- upgraded all the plugins such that at each launch the Plugin UI is reinitialized reducing the chances to get errors like "wrapped up C++ object deleted" with the side effect that the performance might be slightly reduced

This commit is contained in:
Marius Stanciu
2021-03-28 15:21:17 +03:00
committed by Marius
parent d0327ff37d
commit 4c92083c01
39 changed files with 1239 additions and 957 deletions

View File

@@ -42,49 +42,7 @@ class ToolExtract(AppTool):
# #############################################################################
self.ui = ExtractUI(layout=self.layout, app=self.app)
self.pluginName = self.ui.pluginName
# ## Signals
self.ui.hole_size_radio.activated_custom.connect(self.on_hole_size_toggle)
self.ui.circular_cb.stateChanged.connect(
lambda state:
self.ui.circular_ring_entry.setDisabled(False) if state else self.ui.circular_ring_entry.setDisabled(True)
)
self.ui.oblong_cb.stateChanged.connect(
lambda state:
self.ui.oblong_ring_entry.setDisabled(False) if state else self.ui.oblong_ring_entry.setDisabled(True)
)
self.ui.square_cb.stateChanged.connect(
lambda state:
self.ui.square_ring_entry.setDisabled(False) if state else self.ui.square_ring_entry.setDisabled(True)
)
self.ui.rectangular_cb.stateChanged.connect(
lambda state:
self.ui.rectangular_ring_entry.setDisabled(False) if state else
self.ui.rectangular_ring_entry.setDisabled(True)
)
self.ui.other_cb.stateChanged.connect(
lambda state:
self.ui.other_ring_entry.setDisabled(False) if state else self.ui.other_ring_entry.setDisabled(True)
)
self.ui.e_drills_button.clicked.connect(self.on_extract_drills_click)
self.ui.e_sm_button.clicked.connect(self.on_extract_soldermask_click)
self.ui.e_cut_button.clicked.connect(self.on_extract_cutout_click)
self.ui.reset_button.clicked.connect(self.set_tool_ui)
self.ui.circular_cb.stateChanged.connect(self.build_tool_ui)
self.ui.oblong_cb.stateChanged.connect(self.build_tool_ui)
self.ui.square_cb.stateChanged.connect(self.build_tool_ui)
self.ui.rectangular_cb.stateChanged.connect(self.build_tool_ui)
self.ui.other_cb.stateChanged.connect(self.build_tool_ui)
self.ui.gerber_object_combo.currentIndexChanged.connect(self.on_object_combo_changed)
self.ui.gerber_object_combo.currentIndexChanged.connect(self.build_tool_ui)
self.connect_signals_at_init()
def on_object_combo_changed(self):
# get the Gerber file who is the source of the punched Gerber
@@ -161,7 +119,56 @@ class ToolExtract(AppTool):
self.app.ui.notebook.setTabText(2, _("Extract"))
def connect_signals_at_init(self):
# ## Signals
self.ui.hole_size_radio.activated_custom.connect(self.on_hole_size_toggle)
self.ui.circular_cb.stateChanged.connect(
lambda state:
self.ui.circular_ring_entry.setDisabled(False) if state else self.ui.circular_ring_entry.setDisabled(True)
)
self.ui.oblong_cb.stateChanged.connect(
lambda state:
self.ui.oblong_ring_entry.setDisabled(False) if state else self.ui.oblong_ring_entry.setDisabled(True)
)
self.ui.square_cb.stateChanged.connect(
lambda state:
self.ui.square_ring_entry.setDisabled(False) if state else self.ui.square_ring_entry.setDisabled(True)
)
self.ui.rectangular_cb.stateChanged.connect(
lambda state:
self.ui.rectangular_ring_entry.setDisabled(False) if state else
self.ui.rectangular_ring_entry.setDisabled(True)
)
self.ui.other_cb.stateChanged.connect(
lambda state:
self.ui.other_ring_entry.setDisabled(False) if state else self.ui.other_ring_entry.setDisabled(True)
)
self.ui.e_drills_button.clicked.connect(self.on_extract_drills_click)
self.ui.e_sm_button.clicked.connect(self.on_extract_soldermask_click)
self.ui.e_cut_button.clicked.connect(self.on_extract_cutout_click)
self.ui.reset_button.clicked.connect(self.set_tool_ui)
self.ui.circular_cb.stateChanged.connect(self.build_tool_ui)
self.ui.oblong_cb.stateChanged.connect(self.build_tool_ui)
self.ui.square_cb.stateChanged.connect(self.build_tool_ui)
self.ui.rectangular_cb.stateChanged.connect(self.build_tool_ui)
self.ui.other_cb.stateChanged.connect(self.build_tool_ui)
self.ui.gerber_object_combo.currentIndexChanged.connect(self.on_object_combo_changed)
self.ui.gerber_object_combo.currentIndexChanged.connect(self.build_tool_ui)
def set_tool_ui(self):
self.clear_ui(self.layout)
self.ui = ExtractUI(layout=self.layout, app=self.app)
self.pluginName = self.ui.pluginName
self.connect_signals_at_init()
self.reset_fields()
self.ui_disconnect()