the scaling issue is from VisPy, removing the previous changes on this subject and adding a patch until the new release of VisPy

This commit is contained in:
Marius Stanciu
2021-08-24 23:25:00 +03:00
committed by Marius
parent a71c79e24d
commit b6e669f1bc
4 changed files with 57 additions and 31 deletions

View File

@@ -11,7 +11,8 @@ CHANGELOG for FlatCAM beta
- using PyQt6 with multi monitors, when the pixel ratio (scaling in WIndows) is different than 1.0 there are visual issues in the 3D canvas - trying to solve by updating the dpi - partial solve
- failing to load the 3d graphic engine is now reported on the log.txt file found in the Preferences folder (in appData/Roaming/app_name for Windows)
- added an example to ilustrate the issue with scaling in Qt6 and VisPy
- added an example to illustrate the issue with scaling in Qt6 and VisPy
- the scaling issue is from VisPy, removing the previous changes on this subject and adding a patch until the new release of VisPy
23.08.2021

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@@ -2,7 +2,6 @@ from PyQt6.QtGui import QPalette, QScreen
from PyQt6 import QtCore, QtWidgets
import vispy.scene as scene
from vispy.scene.visuals import Rectangle, Text
from vispy.color import Color
import sys
@@ -24,6 +23,7 @@ class VisPyCanvas(scene.SceneCanvas):
self.central_widget.bgcolor = back_color
self.central_widget.border_color = back_color
# Add a Grid Widget
self.grid_widget = self.central_widget.add_grid(margin=10)
self.grid_widget.spacing = 0
@@ -60,6 +60,7 @@ class VisPyCanvas(scene.SceneCanvas):
self.xaxis.link_view(self.view)
self.yaxis.link_view(self.view)
# add GridLines
self.grid = scene.GridLines(parent=self.view.scene, color='dimgray')
self.grid.set_gl_state(depth_test=False)
@@ -166,8 +167,15 @@ class MyGui(QtWidgets.QMainWindow):
:param new_screen: QtGui.QScreen where the app windows is located after move
:return:
"""
old_pixel_ratio = old_screen.devicePixelRatio()
new_pixel_ratio = new_screen.devicePixelRatio()
try:
old_pixel_ratio = old_screen.devicePixelRatio()
except AttributeError:
return
try:
new_pixel_ratio = new_screen.devicePixelRatio()
except AttributeError:
return
if old_pixel_ratio != new_pixel_ratio:
# update canvas dpi

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@@ -49,7 +49,7 @@ class MainGUI(QtWidgets.QMainWindow):
# Emitted when persistent window geometry needs to be retained
geom_update = QtCore.pyqtSignal(int, int, int, int, int, name='geomUpdate')
final_save = QtCore.pyqtSignal(name='saveBeforeExit')
screenChanged = QtCore.pyqtSignal(QtGui.QScreen, QtGui.QScreen)
# screenChanged = QtCore.pyqtSignal(QtGui.QScreen, QtGui.QScreen)
# https://www.w3.org/TR/SVG11/types.html#ColorKeywords
def __init__(self, app):
@@ -1988,23 +1988,23 @@ class MainGUI(QtWidgets.QMainWindow):
self.infobar.setContextMenuPolicy(QtCore.Qt.ContextMenuPolicy.ActionsContextMenu)
self.build_infobar_context_menu()
self.screenChanged.connect(self.on_screen_change)
# self.screenChanged.connect(self.on_screen_change)
def on_screen_change(self, old_screen, new_screen):
"""
Handler of a signal that emits when screens are changed in a multi-monitor setup
:param old_screen: QtGui.QScreen where the app windows was located before move
:param new_screen: QtGui.QScreen where the app windows is located after move
:return:
"""
old_pixel_ratio = old_screen.devicePixelRatio()
new_pixel_ratio = new_screen.devicePixelRatio()
if old_pixel_ratio != 1.0 or new_pixel_ratio != 1.0:
# update canvas dpi
ratio = new_pixel_ratio / old_pixel_ratio
self.app.plotcanvas.dpi = self.app.plotcanvas.dpi * ratio
# def on_screen_change(self, old_screen, new_screen):
# """
# Handler of a signal that emits when screens are changed in a multi-monitor setup
#
# :param old_screen: QtGui.QScreen where the app windows was located before move
# :param new_screen: QtGui.QScreen where the app windows is located after move
# :return:
# """
# old_pixel_ratio = old_screen.devicePixelRatio()
# new_pixel_ratio = new_screen.devicePixelRatio()
#
# if old_pixel_ratio != 1.0 or new_pixel_ratio != 1.0:
# # update canvas dpi
# ratio = new_pixel_ratio / old_pixel_ratio
# self.app.plotcanvas.dpi = self.app.plotcanvas.dpi * ratio
def set_ui_title(self, name):
"""
@@ -4237,14 +4237,14 @@ class MainGUI(QtWidgets.QMainWindow):
# sys.exit(0)
event.ignore()
def moveEvent(self, event):
oldScreen = QtWidgets.QApplication.screenAt(event.oldPos())
newScreen = QtWidgets.QApplication.screenAt(event.pos())
if not oldScreen == newScreen:
self.screenChanged.emit(oldScreen, newScreen)
return super().moveEvent(event)
# def moveEvent(self, event):
# oldScreen = QtWidgets.QApplication.screenAt(event.oldPos())
# newScreen = QtWidgets.QApplication.screenAt(event.pos())
#
# if not oldScreen == newScreen:
# self.screenChanged.emit(oldScreen, newScreen)
#
# return super().moveEvent(event)
class ShortcutsTab(QtWidgets.QWidget):

View File

@@ -7,6 +7,7 @@
# ##########################################################
from vispy.visuals import markers, InfiniteLineVisual
from vispy.app.backends._pyqt6 import CanvasBackendDesktop
from vispy.visuals.axis import Ticker, _get_ticks_talbot
from vispy.scene.widgets import Grid
import numpy as np
@@ -55,7 +56,7 @@ def apply_patches():
Grid._prepare_draw = _prepare_draw
Grid._update_clipper = _update_clipper
# Patch InfiniteLine visual to 1px width
# Patch InfiniteLine visual to 1.5px width
def _prepare_draw(self, view=None):
"""This method is called immediately before each draw.
The *view* argument indicates which view is about to be drawn.
@@ -72,7 +73,7 @@ def apply_patches():
if GL:
GL.glDisable(GL.GL_LINE_SMOOTH)
GL.glLineWidth(2.0)
GL.glLineWidth(1.5)
if self._changed['pos']:
self.pos_buf.set_data(self._pos)
@@ -139,3 +140,19 @@ def apply_patches():
return NotImplementedError
Ticker._get_tick_frac_labels = _get_tick_frac_labels
def _resizeGL(self, w, h):
if self._vispy_canvas is None:
return
if hasattr(self, 'devicePixelRatio'):
# We take into account devicePixelRatio, which is non-unity on
# e.g HiDPI displays.
# self.devicePixelRatio() is a float and should have been in Qt5 according to the documentation
ratio = self.devicePixelRatio()
w = int(w * ratio)
h = int(h * ratio)
self._vispy_set_physical_size(w, h)
self._vispy_canvas.events.resize(size=(self.width(), self.height()),
physical_size=(w, h))
CanvasBackendDesktop.resizeGL = _resizeGL