#pragma once #include "main.h" #include "display_gfx.h" // This structure describes a single character's display information typedef struct { const uint8_t widthBits; // width, in bits (or pixels), of the character const uint16_t offset; // offset of the character's bitmap, in bytes, into the the GFX_font_t's data array } GFX_fontChar_t; // Describes a single font typedef struct { // uint8_t DownSpace; // Downs Space in pixels uint8_t heightPixels; // height, in pages (8 pixels), of the font's characters uint8_t startChar; // the first character in the font (e.g. in charInfo and data) uint8_t endChar; uint8_t interspacePixels; // number of pixels of interspace between characters uint8_t spacePixels; // number of pixels of space character const GFX_fontChar_t *charInfo; // pointer to array of char information const uint8_t *data; // pointer to generated array of character visual representation // char * FontFileName; // (Pointer) Font filename saved on SD card or 0 (null) otherwise // uint8_t bitOrientation; // bits and byte orientation 0-T2B, 1-L2R } GFX_font_t; uint8_t DISP_writeString(GFX_display_t *disp, const GFX_font_t *font, uint8_t *text, uint8_t pos_x, uint8_t pos_y, GFX_BitmapColor_t color);