Implement the logic for capturing and saving photos from the live preview stream. - Add `save_photo` method to `MediaRepository` to handle file saving and database updates. - `MainController` now tracks the selected color and the latest camera frame. - The "Take Photo" button is enabled only when a color is selected. - Pressing the button saves the current preview frame to the correct media folder and refreshes the thumbnail list. - Fixes indentation issues in `main_controller.py` caused by previous faulty replacements.
187 lines
7.0 KiB
Python
187 lines
7.0 KiB
Python
from pathlib import Path
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from PySide6.QtCore import Slot
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from PySide6.QtGui import QPixmap
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from PySide6.QtWidgets import QPushButton
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from core.database import db_manager
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from core.media import MediaRepository
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from core.camera.camera_manager import CameraManager
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from ui.widgets.color_list_widget import ColorListWidget
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from ui.widgets.thumbnail_list_widget import ThumbnailListWidget
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from ui.widgets.split_view_widget import SplitView, CameraPlaceholder, ViewWithOverlay
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from core.camera.states import CameraState, NoCamerasState, ReadyToStreamState, StreamingState, DetectingState
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class MainController:
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def __init__(self, view):
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self.view = view
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self.db = db_manager
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self.media_repo = MediaRepository()
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self.camera_manager = CameraManager()
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# --- State ---
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self.selected_color_name: str | None = None
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self._latest_pixmap: QPixmap | None = None
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# --- UI Widgets ---
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self.color_list: ColorListWidget = view.color_list_widget
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self.thumbnail_list: ThumbnailListWidget = view.thumbnail_widget
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self.split_view: SplitView = view.preview_widget
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self.welcome_view: CameraPlaceholder = self.split_view.widget_start
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self.live_view: ViewWithOverlay = self.split_view.widget_live
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self.photo_button: QPushButton = view.photo_button
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self.record_button: QPushButton = view.record_button
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self._connect_signals()
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self.db.connect()
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self.media_repo.sync_media()
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# Disable button by default
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self.photo_button.setEnabled(False)
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# Initialize state machine
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self.state: CameraState = NoCamerasState()
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self.state.enter_state(self)
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def transition_to(self, new_state: CameraState):
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"""Transitions the controller to a new state."""
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print(f"Transitioning to state: {new_state.__class__.__name__}")
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self.state = new_state
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self.state.enter_state(self)
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def _connect_signals(self):
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"""Connects all signals to slots."""
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# Database and media signals
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self.color_list.colorSelected.connect(self.on_color_selected)
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self.color_list.editColor.connect(self.on_edit_color)
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self.thumbnail_list.selectedThumbnail.connect(self.on_thumbnail_selected)
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# Camera signals
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self.camera_manager.cameras_detected.connect(self.on_cameras_detected)
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self.camera_manager.frame_ready.connect(self.on_frame_ready)
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self.camera_manager.error_occurred.connect(self.on_camera_error)
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self.camera_manager.camera_started.connect(self.on_camera_started)
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self.camera_manager.camera_stopped.connect(self.on_camera_stopped)
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# UI control signals
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self.photo_button.clicked.connect(self.take_photo)
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self.welcome_view.camera_start_btn.clicked.connect(self._on_start_button_clicked)
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self.live_view.rotateCW.connect(self.camera_manager.rotate_right)
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self.live_view.rotateCCW.connect(self.camera_manager.rotate_left)
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def load_colors(self) -> None:
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"""Loads colors from the database and populates the list."""
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colors = self.db.get_all_colors()
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self.color_list.set_colors(colors)
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def shutdown(self):
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"""Cleans up resources before application exit."""
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self.camera_manager.shutdown()
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self.db.disconnect()
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# --- Slots for Database/Media ---
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@Slot(str)
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def on_color_selected(self, color_name: str):
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self.selected_color_name = color_name
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self.photo_button.setEnabled(True)
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color_id = self.db.get_color_id(color_name)
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if color_id is not None:
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media_items = self.db.get_media_for_color(color_id)
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self.thumbnail_list.list_widget.clear()
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for media in media_items:
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if media['file_type'] == 'photo':
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file_name = Path(media['media_path']).name
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self.thumbnail_list.add_thumbnail(media['media_path'], file_name, media['id'])
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@Slot(str)
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def on_edit_color(self, color_name: str):
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print(f"Edycja koloru: {color_name}") # Placeholder
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@Slot(int)
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def on_thumbnail_selected(self, media_id: int):
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media = self.db.get_media(media_id)
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if media:
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self.split_view.set_reference_image(media['media_path'])
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# --- Slots for CameraManager ---
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@Slot(list)
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def on_cameras_detected(self, cameras: list[dict]):
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"""Handles the list of detected cameras and transitions state."""
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print("Detected cameras:", cameras)
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if cameras:
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self.transition_to(ReadyToStreamState())
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else:
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self.transition_to(NoCamerasState())
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@Slot(QPixmap)
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def on_frame_ready(self, pixmap: QPixmap):
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"""Displays a new frame from the camera and stores it."""
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self._latest_pixmap = pixmap
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self.split_view.set_live_image(pixmap)
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@Slot(str)
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def on_camera_error(self, error_message: str):
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"""Shows an error message from the camera and transitions to a safe state."""
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print(f"Camera Error: {error_message}")
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self.welcome_view.set_error_text(error_message)
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self.transition_to(NoCamerasState())
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@Slot()
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def on_camera_started(self):
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"""Transitions to StreamingState when the camera starts."""
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self.transition_to(StreamingState())
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@Slot()
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def on_camera_stopped(self):
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"""Transitions to a post-streaming state."""
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self.split_view.toggle_live_view()
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if self.camera_manager.get_detected_cameras():
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self.transition_to(ReadyToStreamState())
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else:
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self.transition_to(NoCamerasState())
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# --- UI Actions ---
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def _on_start_button_clicked(self):
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"""Delegates the button click to the current state."""
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self.state.handle_start_button(self)
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def camera_detect(self):
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"""Initiates camera detection and transitions to DetectingState."""
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self.transition_to(DetectingState())
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self.camera_manager.detect_cameras()
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def start_liveview(self):
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"""Starts the camera feed."""
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detected_cameras = self.camera_manager.get_detected_cameras()
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if not detected_cameras:
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self.on_camera_error("No cameras detected.")
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return
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camera_id = detected_cameras[0]['id']
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self.camera_manager.start_camera(camera_id)
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def stop_liveview(self):
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"""Stops the camera feed."""
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self.camera_manager.stop_camera()
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def take_photo(self):
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"""Takes a photo with the active camera."""
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if self.selected_color_name is None:
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print("Cannot take photo: No color selected.")
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# Optionally: show a message to the user in the UI
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return
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if self._latest_pixmap is None or self._latest_pixmap.isNull():
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print("Cannot take photo: No frame available.")
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return
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print(f"Taking photo for color: {self.selected_color_name}")
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self.media_repo.save_photo(self._latest_pixmap, self.selected_color_name)
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# Refresh thumbnail list
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self.on_color_selected(self.selected_color_name) |