- added a new menu category in the MenuBar named 'Objects'. It will hold the objects found in the Project tab. Useful when working in FullScreen

This commit is contained in:
Marius Stanciu
2019-10-04 17:18:07 +03:00
parent 6d2ed26e0e
commit 55fdd59b94
4 changed files with 140 additions and 9 deletions

View File

@@ -201,7 +201,7 @@ class App(QtCore.QObject):
object_plotted = QtCore.pyqtSignal(object)
# Emitted when a new object has been added or deleted from/to the collection
object_status_changed = QtCore.pyqtSignal(object, str)
object_status_changed = QtCore.pyqtSignal(object, str, str)
message = QtCore.pyqtSignal(str, str, str)
@@ -2018,6 +2018,8 @@ class App(QtCore.QObject):
# Object list
self.collection.view.activated.connect(self.on_row_activated)
self.object_status_changed.connect(self.on_collection_updated)
# Monitor the checkbox from the Application Defaults Tab and show the TCL shell or not depending on it's value
self.ui.general_defaults_form.general_gui_set_group.shell_startup_cb.clicked.connect(self.on_toggle_shell)
@@ -7583,6 +7585,120 @@ class App(QtCore.QObject):
self.ui.notebook.setCurrentWidget(self.ui.selected_tab)
self.collection.on_item_activated(index)
def on_collection_updated(self, obj, state, old_name):
"""
Create a menu from the object loaded in the collection.
TODO: should use the collection model to do this
:param obj: object that was changd (added, deleted, renamed)
:param state: what was done with the objectCand be: added, deleted, delete_all, renamed
:param old_name: the old name of the object before the action that triggered this slot happened
:return: None
"""
icon_files = {
"gerber": "share/flatcam_icon16.png",
"excellon": "share/drill16.png",
"cncjob": "share/cnc16.png",
"geometry": "share/geometry16.png",
"script": "share/script_new16.png",
"document": "share/notes16_1.png"
}
if state == 'append':
for act in self.ui.menuobjects.actions():
try:
act.triggered.disconnect()
except TypeError:
pass
self.ui.menuobjects.clear()
gerber_list = list()
exc_list = list()
cncjob_list = list()
geo_list = list()
script_list = list()
doc_list = list()
for name in self.collection.get_names():
obj_named = self.collection.get_by_name(name)
if obj_named.kind == 'gerber':
gerber_list.append(name)
elif obj_named.kind == 'excellon':
exc_list.append(name)
elif obj_named.kind == 'cncjob':
cncjob_list.append(name)
elif obj_named.kind == 'geometry':
geo_list.append(name)
elif obj_named.kind == 'script':
script_list.append(name)
elif obj_named.kind == 'document':
doc_list.append(name)
def add_act(name):
obj_for_icon = self.collection.get_by_name(name)
add_action = QtWidgets.QAction(parent=self.ui.menuobjects)
add_action.setText(name)
add_action.setIcon(QtGui.QIcon(icon_files[obj_for_icon.kind]))
add_action.triggered.connect(lambda: self.collection.set_exclusive_active(name))
self.ui.menuobjects.addAction(add_action)
for name in gerber_list:
add_act(name)
self.ui.menuobjects.addSeparator()
for name in exc_list:
add_act(name)
self.ui.menuobjects.addSeparator()
for name in cncjob_list:
add_act(name)
self.ui.menuobjects.addSeparator()
for name in geo_list:
add_act(name)
self.ui.menuobjects.addSeparator()
for name in script_list:
add_act(name)
self.ui.menuobjects.addSeparator()
for name in doc_list:
add_act(name)
elif state == 'delete':
for act in self.ui.menuobjects.actions():
if act.text() == obj.options['name']:
try:
act.triggered.disconnect()
except TypeError:
pass
self.ui.menuobjects.removeAction(act)
break
elif state == 'rename':
for act in self.ui.menuobjects.actions():
if act.text() == old_name:
add_action = QtWidgets.QAction(parent=self.ui.menuobjects)
add_action.setText(obj.options['name'])
add_action.setIcon(QtGui.QIcon(icon_files[obj.kind]))
add_action.triggered.connect(lambda: self.collection.set_exclusive_active(obj.options['name']))
self.ui.menuobjects.insertAction(act, add_action)
try:
act.triggered.disconnect()
except TypeError:
pass
self.ui.menuobjects.removeAction(act)
break
elif state =='delete_all':
for act in self.ui.menuobjects.actions():
try:
act.triggered.disconnect()
except TypeError:
pass
self.ui.menuobjects.clear()
def grid_status(self):
if self.ui.grid_snap_btn.isChecked():
return True