- some refactoring
- working on Milling Tool and Drilling Tool: made sure that the plugin UI is initialized only when the plugin (Tool) is run in order to avoid errors like (wrapped C++ objects was deleted)
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@@ -3270,7 +3270,7 @@ class AppGerberEditor(QtCore.QObject):
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# store here the plot promises, if empty the delayed plot will be activated
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self.grb_plot_promises = []
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# dictionary to store the tool_row and aperture codes in Tool_table
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# dictionary to store the tool_row and aperture codes in plugin_table
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# it will be updated everytime self.build_ui() is called
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self.oldapcode_newapcode = {}
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@@ -3505,7 +3505,7 @@ class AppGerberEditor(QtCore.QObject):
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self.oldapcode_newapcode.clear()
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self.tid2apcode.clear()
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# update the oldapcode_newapcode dict to make sure we have an updated state of the tool_table
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# update the oldapcode_newapcode dict to make sure we have an updated state of the plugin_table
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for key in self.storage_dict:
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self.oldapcode_newapcode[key] = key
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@@ -3793,7 +3793,7 @@ class AppGerberEditor(QtCore.QObject):
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self.app.inform.emit('[WARNING_NOTCL] %s' % _("Aperture already in the aperture table."))
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return
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# since we add a new tool, we update also the initial state of the tool_table through it's dictionary
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# since we add a new tool, we update also the initial state of the plugin_table through it's dictionary
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# we add a new entry in the tid2apcode dict
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self.tid2apcode[len(self.oldapcode_newapcode)] = int(ap_code)
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@@ -5684,15 +5684,15 @@ class AppGerberEditor(QtCore.QObject):
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self.delete_selected()
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self.plot_all()
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def select_tool(self, toolname):
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def select_tool(self, pluginName):
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"""
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Selects a drawing tool. Impacts the object and appGUI.
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:param toolname: Name of the tool.
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:param pluginName: Name of the tool.
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:return: None
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"""
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self.tools_gerber[toolname]["button"].setChecked(True)
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self.on_tool_select(toolname)
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self.tools_gerber[pluginName]["button"].setChecked(True)
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self.on_tool_select(pluginName)
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def set_selected(self, geo_el):
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@@ -6652,7 +6652,7 @@ class TransformEditorTool(AppTool):
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Inputs to specify how to paint the selected polygons.
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"""
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toolName = _("Transform Tool")
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pluginName = _("Transform Tool")
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rotateName = _("Rotate")
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skewName = _("Skew/Shear")
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scaleName = _("Scale")
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@@ -6668,7 +6668,7 @@ class TransformEditorTool(AppTool):
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self.decimals = self.app.decimals
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# ## Title
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title_label = FCLabel("%s" % self.toolName)
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title_label = FCLabel("%s" % self.pluginName)
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title_label.setStyleSheet("""
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QLabel
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{
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@@ -7072,23 +7072,23 @@ class TransformEditorTool(AppTool):
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# if the Tool Tab is hidden display it, else hide it but only if the objectName is the same
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found_idx = None
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for idx in range(self.app.ui.notebook.count()):
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if self.app.ui.notebook.widget(idx).objectName() == "tool_tab":
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if self.app.ui.notebook.widget(idx).objectName() == "plugin_tab":
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found_idx = idx
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break
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# show the Tab
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if not found_idx:
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self.app.ui.notebook.addTab(self.app.ui.tool_tab, _("Plugin"))
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self.app.ui.notebook.addTab(self.app.ui.plugin_tab, _("Plugin"))
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# focus on Tool Tab
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self.app.ui.notebook.setCurrentWidget(self.app.ui.tool_tab)
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self.app.ui.notebook.setCurrentWidget(self.app.ui.plugin_tab)
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self.app.ui.notebook.callback_on_close = self.on_tab_close
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if toggle:
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try:
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if self.app.ui.tool_scroll_area.widget().objectName() == self.toolName:
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if self.app.ui.plugin_scroll_area.widget().objectName() == self.pluginName:
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self.app.ui.notebook.setCurrentWidget(self.app.ui.properties_tab)
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else:
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self.app.ui.notebook.setCurrentWidget(self.app.ui.tool_tab)
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self.app.ui.notebook.setCurrentWidget(self.app.ui.plugin_tab)
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except AttributeError:
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pass
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