- in Geometry Editor - fixed the Explode tool to work on the result of adding Text geometry
- all the Geometry Editor plugins are moved inside another folder and the UI's are moved into their own class
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@@ -6767,11 +6767,11 @@ class TransformEditorTool(AppTool):
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Inputs to specify how to paint the selected polygons.
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"""
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pluginName = _("Transform Tool")
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pluginName = _("Transformation")
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rotateName = _("Rotate")
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skewName = _("Skew/Shear")
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scaleName = _("Scale")
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flipName = _("Mirror (Flip)")
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flipName = _("Mirror")
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offsetName = _("Offset")
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bufferName = _("Buffer")
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@@ -7217,7 +7217,7 @@ class TransformEditorTool(AppTool):
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AppTool.run(self)
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self.set_tool_ui()
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self.app.ui.notebook.setTabText(2, _("Transform Tool"))
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self.app.ui.notebook.setTabText(2, _("Transformation"))
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def install(self, icon=None, separator=None, **kwargs):
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AppTool.install(self, icon, separator, shortcut='Alt+T', **kwargs)
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