- NCC Plugin - fixed a minor bug that crashed the NCC Tcl Command; reported by @Aldin Halilovic on bitbucket

This commit is contained in:
Marius Stanciu
2023-06-08 23:01:10 +03:00
parent 598650d41e
commit 22db129f60
2 changed files with 69 additions and 66 deletions

View File

@@ -3228,85 +3228,87 @@ class NonCopperClear(AppTool, Gerber):
old_disp_number = 0
self.app.log.warning("Total number of polygons to be cleared. %s" % str(geo_len))
if area.geoms:
pol_nr = 0
for p in area:
# provide the app with a way to process the GUI events when in a blocking loop
QtWidgets.QApplication.processEvents()
if not area:
continue
if self.app.abort_flag:
# graceful abort requested by the user
raise grace
pol_nr = 0
for p in area:
# provide the app with a way to process the GUI events when in a blocking loop
QtWidgets.QApplication.processEvents()
# clean the polygon
p = p.buffer(0)
if self.app.abort_flag:
# graceful abort requested by the user
raise grace
if p and p.is_valid:
poly_processed = []
if isinstance(p, Polygon):
if ncc_method == 0: # standard
cp = self.clear_polygon(p, tool, self.circle_steps,
overlap=overlap, contour=contour, connect=connect,
prog_plot=False)
elif ncc_method == 1: # seed
cp = self.clear_polygon2(p, tool, self.circle_steps,
overlap=overlap, contour=contour, connect=connect,
prog_plot=False)
else:
cp = self.clear_polygon3(p, tool, self.circle_steps,
overlap=overlap, contour=contour, connect=connect,
prog_plot=False)
if cp:
cleared_geo += list(cp.get_objects())
poly_processed.append(True)
else:
poly_processed.append(False)
self.app.log.warning("Polygon can not be cleared.")
# clean the polygon
p = p.buffer(0)
if p and p.is_valid:
poly_processed = []
if isinstance(p, Polygon):
if ncc_method == 0: # standard
cp = self.clear_polygon(p, tool, self.circle_steps,
overlap=overlap, contour=contour, connect=connect,
prog_plot=False)
elif ncc_method == 1: # seed
cp = self.clear_polygon2(p, tool, self.circle_steps,
overlap=overlap, contour=contour, connect=connect,
prog_plot=False)
else:
self.app.log.warning("Geo can not be cleared because it is: %s" % str(type(p)))
cp = self.clear_polygon3(p, tool, self.circle_steps,
overlap=overlap, contour=contour, connect=connect,
prog_plot=False)
if cp:
cleared_geo += list(cp.get_objects())
poly_processed.append(True)
else:
poly_processed.append(False)
self.app.log.warning("Polygon can not be cleared.")
else:
self.app.log.warning("Geo can not be cleared because it is: %s" % str(type(p)))
p_cleared = poly_processed.count(True)
p_not_cleared = poly_processed.count(False)
p_cleared = poly_processed.count(True)
p_not_cleared = poly_processed.count(False)
if p_not_cleared:
app_obj.poly_not_cleared = True
if p_not_cleared:
app_obj.poly_not_cleared = True
if p_cleared == 0:
continue
if p_cleared == 0:
continue
pol_nr += 1
disp_number = int(np.interp(pol_nr, [0, geo_len], [0, 100]))
# log.debug("Polygons cleared: %d" % pol_nr)
pol_nr += 1
disp_number = int(np.interp(pol_nr, [0, geo_len], [0, 100]))
# log.debug("Polygons cleared: %d" % pol_nr)
if old_disp_number < disp_number <= 100:
self.app.proc_container.update_view_text(' %d%%' % disp_number)
old_disp_number = disp_number
# log.debug("Polygons cleared: %d. Percentage done: %d%%" % (pol_nr, disp_number))
if old_disp_number < disp_number <= 100:
self.app.proc_container.update_view_text(' %d%%' % disp_number)
old_disp_number = disp_number
# log.debug("Polygons cleared: %d. Percentage done: %d%%" % (pol_nr, disp_number))
# check if there is a geometry at all in the cleared geometry
if cleared_geo:
# Overall cleared area
cleared = empty.buffer(-offset_a * (1 + overlap)).buffer(-tool / 1.999999).buffer(
tool / 1.999999)
# check if there is a geometry at all in the cleared geometry
if cleared_geo:
# Overall cleared area
cleared = empty.buffer(-offset_a * (1 + overlap)).buffer(-tool / 1.999999).buffer(
tool / 1.999999)
# clean-up cleared geo
cleared = cleared.buffer(0)
# clean-up cleared geo
cleared = cleared.buffer(0)
# find the tooluid associated with the current tool_dia so we know where to add the tool
# solid_geometry
for k, v in tools_storage.items():
if float('%.*f' % (self.decimals, v['tooldia'])) == float('%.*f' % (self.decimals,
tool)):
current_uid = int(k)
# find the tooluid associated with the current tool_dia so we know where to add the tool
# solid_geometry
for k, v in tools_storage.items():
if float('%.*f' % (self.decimals, v['tooldia'])) == float('%.*f' % (self.decimals,
tool)):
current_uid = int(k)
# add the solid_geometry to the current too in self.paint_tools dictionary
# and then reset the temporary list that stored that solid_geometry
v['solid_geometry'] = flatten_shapely_geometry(cleared_geo)
v['data']['name'] = name
break
geo_obj.tools[current_uid] = dict(tools_storage[current_uid])
else:
app_obj.log.debug("There are no geometries in the cleared polygon.")
# add the solid_geometry to the current too in self.paint_tools dictionary
# and then reset the temporary list that stored that solid_geometry
v['solid_geometry'] = flatten_shapely_geometry(cleared_geo)
v['data']['name'] = name
break
geo_obj.tools[current_uid] = dict(tools_storage[current_uid])
else:
app_obj.log.debug("There are no geometries in the cleared polygon.")
# delete tools with empty geometry
# look for keys in the tools_storage dict that have 'solid_geometry' values empty