- fixed issue #454; trigger signals for Editor Toolbars lost after changing the layout

This commit is contained in:
Marius Stanciu
2020-10-30 19:07:38 +02:00
committed by Marius
parent fa7b965f63
commit 11f494a1d1
6 changed files with 120 additions and 110 deletions

View File

@@ -1530,7 +1530,13 @@ class AppExcEditor(QtCore.QObject):
self.e_ui = AppExcEditorUI(app=self.app)
# SIGNALS
# #############################################################################################################
# ######################### Excellon Editor Signals ###########################################################
# #############################################################################################################
# connect the toolbar signals
self.connect_exc_toolbar_signals()
self.e_ui.convert_slots_btn.clicked.connect(self.on_slots_conversion)
self.app.ui.delete_drill_btn.triggered.connect(self.on_delete_btn)
self.e_ui.name_entry.returnPressed.connect(self.on_name_activate)
@@ -1564,16 +1570,7 @@ class AppExcEditor(QtCore.QObject):
self.exc_obj = None
# ## Toolbar events and properties
self.tools_exc = {
"drill_select": {"button": self.app.ui.select_drill_btn, "constructor": FCDrillSelect},
"drill_add": {"button": self.app.ui.add_drill_btn, "constructor": FCDrillAdd},
"drill_array": {"button": self.app.ui.add_drill_array_btn, "constructor": FCDrillArray},
"slot_add": {"button": self.app.ui.add_slot_btn, "constructor": FCSlot},
"slot_array": {"button": self.app.ui.add_slot_array_btn, "constructor": FCSlotArray},
"drill_resize": {"button": self.app.ui.resize_drill_btn, "constructor": FCDrillResize},
"drill_copy": {"button": self.app.ui.copy_drill_btn, "constructor": FCDrillCopy},
"drill_move": {"button": self.app.ui.move_drill_btn, "constructor": FCDrillMove},
}
self.tools_exc = {}
# ## Data
self.active_tool = None
@@ -1650,15 +1647,6 @@ class AppExcEditor(QtCore.QObject):
self.complete = False
def make_callback(thetool):
def f():
self.on_tool_select(thetool)
return f
for tool in self.tools_exc:
self.tools_exc[tool]["button"].triggered.connect(make_callback(tool)) # Events
self.tools_exc[tool]["button"].setCheckable(True) # Checkable
self.options = {
"global_gridx": 0.1,
"global_gridy": 0.1,
@@ -1706,6 +1694,28 @@ class AppExcEditor(QtCore.QObject):
self.editor_active = False
log.debug("Initialization of the Excellon Editor is finished ...")
def make_callback(self, thetool):
def f():
self.on_tool_select(thetool)
return f
def connect_exc_toolbar_signals(self):
self.tools_exc.update({
"drill_select": {"button": self.app.ui.select_drill_btn, "constructor": FCDrillSelect},
"drill_add": {"button": self.app.ui.add_drill_btn, "constructor": FCDrillAdd},
"drill_array": {"button": self.app.ui.add_drill_array_btn, "constructor": FCDrillArray},
"slot_add": {"button": self.app.ui.add_slot_btn, "constructor": FCSlot},
"slot_array": {"button": self.app.ui.add_slot_array_btn, "constructor": FCSlotArray},
"drill_resize": {"button": self.app.ui.resize_drill_btn, "constructor": FCDrillResize},
"drill_copy": {"button": self.app.ui.copy_drill_btn, "constructor": FCDrillCopy},
"drill_move": {"button": self.app.ui.move_drill_btn, "constructor": FCDrillMove},
})
for tool in self.tools_exc:
self.tools_exc[tool]["button"].triggered.connect(self.make_callback(tool)) # Events
self.tools_exc[tool]["button"].setCheckable(True) # Checkable
def pool_recreated(self, pool):
self.shapes.pool = pool
self.tool_shape.pool = pool