- fixed bug that crashed the app after creating a new geometry, if a new object is loaded and the new geometry is deleted and then trying to select the just loaded new object
- made some GUI elements in Edit -> Preferences to have a minimum width as opposed to the previous fixed one
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@@ -830,6 +830,13 @@ class FCTab(QtWidgets.QTabWidget):
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self.tabBar().setTabButton(currentIndex, QtWidgets.QTabBar.RightSide, None)
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# class FCTabBar(QtWidgets.QTabBar):
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# def tabSizeHint(self, index):
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# size =QtWidgets.QTabBar.tabSizeHint(self, index)
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# w = int(self.width()/self.count())
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# return QtCore.QSize(w, size.height())
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class FCDetachableTab(QtWidgets.QTabWidget):
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"""
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From here:
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