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duck-preview/app/ui/menu_bar.py

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"""Menu bar — camera, video format, FPS and debug controls."""
from __future__ import annotations
import logging
from PySide6.QtCore import Signal
from PySide6.QtGui import QAction, QActionGroup
from PySide6.QtWidgets import QMenuBar, QWidget
from app.camera.camera_enumerator import CameraInfo
from app.logging_setup import set_console_level
logger = logging.getLogger(__name__)
class AppMenuBar(QMenuBar):
"""
Application menu bar.
Signals:
camera_selected(CameraInfo) — user picked a camera
resolution_selected(int, int) — user picked (width, height)
fps_selected(float) — user picked a target FPS
reconnect_requested() — user hit Reconnect
overlay_toggled(bool) — overlay show/hide
log_toggled(bool) — console logging on/off
"""
camera_selected = Signal(object) # CameraInfo
resolution_selected = Signal(int, int)
fps_selected = Signal(float)
reconnect_requested = Signal()
overlay_toggled = Signal(bool)
log_toggled = Signal(bool)
def __init__(self, parent: QWidget | None = None) -> None:
super().__init__(parent)
self._camera_group: QActionGroup | None = None
self._resolution_group: QActionGroup | None = None
self._fps_group: QActionGroup | None = None
self._cameras: list[CameraInfo] = []
self._build_menus()
# ------------------------------------------------------------------
# Public API
# ------------------------------------------------------------------
def populate_cameras(self, cameras: list[CameraInfo]) -> None:
"""Populate the Camera menu with discovered devices."""
self._cameras = cameras
menu = self._camera_menu
for action in list(menu.actions()):
if action not in (self._reconnect_action, self._cam_separator):
menu.removeAction(action)
self._camera_group = QActionGroup(self)
self._camera_group.setExclusive(True)
for cam in cameras:
action = QAction(cam.name, self)
action.setCheckable(True)
action.setData(cam)
self._camera_group.addAction(action)
menu.insertAction(self._cam_separator, action)
action.triggered.connect(self._on_camera_action)
if cameras:
self._camera_group.actions()[0].setChecked(True)
def populate_formats(self, camera_info: CameraInfo) -> None:
"""Populate Resolution and FPS menus based on a camera's supported formats."""
self._populate_resolutions(camera_info)
self._populate_fps(camera_info)
def set_active_camera(self, camera_info: CameraInfo) -> None:
if self._camera_group is None:
return
for action in self._camera_group.actions():
if action.data() is camera_info:
action.setChecked(True)
return
def set_log_file_path(self, path: str) -> None:
"""Display the log file path as a disabled menu item in Debug menu."""
# Truncate long paths for display
display = path if len(path) <= 60 else "" + path[-57:]
self._log_file_action.setText(f"Log: {display}")
self._log_file_action.setToolTip(path)
# ------------------------------------------------------------------
# Menu construction
# ------------------------------------------------------------------
def _build_menus(self) -> None:
# Camera menu
self._camera_menu = self.addMenu("Camera")
self._cam_separator = self._camera_menu.addSeparator()
self._reconnect_action = QAction("Reconnect", self)
self._reconnect_action.triggered.connect(self.reconnect_requested)
self._camera_menu.addAction(self._reconnect_action)
# Video menu
self._video_menu = self.addMenu("Video")
self._res_menu = self._video_menu.addMenu("Resolution")
self._fps_menu = self._video_menu.addMenu("FPS")
# Debug menu
debug_menu = self.addMenu("Debug")
self._overlay_action = QAction("Show Overlay", self)
self._overlay_action.setCheckable(True)
self._overlay_action.setChecked(True)
self._overlay_action.toggled.connect(self.overlay_toggled)
debug_menu.addAction(self._overlay_action)
self._log_action = QAction("Console Logging", self)
self._log_action.setCheckable(True)
self._log_action.setChecked(False)
self._log_action.toggled.connect(self._on_log_toggled)
debug_menu.addAction(self._log_action)
debug_menu.addSeparator()
self._log_file_action = QAction("Log: (not started)", self)
self._log_file_action.setEnabled(False)
debug_menu.addAction(self._log_file_action)
def _populate_resolutions(self, camera_info: CameraInfo) -> None:
self._res_menu.clear()
self._resolution_group = QActionGroup(self)
self._resolution_group.setExclusive(True)
seen: set[tuple[int, int]] = set()
for fmt in camera_info.formats:
key = (fmt.width, fmt.height)
if key in seen:
continue
seen.add(key)
action = QAction(f"{fmt.width} × {fmt.height}", self)
action.setCheckable(True)
action.setData((fmt.width, fmt.height))
self._resolution_group.addAction(action)
self._res_menu.addAction(action)
action.triggered.connect(self._on_resolution_action)
actions = self._resolution_group.actions()
if actions:
actions[0].setChecked(True)
def _populate_fps(self, camera_info: CameraInfo) -> None:
self._fps_menu.clear()
self._fps_group = QActionGroup(self)
self._fps_group.setExclusive(True)
seen: set[int] = set()
for fmt in camera_info.formats:
key = round(fmt.max_fps)
if key in seen:
continue
seen.add(key)
action = QAction(f"{key} fps", self)
action.setCheckable(True)
action.setData(float(fmt.max_fps))
self._fps_group.addAction(action)
self._fps_menu.addAction(action)
action.triggered.connect(self._on_fps_action)
actions = self._fps_group.actions()
if actions:
actions[0].setChecked(True)
# ------------------------------------------------------------------
# Slots
# ------------------------------------------------------------------
def _on_camera_action(self) -> None:
action = self.sender()
if action is None:
return
cam: CameraInfo = action.data()
logger.debug("Camera selected: %s", cam.name)
self.camera_selected.emit(cam)
self._populate_resolutions(cam)
self._populate_fps(cam)
def _on_resolution_action(self) -> None:
action = self.sender()
if action is None:
return
w, h = action.data()
logger.debug("Resolution selected: %dx%d", w, h)
self.resolution_selected.emit(w, h)
def _on_fps_action(self) -> None:
action = self.sender()
if action is None:
return
fps: float = action.data()
logger.debug("FPS selected: %.1f", fps)
self.fps_selected.emit(fps)
def _on_log_toggled(self, enabled: bool) -> None:
set_console_level(enabled)
self.log_toggled.emit(enabled)