- refactored the imports in the Plugins, moved almost all imports in the AppTool file

- fixed a number of issues, mostly leftovers from moving the UI of a Plugin in its own class
- fixed some bugs in the Punch Gerber plugin
- fixed some bugs where the 'pool' parameter was not passed when creating shapes collections (in 3D graphic mode); I wonder how it worked until now
- added a new feature in the Isolation Plugin: now for all the isolation Geometry objects this plugin can do a supplementary simplification of the geometry using the tolerance parameter defined in the General Parameters. This should lead to a reduced number of tool lifts when doing corners
This commit is contained in:
Marius Stanciu
2022-03-31 19:28:19 +03:00
committed by Marius Stanciu
parent e1824a09f7
commit ada48269a9
43 changed files with 378 additions and 797 deletions

View File

@@ -5,16 +5,9 @@
# MIT Licence #
# ##########################################################
from PyQt6 import QtWidgets, QtCore
from appTool import AppTool
from appTool import *
from appGUI.VisPyVisuals import *
from copy import copy
import logging
import gettext
import appTranslation as fcTranslate
import builtins
fcTranslate.apply_language('strings')
if '_' not in builtins.__dict__:
_ = gettext.gettext
@@ -48,7 +41,7 @@ class ToolMove(AppTool):
# VisPy visuals
if self.app.use_3d_engine:
self.sel_shapes = ShapeCollection(parent=self.app.plotcanvas.view.scene, layers=1)
self.sel_shapes = ShapeCollection(parent=self.app.plotcanvas.view.scene, layers=1, pool=self.app.pool)
else:
from appGUI.PlotCanvasLegacy import ShapeCollectionLegacy
self.sel_shapes = ShapeCollectionLegacy(obj=self, app=self.app, name="move")
@@ -336,13 +329,12 @@ class ToolMove(AppTool):
self.sel_shapes.clear()
self.sel_shapes.redraw()
def draw_shape(self, shape):
def draw_shape(self, shp):
if self.app.app_units.upper() == 'MM':
proc_shape = shape.buffer(-0.1)
proc_shape = shp.buffer(-0.1)
proc_shape = proc_shape.buffer(0.2)
else:
proc_shape = shape.buffer(-0.00393)
proc_shape = shp.buffer(-0.00393)
proc_shape = proc_shape.buffer(0.00787)
# face = Color('blue')