#include "main.h" #include "disp_layout_defs.h" const BITMAP_buttonName_t btn_names[LAY_STATE_MAX][LAY_BTN_MAX] = { {DISP_BTN_FREQ, DISP_BTN_AMPL, DISP_BTN_OFFS, DISP_BTN_PHAS, DISP_BTN_WAVE}, // Func Gen Main {DISP_BTN_LEFT, DISP_BTN_RIGHT, DISP_BTN_NONE, DISP_BTN_NONE, DISP_BTN_BACK}, // Func Gen Freq {DISP_BTN_X1, DISP_BTN_X0_1, DISP_BTN_X0_01, DISP_BTN_NONE, DISP_BTN_BACK}, // Func Gen Ampl {DISP_BTN_X1, DISP_BTN_X0_1, DISP_BTN_X0_01, DISP_BTN_NONE, DISP_BTN_BACK}, // Func Gen Offs {DISP_BTN_X10, DISP_BTN_X1, DISP_BTN_NONE, DISP_BTN_NONE, DISP_BTN_BACK}, // Func Gen Phas {DISP_BTN_NONE, DISP_BTN_NONE, DISP_BTN_NONE, DISP_BTN_NONE, DISP_BTN_BACK}, // Func Gen Wave }; const uint8_t btn_pos_x[LAY_BTN_MAX] = {0, 26, 52, 78, 104};