- fixed Gerber object color set for Legacy(2D) graphic engine; glitch on the OpenGL(3D) graphic engine
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@@ -1033,7 +1033,7 @@ class ShapeCollectionLegacy:
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if update is True:
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self.redraw()
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def redraw(self):
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def redraw(self, update_colors=None):
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"""
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This draw the shapes in the shapes collection, on canvas
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@@ -1087,7 +1087,6 @@ class ShapeCollectionLegacy:
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self.axes.plot(x, y, local_shapes[element]['color'],
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linestyle='-',
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linewidth=local_shapes[element]['linewidth'])
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elif obj_type == 'gerber':
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if self.obj.options["multicolored"]:
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linespec = '-'
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@@ -1095,16 +1094,25 @@ class ShapeCollectionLegacy:
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linespec = 'k-'
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if self.obj.options["solid"]:
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if update_colors:
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gerber_fill_color = update_colors[0]
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gerber_outline_color = update_colors[1]
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else:
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gerber_fill_color = local_shapes[element]['face_color']
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gerber_outline_color = local_shapes[element]['color']
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try:
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patch = PolygonPatch(local_shapes[element]['shape'],
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facecolor=local_shapes[element]['face_color'],
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edgecolor=local_shapes[element]['color'],
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facecolor=gerber_fill_color,
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edgecolor=gerber_outline_color,
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alpha=local_shapes[element]['alpha'],
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zorder=2)
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self.axes.add_patch(patch)
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except AssertionError:
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FlatCAMApp.App.log.warning("A geometry component was not a polygon:")
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FlatCAMApp.App.log.warning(str(element))
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except Exception as e:
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FlatCAMApp.App.log.debug("PlotCanvasLegacy.ShepeCollectionLegacy.redraw() --> %s" % str(e))
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else:
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x, y = local_shapes[element]['shape'].exterior.xy
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self.axes.plot(x, y, linespec)
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