % (_("Paint Plugin."), _("Painting area task started.")))
geo_to_paint = target_geo.intersection(sel_obj)
painted_area = recurse(geo_to_paint, reset=True)